"Ctrl+Scroll" to pan horizontally cause issue inside geometry node editor #89186

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opened 2021-06-16 02:15:49 +02:00 by Rajendra Meena · 8 comments

System Information
Operating system: Windows-10-10.0.16299-SP0 64 Bits
Graphics card: GeForce MX150/PCIe/SSE2 NVIDIA Corporation 4.5.0 NVIDIA 441.87

Blender Version
Broken: version: 2.93.0, branch: master, commit date: 2021-06-02 11:21, hash: 84da05a8b8
Worked: (newest version of Blender that worked as expected)

Short description of error
[ The two actions (Pan horizontally & change any float value of the parameters) are linked to same key combo (Ctrl+Scroll) inside geometry node editor which conflicts,]

Exact steps for others to reproduce the error
[1. Add cube and goto Geometry node editor
2. add Transform or any node inside geometry node editor.
3. Try to pan horizontally with Ctrl+scroll. As soon the node hit your mouse pointer while panning, the panning action will stop and it will change the slider value where the node hit the mouse pointer, this cause accidental change in value and other issue. either use Alt+scroll to pan. this same thing should be fundamental everywhere that Alt+scroll to change different tabs and Ctrl+scroll to change values, if possible.{F10173799}]
[Based on the default startup or an attached .blend file (as simple as possible)]

**System Information** Operating system: Windows-10-10.0.16299-SP0 64 Bits Graphics card: GeForce MX150/PCIe/SSE2 NVIDIA Corporation 4.5.0 NVIDIA 441.87 **Blender Version** Broken: version: 2.93.0, branch: master, commit date: 2021-06-02 11:21, hash: `84da05a8b8` Worked: (newest version of Blender that worked as expected) **Short description of error** [ The two actions (Pan horizontally & change any float value of the parameters) are linked to same key combo (Ctrl+Scroll) inside geometry node editor which conflicts,] **Exact steps for others to reproduce the error** [1. Add cube and goto Geometry node editor 2. add Transform or any node inside geometry node editor. 3. Try to pan horizontally with Ctrl+scroll. As soon the node hit your mouse pointer while panning, the panning action will stop and it will change the slider value where the node hit the mouse pointer, this cause accidental change in value and other issue. either use Alt+scroll to pan. this same thing should be fundamental everywhere that Alt+scroll to change different tabs and Ctrl+scroll to change values, if possible.{[F10173799](https://archive.blender.org/developer/F10173799/Untitled.png)}] [Based on the default startup or an attached .blend file (as simple as possible)]
Author

Added subscriber: @rajq123

Added subscriber: @rajq123
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Added subscriber: @PratikPB2123

Added subscriber: @PratikPB2123
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Changed status from 'Needs Triage' to: 'Confirmed'

Changed status from 'Needs Triage' to: 'Confirmed'
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Can confirm. Little annoying this seems.

Can confirm. Little annoying this seems.
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Added subscriber: @JacquesLucke

Added subscriber: @JacquesLucke
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I can reproduce the issue. This happens in all node trees and not only in geometry nodes.

I can reproduce the issue. This happens in all node trees and not only in geometry nodes.
Member

Added subscriber: @HooglyBoogly

Added subscriber: @HooglyBoogly
Member

It's not just in the node editor anyway. Try ctrl-scrolling in the property editor to switch tabs. When a button pops up underneath your cursor it takes control of the scroll input, so the tab switching stops.

So I'm not sure I'd really consider this a bug. I suppose there could be some method of detecting whether a scroll was in progress to avoid starting the button scrolling though.

It's not just in the node editor anyway. Try ctrl-scrolling in the property editor to switch tabs. When a button pops up underneath your cursor it takes control of the scroll input, so the tab switching stops. So I'm not sure I'd really consider this a bug. I suppose there could be some method of detecting whether a scroll was in progress to avoid starting the button scrolling though.
Philipp Oeser removed the
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Reference: blender/blender#89186
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