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Sculpt brush with texture breaks sculpt tiling
Confirmed, NormalPublicBUG


System Information
Operating system: Windows-10-10.0.18362-SP0 64 Bits
Graphics card: Radeon (TM) RX 470 Graphics ATI Technologies Inc. 4.5.14757 Core Profile Context 20.11.2 27.20.14501.18003

Blender Version
Broken: version: 2.93.0 Alpha, branch: master, commit date: 2021-03-28 10:50, hash: rBe47f5cf1979d

Short description of error
If the sculpt brush has a texture enabled with mapping set to Area Plane, then tiled strokes break up and do not match properly at the seams.
In this example the original stroke is on the right.

Exact steps for others to reproduce the error
1 Add texture to a brush
2 Set mapping to area plane
3 Enable tiling in the Symmetry drop-down menu
4 Try sculpting at the seams

Or use the file

Event Timeline

Philipp Oeser (lichtwerk) changed the subtype of this task from "Report" to "Bug".

Can confirm.

Philipp Oeser (lichtwerk) changed the task status from Needs Triage to Confirmed.Apr 6 2021, 11:30 AM
The5 (The5) added a subscriber: The5 (The5).EditedThu, Jun 23, 1:11 PM

Hello, I was about to report this bug as well and then found this here.

Operating system: Windows 10 64 Bits
Graphics card: Nvidia Geforce RTX 3090 Driver Ver. 516.40

Blender Version
Broken: 3.2.0
Working: ---