Operating system: Windows-10-10.0.18362-SP0 64 Bits
Graphics card: GeForce GTX 950M/PCIe/SSE2 NVIDIA Corporation 4.5.0 NVIDIA 461.72
Broken: version: 2.93.0 Beta, branch: master, commit date: 2021-04-19 20:39, hash: rB0566ebdebeeb
Worked: (newest version of Blender that worked as expected)
Short description of error
[When another modifier is highlighted and I try apply on the top modifier, the highlighted modifier gets applied instead]
Exact steps for others to reproduce the error
[ >Add a mirror modifier to an object and collapse that bit
Add a bevel modifier to that, which should show below.
Select the bevel modifier by making sure it is highlighted.
Click on Mirror modifiers dropdown and choose apply
The Bevel modifier gets applied instead
Solution, make sure the modifier you want to apply is selected before applying but that should not be the case]
[Based on the default startup. Don't exactly know how to answer this haha)]