System Information
Operating system: MacOS Catalina 10.15.7
Graphics card: AMD Radeon Pro 5500M 8 GB, Intel UHD Graphics 630 1536 MB
Blender Version
Broken:
- 2.93 master 2021-03-31
Worked:
- 2.92
- 2.93 master 2021-03-18
Short description of error
Volumetric shadows disappear when looking towards a sun light, within around 45 degrees. Especially apparent when volume density is much greater than 1.
Point and area light shadows seem unaffected.
Comparison:
2.93 video example:
Exact steps for others to reproduce the error
- Create a mesh
- Add a principled volume material with density of 10
- Add a sun light
- Enable volumetric shadows
- Enter EEVEE rendered view
- Rotate the view to face the sun light, notice the shadows disappear on the volume.