Operating system: Windows-10-10.0.18362-SP0 64 Bits
Graphics card: GeForce GTX 1070/PCIe/SSE2 NVIDIA Corporation 4.5.0 NVIDIA 460.89
Broken: version: 3.0.0 Alpha, branch: master, commit date: 2021-05-11 06:04, hash: rB1151adf62d0d
Short description of error
This overlay option seems to take into account edit-mode selection
Here's what it's supposed to do:
But on 2.93 and 3.0 it appears to do nothing in Weight/Vertex Paint mode if the geometry is selected in edit mode. This seems like a bug, unless it's some odd design choice?
Exact steps for others to reproduce the error
- Create a cube and select all its verts in edit mode.
- Enter weight paint mode
- Toggle the Show Wire setting under Viewport Overlays->Weight Paint (NOT "Wireframe" under Viewport Overlays->Geometry)
- Nothing happens
- Switch to edit mode
- Deselect all with Alt+A
- Go back to weight paint mode
- Wireframe display now works as expected.
Note: This now changed again in rB44d2479dc36f: Refactor: DRW Mesh Extractor: Join the extractors in a same loop (now it does not draw at all -- reported separately in T89880: overlay.show_paint_wire doesn't work anymore)