Using Symmetrize on Rigify metarig will prevent certain Rig Layers from generating properly #88238
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Reference: blender/blender-addons#88238
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{F10104124}System Information
Operating system: Windows 10 Education 20H2 19042.928
Graphics card: Radeon RX 570
Blender Version
Broken: 2.92, 2.91, 2.90. 2.83.4
Worked: 2.82.7
Short description of error
Using the Symmetrize function on a rigify metarig before generating the final rig will prevent certain bones from being added to the Rig Layers menu of the generated rig.
rigify_symmetrize.blend
Exact steps for others to reproduce the error
With the Rigify addon enabled, add a Human (Meta-Rig) armature object.
In edit mode select the left side bones of the metarig.
Use the function Armature -> Symmetrize.
Return to object mode and in the Object data properties of the metarig, use the 'Generate Rig' button.
With the generated rig selected, open the 'N' menu and look under the 'Rig Layers' section.
The menu should now be missing certain rig layers such as 'Arm.R (FK)'
Added subscriber: @jordanp.lawson
After encountering this problem a few more time I found the source of the issue. Certain settings in the Rig Type section of the Bone Properties menu will also need to be mirrored instead of simply being copied from the other side. Not sure if this is an issue beyond user error but at least someone else with this problem may now know the solution.
Added subscriber: @OmarEmaraDev
Changed status from 'Needs Triage' to: 'Resolved'
The symmetrize operator is a Blender operator that doesn't not have logic implemented to symmetrize custom properties indeed. So we do not consider this to be a bug.
Changed status from 'Resolved' to: 'Archived'