Alembic constraint fails with library overrides #87898
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Reference: blender/blender#87898
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System Information
Operating system: Windows-10-10.0.19041-SP0 64 Bits
Graphics card: NVIDIA GeForce GTX 1080 with Max-Q Design/PCIe/SSE2 NVIDIA Corporation 4.5.0 NVIDIA 466.11
Blender Version
Broken: version: 3.0.0 Alpha, branch: master, commit date: 2021-04-20 20:43, hash:
c5cabb6eb7
Short description of error
The alembic constraint coming from a linked collection stops working after reload until a refresh is forced
Exact steps for others to reproduce the error
Alembic Constraint.zip
After loading you will not see the animated transform
In order to make it work toggle the constraint visibility icon off and on again
The transform animation will work now until the next reload
The Original.blend file contains a mesh object that has been pre-configured with an alembic constraint. The pre-configuration includes the object path.
The Override.blend file contains a link to the collection and an override
The included alembic file is assigned into the constraint
Added subscriber: @zanqdo
Added subscriber: @lichtwerk
Changed status from 'Needs Triage' to: 'Confirmed'
Can confirm.
Added subscriber: @mont29
This is actually a duplicate of #90570, and has been fixed this week in
43167a2c25
. thanks for the report!Closed as duplicate of #90570
@mont29 Hi, I'm pretty sure this was alreqady fixed a while back so it's not a duplicate of that other problem. Also this was reported in April, Not sure why it never got closed