Operating system: Ryzen 5 - 32GB Memory, 120 SSD, Windows 10
Graphics card: GTX 1060 3GB
Short description of error
when I save my animation file and my character is referenced and created as Make library Override, and I turn off Exclude From View Layer, when I want to return the character, the meshdeformer simply stops working on the character
Exact steps for others to reproduce the error
Linked the character, create a Make Library Override, create a pose, save the file, after this, disable Exclude From View Layer, save the file and close, after this, open the file and Enable Exclude From View layer.