Annotations shouldn't be shared among different Geometry Nodes #87602

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opened 2021-04-18 18:19:02 +02:00 by gianni · 6 comments

System Information
Operating system: ubuntu 20.04
Graphics card: cpu

Blender Version
Broken: 2.93.0

Short description of error
When you ad an annotation to a geometry node, by default the same annotations can be seen in all the other geometry nodes layout.
This is unexpected, since each geometry node layout should have its own annotations.

Exact steps for others to reproduce the error
Add a geometry node modifier.
Write something with the annotate tool.
Duplicate that geometry node modifier, erase the old nodes, the annotations, and you'll find out that you erased the annotation also from the first geometry node layout.

**System Information** Operating system: ubuntu 20.04 Graphics card: cpu **Blender Version** Broken: 2.93.0 **Short description of error** When you ad an annotation to a geometry node, by default the same annotations can be seen in all the other geometry nodes layout. This is unexpected, since each geometry node layout should have its own annotations. **Exact steps for others to reproduce the error** Add a geometry node modifier. Write something with the annotate tool. Duplicate that geometry node modifier, erase the old nodes, the annotations, and you'll find out that you erased the annotation also from the first geometry node layout.
Author

Added subscriber: @gianni

Added subscriber: @gianni

Added subscriber: @Helge-4

Added subscriber: @Helge-4

Not sure if this helps, but I just checked and it is the same in 2.92.0 (Win 10).

Btw. this issue is present in the "Texture Node Editor" and "Shader Editor", too. If you duplicate (make a single user copy) of a material, texture or geometry nodes tree, which already has annotations attached to it, these annotations seem to always stay identical in both copies.
makeasingleusercopy.png

Not sure if this helps, but I just checked and it is the same in 2.92.0 (Win 10). Btw. this issue is present in the "Texture Node Editor" and "Shader Editor", too. If you duplicate (make a single user copy) of a material, texture or geometry nodes tree, which already has annotations attached to it, these annotations seem to always stay identical in both copies. ![makeasingleusercopy.png](https://archive.blender.org/developer/F9984363/makeasingleusercopy.png)
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Added subscriber: @filedescriptor

Added subscriber: @filedescriptor
Member

Changed status from 'Needs Triage' to: 'Confirmed'

Changed status from 'Needs Triage' to: 'Confirmed'
Member

I can confirm this issue on the latest 2.93.0 Beta, branch: master, commit date: 2021-04-19 10:12, hash: c75b2019e1.
I think the solution here is to make the annotation data-block a single user by default.

I can confirm this issue on the latest 2.93.0 Beta, branch: master, commit date: 2021-04-19 10:12, hash: `c75b2019e1`. I think the solution here is to make the annotation data-block a single user by default.
Philipp Oeser removed the
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Reference: blender/blender#87602
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