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Blender Collapses with Geometry Nodes Applied To Second Object
Confirmed, NormalPublic

Description

System Information
Operating system: Windows-10-10.0.18362-SP0 64 Bits
Graphics card: AMD Radeon R7 200 Series ATI Technologies Inc. 4.5.148202 Core Profile Context 21.3.1 27.20.15003.1004

Blender Version
Broken: version: 2.93.0 Beta, branch: master, commit date: 2021-04-20 15:45, hash: rB3735986e8759
Worked: Never

Short description of error
Program shuts down when I apply geometry nodes to secondary object.

Exact steps for others to reproduce the error

  1. Open file
  2. Connect Point Distribute node to geometry input/output

Revisions and Commits

Event Timeline

Richard Antalik (ISS) changed the task status from Needs Triage to Confirmed.Wed, May 26, 2:39 PM

Unhandled exception thrown: read access violation. cache was nullptr.

>	blender.exe!DRW_cache_pointcloud_surface_shaded_get(Object * ob, GPUMaterial * * UNUSED_gpumat_array, unsigned int gpumat_array_len) Line 277	C
 	blender.exe!workbench_object_surface_material_get(Object * ob) Line 105	C
 	blender.exe!workbench_cache_common_populate(WORKBENCH_PrivateData * wpd, Object * ob, eV3DShadingColorType color_type, bool * r_transp) Line 209	C
 	blender.exe!workbench_cache_populate(void * ved, Object * ob) Line 397	C
 	blender.exe!drw_engines_cache_populate(Object * ob) Line 1089	C
 	blender.exe!DRW_draw_render_loop_ex(Depsgraph * depsgraph, RenderEngineType * engine_type, ARegion * region, View3D * v3d, GPUViewport * viewport, const bContext * evil_C) Line 1596	C
 	blender.exe!DRW_draw_view(const bContext * C) Line 1513	C
 	[Inline Frame] blender.exe!view3d_draw_view(const bContext *) Line 1560	C
 	blender.exe!view3d_main_region_draw(const bContext * C, ARegion * region) Line 1584	C
 	blender.exe!ED_region_do_draw(bContext * C, ARegion * region) Line 563	C
 	blender.exe!wm_draw_window_offscreen(bContext * C, wmWindow * win, bool stereo) Line 725	C
 	blender.exe!wm_draw_window(bContext * C, wmWindow * win) Line 867	C
 	blender.exe!wm_draw_update(bContext * C) Line 1066	C
 	blender.exe!WM_main(bContext * C) Line 654	C
 	blender.exe!main(int argc, const unsigned char * * UNUSED_argv_c) Line 525	C
 	[External Code]
Richard Antalik (ISS) updated the task description. (Show Details)