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Apllying a modifier, while another modifer is highlighted
Confirmed, NormalPublicBUG


System Information
Operating system: Windows-10-10.0.18362-SP0 64 Bits
Graphics card: GeForce GTX 950M/PCIe/SSE2 NVIDIA Corporation 4.5.0 NVIDIA 461.72

Blender Version
Broken: version: 2.93.0 Beta, branch: master, commit date: 2021-04-19 20:39, hash: rB0566ebdebeeb
Worked: (newest version of Blender that worked as expected)

Short description of error
[When another modifier is highlighted and I try apply on the top modifier, the highlighted modifier gets applied instead]

Exact steps for others to reproduce the error
[ >Add a mirror modifier to an object and collapse that bit

Add a bevel modifier to that, which should show below.
Select the bevel modifier by making sure it is highlighted.
Click on Mirror modifiers dropdown and choose apply

The Bevel modifier gets applied instead

Solution, make sure the modifier you want to apply is selected before applying but that should not be the case]

[Based on the default startup. Don't exactly know how to answer this haha)]

Event Timeline

Alaska (Alaska) changed the task status from Needs Triage to Confirmed.Wed, Apr 21, 11:12 PM

Can confirm. I believe there was a report very similar to this one. Just can't find it at the moment. Feel free to merge the reports.

CC @Hans Goudey (HooglyBoogly) as you seem to work in this area of the code alot.

System Information
Operating system: Linux-5.10.0-6-amd64-x86_64-with-glibc2.31 64 Bits
Graphics card: GeForce RTX 3070/PCIe/SSE2 NVIDIA Corporation 4.5.0 NVIDIA 460.67

Blender Version
Broken: version: 3.0.0 Alpha, branch: master, commit date: 2021-04-21 20:15, hash: rB932b23782a5e

Alaska (Alaska) changed the subtype of this task from "Report" to "Bug".Wed, Apr 21, 11:14 PM