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Crash when changing input passes for viewport denoising
Needs Triage, NormalPublic


System Information
Operating system: macOS-11.2.3-x86_64-i386-64bit 64 Bits
Graphics card: AMD Radeon Pro 5500M OpenGL Engine ATI Technologies Inc. 4.1 ATI-4.2.15

Blender Version
Broken: version: 2.93.0 Alpha, branch: master, commit date: 2021-04-02 21:26, hash: rB321eef6a0c0f
Worked: unknown

Short description of error
When switching input passes for the oidn viewport denoising, Blender will crash almost every time.
Crash log:

Exact steps for others to reproduce the error
With the default scene:
Change render engine to cycles and viewport shading to rendered
Enable viewport denoising (set to automatic by default)
Change between the options for input passes, Blender will consistently crash after doing that 1-3 times

Related Objects

Event Timeline

I cannot reproduce the problem. It must be something specific to macOS

System Information
Operating system: Windows-10-10.0.19041-SP0 64 Bits
Graphics card: Radeon (TM) RX 480 Graphics ATI Technologies Inc. 4.5.14760 Core Profile Context 27.20.14537.1001