Some Auto-Snap options in animation editors don't work correctly #87173
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Reference: blender/blender#87173
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System Information
Operating system: Windows-10-10.0.18362-SP0 64 Bits
Graphics card: Radeon RX 580 Series ATI Technologies Inc. 4.5.13596 Core Profile Context 20.10.35.02 27.20.1034.6
Blender Version
Broken: version: 2.92.0, branch: master, commit date: 2021-02-24 16:25, hash:
02948a2cab
Worked: 2.79 (at least the snapping related issues)
This broke with
de9ea94fc6
Short description of error
Some Auto-Snap options in the animation-related editors (Dope Sheet, Graph Editor, Drivers, NLA) don't work as expected.
Exact steps for others to reproduce the error
The following unexpected behavior is observed:
Dope Sheet
Graph Editor
Drivers
Arguably, the Drivers editor shouldn't have an Auto-Snap dropdown at all, or at least not one that refers to frames and seconds. After all, its X axis is (usually) not a time axis.
(In fact, the Drivers editor has a bunch of menu items that don't seem to belong there: "View -> Set Preview Range", "Key -> Snap -> Selection to Nearest Frame/Second/Marker" and others)
NLA
As a final note: in #83710, the usefulness of some of these Auto-Snap options was called into question.
Added subscriber: @Matthew-Hinson
The Ctrl button, which is supposed to toggle snapping on the fly, also behaves inconsistently.
Dope Sheet: works as expected. If you hold Ctrl while auto-snapping is on (e.g. Nearest Frame), it disables snapping, and when auto-snapping is off, it enables it (Nearest Frame).
Graph Editor: holding Ctrl while auto-snapping is on doesn't disable it. In fact, depending on the zoom level, it may actually make the snapping coarser, skipping two frames at a time instead of one. The same coarser-than-intended snapping happens when holding Ctrl while auto-snapping is off.
NLA: holding Ctrl while auto-snapping is on doesn't disable it. However, holding Ctrl while auto-snapping is off does enable it.
Added subscriber: @lichtwerk
Changed status from 'Needs Triage' to: 'Confirmed'
Can confirm (all of it).
Not sure if we need to split this up into separate reports along the way, will check.
This issue was referenced by
0246128b7f
Added subscribers: @wbmoss_dev, @dr.sybren
In the NLA, this is actually true for all of the auto-snapping options (not just
Nearest Marker
).This is the one thing that is still not solved with D12241: Fix #87173: wrong Auto-Snap in animation editors and I think at this point it would be good to report this separately (I assume this will involve some design decision, it has always taken into account the underlying keyframes [instead of only one strip border as one might expect] -- this might be interesting for @wbmoss_dev or @dr.sybren )
This issue was referenced by
b0d9e6797f
Changed status from 'Confirmed' to: 'Resolved'