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Delete with reconnect can cause two links from same socket to go to the same multi_input socket
Confirmed, NormalPublic


System Information
Operating system: Windows-10-10.0.19041-SP0 64 Bits
Graphics card: GeForce GTX 1050/PCIe/SSE2 NVIDIA Corporation 4.5.0 NVIDIA 462.31

Blender Version
Broken: version: 3.0.0 Alpha
Worked: Never

Short description of error
By deleting a node using "delete with reconnect" it is possible to have two links from one socket to a multi_input socket, which should not be possible.

Should be a very simple fix.

Exact steps for others to reproduce the error
Create a setup similar to this:

Use delete with reconnect (CTRL + X) on the "Curve to Mesh" node: