Generating one point with Line node in End Points mode #87702
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Reference: blender/blender#87702
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System Information
Operating system: Windows-10-10.0.19041-SP0 64 Bits
Graphics card: Intel(R) HD Graphics 630 Intel 4.5.0 - Build 25.20.100.6471
Blender Version
Broken: version: 3.0.0 Alpha, branch: master, commit date: 2021-04-21 20:15, hash:
932b23782a
Short description of error
It looks inconsistent to me that the node in
Offset
mode can generate only one point but inEdn Points
mode it can't.Exact steps for others to reproduce the error
untitled.blend
Added subscriber: @randum
Added subscribers: @HooglyBoogly, @JacquesLucke
Hm, I can confirm the behavior, but I'm not sure if this should be considered a bug. Should the single point be the start location, the end location or maybe in the middle?
I guess it would make most sense at the beginning, since that's a bit similar to the offset mode? That's pretty arbitrary though...
I was trying to recreate array linear modifier with the node. I think primitive nodes quite suitable for this. And it's very convenient that the
Offset
mode is able to generate one point because there are cases when generating of one object is what is expected from the array modifier. Also it's convenient sometimes to generate arrays with theend points
mode interface.One more evidence of that
End points
mode also could be capable of generating only one point is the linspace function of thenumpy
library. Its functionality actually is pretty the same. The function can generate array with only one value which is equal to the start parameter.I think if someone need guarantee output of the node consists of no less than two points it's always possible to use a math node before the count parameter.
Actually with new switch node it's also possible to replace output of the node with one point but this solution looks unnecessary too nody.
Changed status from 'Needs Triage' to: 'Confirmed'
Since there was no particular reason not to allow only one point, I will call this a bug. I'll commit a fix in a moment.
This issue was referenced by
14b26fc976
Changed status from 'Confirmed' to: 'Resolved'