Snap UI does not update while performing transform operations. #89036

Closed
opened 2021-06-10 17:44:05 +02:00 by Lucas · 10 comments

System Information
Operating system: Windows-10-10.0.19041-SP0 64 Bits
Graphics card: GeForce GTX 1650/PCIe/SSE2 NVIDIA Corporation 4.5.0 NVIDIA 451.67

Blender Version
Broken: version: 2.93.0, branch: master, commit date: 2021-06-02 11:21, hash: 84da05a8b8
Worked: (newest version of Blender that worked as expected)

Short Description
Snapping UI no updating in Viewport header when Shift + Tab is used when performing transform operations on a object/ mesh.

Steps to reproduce

  • Open default scene
  • Perform transform operation on selected object/ mesh (scale/ rotate/ move)
  • Press Shift + Tab
  • It enables snapping (If initially it is disabled) but UI won't update.
  • UI will update after terminating the transform operation.
**System Information** Operating system: Windows-10-10.0.19041-SP0 64 Bits Graphics card: GeForce GTX 1650/PCIe/SSE2 NVIDIA Corporation 4.5.0 NVIDIA 451.67 **Blender Version** Broken: version: 2.93.0, branch: master, commit date: 2021-06-02 11:21, hash: `84da05a8b8` Worked: (newest version of Blender that worked as expected) **Short Description** Snapping UI no updating in Viewport header when `Shift + Tab` is used when performing transform operations on a object/ mesh. **Steps to reproduce** - Open default scene - Perform transform operation on selected object/ mesh (scale/ rotate/ move) - Press `Shift + Tab` - It enables snapping (If initially it is disabled) but UI won't update. - UI will update after terminating the transform operation.
Author

Added subscriber: @l4c5m9

Added subscriber: @l4c5m9
Author

System Information
Operating system: Windows-10-10.0.19041-SP0 64 Bits
Graphics card: GeForce GTX 1650/PCIe/SSE2 NVIDIA Corporation 4.5.0 NVIDIA 451.67

Blender Version
Broken: version: 2.93.0, branch: master, commit date: 2021-06-02 11:21, hash: 84da05a8b8
Worked: (newest version of Blender that worked as expected)

**System Information** Operating system: Windows-10-10.0.19041-SP0 64 Bits Graphics card: GeForce GTX 1650/PCIe/SSE2 NVIDIA Corporation 4.5.0 NVIDIA 451.67 **Blender Version** Broken: version: 2.93.0, branch: master, commit date: 2021-06-02 11:21, hash: `84da05a8b8` Worked: (newest version of Blender that worked as expected)
Member

Added subscriber: @PratikPB2123

Added subscriber: @PratikPB2123
Member

Changed status from 'Needs Triage' to: 'Needs User Info'

Changed status from 'Needs Triage' to: 'Needs User Info'
Member

Not sure I understand the problem you are facing Can please specify what exactly the issue is?

Please follow Bug Reporting guidelines and provide all required information

Not sure I understand the problem you are facing Can please specify what exactly the issue is? Please follow [Bug Reporting guidelines ](https://wiki.blender.org/wiki/Process/Bug_Reports) and provide all required information
Author

If one is moving something like an edge / vertex / face with the shortcut G toggled, deactivating or activating the Snap Mode only occurs after stopping using the G shortcut...

EDIT: actually, now, I could use the shortcut (shift + TAB) while moving an edge / vertex / face & activate and deactivate the Snap Mode... however the icon does not shows it is being ON or OFF if the user is holding a mesh moving (the icon update status only happens when the the G toggle stops being used)

image.png
image.png

If one is moving something like an edge / vertex / face with the shortcut G toggled, deactivating or activating the Snap Mode only occurs after stopping using the G shortcut... EDIT: actually, now, I could use the shortcut (shift + TAB) while moving an edge / vertex / face & activate and deactivate the Snap Mode... however the icon does not shows it is being ON or OFF if the user is holding a mesh moving (the icon update status only happens when the the G toggle stops being used) ![image.png](https://archive.blender.org/developer/F10166533/image.png) ![image.png](https://archive.blender.org/developer/F10166534/image.png)
Pratik Borhade changed title from Shift + TAB while moving a mesh (G pressed) to Snap UI does not update while performing transform operations. 2021-06-11 07:00:43 +02:00
Member

Changed status from 'Needs User Info' to: 'Confirmed'

Changed status from 'Needs User Info' to: 'Confirmed'
Member

Hi, now this issue is particular for 2.93. In further versions, header options are hidden while performing modal operations.
see: #93594 (Regression: Header transform options hide on modal operation)

Hi, now this issue is particular for 2.93. In further versions, header options are hidden while performing modal operations. see: #93594 (Regression: Header transform options hide on modal operation)
Thomas Dinges added this to the 2.93 LTS milestone 2023-02-07 18:40:56 +01:00
Philipp Oeser removed the
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label 2023-02-10 09:23:25 +01:00
Member

Hi, now this issue is particular for 2.93. In further versions, header options are hidden while performing modal operations.

2.93 is almost EOL: https://projects.blender.org/blender/blender/milestone/4
So I think we can close this.
@lichtwerk ^

> Hi, now this issue is particular for 2.93. In further versions, header options are hidden while performing modal operations. 2.93 is almost EOL: https://projects.blender.org/blender/blender/milestone/4 So I think we can close this. @lichtwerk ^
Member

Hi, now this issue is particular for 2.93. In further versions, header options are hidden while performing modal operations.

2.93 is almost EOL: https://projects.blender.org/blender/blender/milestone/4
So I think we can close this.
@lichtwerk ^

Yes.

> > Hi, now this issue is particular for 2.93. In further versions, header options are hidden while performing modal operations. > > 2.93 is almost EOL: https://projects.blender.org/blender/blender/milestone/4 > So I think we can close this. > @lichtwerk ^ Yes.
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labels 2023-06-09 11:13:42 +02:00
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Reference: blender/blender#89036
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