Split kernel error: failed to load kernel_background, Blender crashes #88521

Closed
opened 2021-05-24 10:17:13 +02:00 by Rohan Asrani · 6 comments

System Information
Operating system: Windows-10-10.0.19041-SP0 64 Bits
Graphics card: AMD Radeon(TM) Vega 8 Graphics ATI Technologies Inc. 4.5.14830 Core Profile Context 21.4.1 27.20.21002.112

Blender Version
Broken: version: 2.92.0, branch: master, commit date: 2021-02-24 16:25, hash: 02948a2cab
Worked: (newest version of Blender that worked as expected)

Short description of error
Can't viewport anything in Cycles GPU. CPU works fine.
Whenever I try to view anything in Blender Cycles, Blender freezes and then crashes.
I searched the whole internet but couldn't resolve anything.
I can render the object but can't view it on viewport. Not even the default cube.
{F10138398, size=full}

Exact steps for others to reproduce the error
1-Open blender.
2- Switch to cycles and turn on GPU Compute.
3- Switch to rendered view.
default cube.blend
Thanks for reading and sorry for my poor English!

Update: the problem is fixed as I switched to blender 3.0!!!

**System Information** Operating system: Windows-10-10.0.19041-SP0 64 Bits Graphics card: AMD Radeon(TM) Vega 8 Graphics ATI Technologies Inc. 4.5.14830 Core Profile Context 21.4.1 27.20.21002.112 **Blender Version** Broken: version: 2.92.0, branch: master, commit date: 2021-02-24 16:25, hash: `02948a2cab` Worked: (newest version of Blender that worked as expected) **Short description of error** Can't viewport anything in Cycles GPU. CPU works fine. Whenever I try to view anything in Blender Cycles, Blender freezes and then crashes. I searched the whole internet but couldn't resolve anything. I can render the object but can't view it on viewport. Not even the default cube. {[F10138398](https://archive.blender.org/developer/F10138398/image.png), size=full} **Exact steps for others to reproduce the error** 1-Open blender. 2- Switch to cycles and turn on GPU Compute. 3- Switch to rendered view. [default cube.blend](https://archive.blender.org/developer/F10138401/default_cube.blend) Thanks for reading and sorry for my poor English! Update: the problem is fixed as I switched to blender 3.0!!!
Author

Added subscriber: @ungababa

Added subscriber: @ungababa
Member

Added subscriber: @PratikPB2123

Added subscriber: @PratikPB2123
Member

Thanks for the report. Possibly a duplicate of #84461 (Cycles: Split kernel error with OpenCL)

Same problem was reported months ago #84812 (GPU Compute with OpenCL in Cycles: Crash or Freeze)

Thanks for the report. Possibly a duplicate of #84461 (Cycles: Split kernel error with OpenCL) Same problem was reported months ago #84812 (GPU Compute with OpenCL in Cycles: Crash or Freeze)
Author

In #88521#1164974, @PratikPB2123 wrote:
Thanks for the report. Possibly a duplicate of #84461 (Cycles: Split kernel error with OpenCL)

Same problem was reported months ago #84812 (GPU Compute with OpenCL in Cycles: Crash or Freeze)

Yup! they look similar

> In #88521#1164974, @PratikPB2123 wrote: > Thanks for the report. Possibly a duplicate of #84461 (Cycles: Split kernel error with OpenCL) > > Same problem was reported months ago #84812 (GPU Compute with OpenCL in Cycles: Crash or Freeze) Yup! they look similar
Rohan Asrani changed title from Split kernel error: failed to load kernel_background to Split kernel error: failed to load kernel_background, Blender crashes 2021-05-24 18:40:19 +02:00
Author

Update: the problem is fixed as I switched to blender 3.0!!!!!

Update: the problem is fixed as I switched to blender 3.0!!!!!
Author

Changed status from 'Needs Triage' to: 'Resolved'

Changed status from 'Needs Triage' to: 'Resolved'
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Reference: blender/blender#88521
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