Regression: Ambient Occlusion causes shading artifacts #89575

Open
opened 2021-07-01 10:18:55 +02:00 by blenderculture · 11 comments

System Information
Operating system: Windows-10-10.0.19041-SP0 64 Bits
Graphics card: GeForce RTX 3090/PCIe/SSE2 NVIDIA Corporation 4.5.0 NVIDIA 462.31

Blender Version
Broken: version: 2.93.1, branch: master, commit date: 2021-06-22 05:57, hash: 1b8d33b18c
Worked: 2.91, 2.92

Short description of error
Under lookdev mode, when object has "alpha blend" turned on in the shader, "ambient occlusion" with "bent normal" option enabled will cause shading artifact that looks like the object is shading flat. EeveeBug_293_AO_Alphablend.PNG

Exact steps for others to reproduce the error
Switch the scene to lookdev mode.
Create a UV sphere
Shade it smooth
Turn on Ambient Occlusion and make sure "Bent Normals" is checked.
Assign a material to the sphere.
Under the material settings turn on "Alpha Blend".
Now the object will look like it's shaded flat/without smoothing.

Eevee_bug_scene.blend

**System Information** Operating system: Windows-10-10.0.19041-SP0 64 Bits Graphics card: GeForce RTX 3090/PCIe/SSE2 NVIDIA Corporation 4.5.0 NVIDIA 462.31 **Blender Version** Broken: version: 2.93.1, branch: master, commit date: 2021-06-22 05:57, hash: `1b8d33b18c` Worked: 2.91, 2.92 **Short description of error** Under lookdev mode, when object has "alpha blend" turned on in the shader, "ambient occlusion" with "bent normal" option enabled will cause shading artifact that looks like the object is shading flat. ![EeveeBug_293_AO_Alphablend.PNG](https://archive.blender.org/developer/F10207676/EeveeBug_293_AO_Alphablend.PNG) **Exact steps for others to reproduce the error** Switch the scene to lookdev mode. Create a UV sphere Shade it smooth Turn on Ambient Occlusion and make sure "Bent Normals" is checked. Assign a material to the sphere. Under the material settings turn on "Alpha Blend". Now the object will look like it's shaded flat/without smoothing. [Eevee_bug_scene.blend](https://archive.blender.org/developer/F10207680/Eevee_bug_scene.blend)
Author

Added subscriber: @blenderculture

Added subscriber: @blenderculture

#96358 was marked as duplicate of this issue

#96358 was marked as duplicate of this issue

#95900 was marked as duplicate of this issue

#95900 was marked as duplicate of this issue
Member

Changed status from 'Needs Triage' to: 'Confirmed'

Changed status from 'Needs Triage' to: 'Confirmed'
Member

Added subscriber: @PratikPB2123

Added subscriber: @PratikPB2123
Member

Added subscriber: @EAW

Added subscriber: @EAW
Member

It also occurs with Screen Space Refraction and Ambient Occlusion, if transmission isn't set to 1.0

It also occurs with Screen Space Refraction and Ambient Occlusion, if transmission isn't set to 1.0

Added subscriber: @AgentE24

Added subscriber: @AgentE24

I noticed this bug myself and I can confirm that it happened to me too.

I noticed this bug myself and I can confirm that it happened to me too.
Member

Added subscriber: @Peter-Sampson

Added subscriber: @Peter-Sampson
Member

Added subscriber: @vignette

Added subscriber: @vignette
Pratik Borhade changed title from Eevee bug - "alpha blend" and "ambient occlusion" together causes shading artifacts under lookdev mode to Regression: Ambient Occlusion causes shading artifacts 2022-03-12 13:41:15 +01:00
Philipp Oeser removed the
Interest
EEVEE & Viewport
label 2023-02-09 15:13:26 +01:00
Sign in to join this conversation.
No Label
Interest
Alembic
Interest
Animation & Rigging
Interest
Asset Browser
Interest
Asset Browser Project Overview
Interest
Audio
Interest
Automated Testing
Interest
Blender Asset Bundle
Interest
BlendFile
Interest
Collada
Interest
Compatibility
Interest
Compositing
Interest
Core
Interest
Cycles
Interest
Dependency Graph
Interest
Development Management
Interest
EEVEE
Interest
EEVEE & Viewport
Interest
Freestyle
Interest
Geometry Nodes
Interest
Grease Pencil
Interest
ID Management
Interest
Images & Movies
Interest
Import Export
Interest
Line Art
Interest
Masking
Interest
Metal
Interest
Modeling
Interest
Modifiers
Interest
Motion Tracking
Interest
Nodes & Physics
Interest
OpenGL
Interest
Overlay
Interest
Overrides
Interest
Performance
Interest
Physics
Interest
Pipeline, Assets & IO
Interest
Platforms, Builds & Tests
Interest
Python API
Interest
Render & Cycles
Interest
Render Pipeline
Interest
Sculpt, Paint & Texture
Interest
Text Editor
Interest
Translations
Interest
Triaging
Interest
Undo
Interest
USD
Interest
User Interface
Interest
UV Editing
Interest
VFX & Video
Interest
Video Sequencer
Interest
Virtual Reality
Interest
Vulkan
Interest
Wayland
Interest
Workbench
Interest: X11
Legacy
Blender 2.8 Project
Legacy
Milestone 1: Basic, Local Asset Browser
Legacy
OpenGL Error
Meta
Good First Issue
Meta
Papercut
Meta
Retrospective
Meta
Security
Module
Animation & Rigging
Module
Core
Module
Development Management
Module
EEVEE & Viewport
Module
Grease Pencil
Module
Modeling
Module
Nodes & Physics
Module
Pipeline, Assets & IO
Module
Platforms, Builds & Tests
Module
Python API
Module
Render & Cycles
Module
Sculpt, Paint & Texture
Module
Triaging
Module
User Interface
Module
VFX & Video
Platform
FreeBSD
Platform
Linux
Platform
macOS
Platform
Windows
Priority
High
Priority
Low
Priority
Normal
Priority
Unbreak Now!
Status
Archived
Status
Confirmed
Status
Duplicate
Status
Needs Info from Developers
Status
Needs Information from User
Status
Needs Triage
Status
Resolved
Type
Bug
Type
Design
Type
Known Issue
Type
Patch
Type
Report
Type
To Do
No Milestone
No project
No Assignees
5 Participants
Notifications
Due Date
The due date is invalid or out of range. Please use the format 'yyyy-mm-dd'.

No due date set.

Dependencies

No dependencies set.

Reference: blender/blender#89575
No description provided.