Operating system: Windows-10-10.0.19041-SP0 64 Bits
Graphics card: Radeon RX 5500M ATI Technologies Inc. 4.5.13587 Core Profile Context 19.40.30.02 26.20.14030.2002
Broken: version: 2.93.0, branch: master, commit date: 2021-06-02 11:21, hash: rB84da05a8b806
Short description of error
The scale in the transform node (Geometry nodes -> Shift + A -> Geometry -> Transform) is changed 0 if the value if reset.
Same for point scale (Geometry nodes -> Shift + A -> Point -> Point Scale).
Exact steps for others to reproduce the error
- Create a transform node
- Reset the scale value
What I would expect to happen
In the 3D viewport or Properties tab the scale is reset to 1. I would expect blender to do the same here
The issue as image