Operating system: Windows-10-10.0.19041-SP0 64 Bits
Graphics card: GeForce RTX 2070 SUPER/PCIe/SSE2 NVIDIA Corporation 4.5.0 NVIDIA 461.92
Broken: version: 2.93.0 Alpha, branch: master, commit date: 2021-03-31 07:46, hash: rB645fc0c76794
Worked: Yesterday's build
Short description of error
Instancing an object and then using a transform node AFTERWARDS will transform the instances, not the whole object as a block.
Video shows transform only effecting the instanced brick scales, instead of scaling down the whole wall. (Translation appears to work but that would look the same regardless)
Exact steps for others to reproduce the error
Add a cube, instance a cube on the corners. Add a transform node and try to rotate the entire instancer with instances. Only the instances will rotate about their positions.