Operating system: Windows 10
Graphics card: 2070
Short description of error
Blender crashes when scrubbing the timeline in a scene that has a lot of .VDB volume objects that (100-400 frame ranges) . This crash happens here and there with 2.93, and it happens all the time in 3.0.
The crash happens with 3.0 even with factory defaults so this is definitely related to scrubbing vdb sequences since the crash occurs between frame changes.
Error : EXCEPTION_ACCESS_VIOLATION Address : 0x00007FF8F8E787DA Module : openvdb.dll Thread : 00002dfc Writing: P:\.cache\BlenderTemp\BLEND.crash.txt Error : EXCEPTION_ACCESS_VIOLATION Address : 0x00007FF8F8E787DA Module : openvdb.dll Thread : 0000111c Writing: P:\.cache\BlenderTemp\BLEND.crash.txt
Exact steps for others to reproduce the error
I can provide a scene, but it is useless without the actual VDB files. And for two reasons I cant provide them for you to repeat. Unfortunately having couple VDB files won't crash Blender you need at least 12-20 large sequences.
- They are couple hundred gigabytes.
- They are commercial files.
Exception: I can upload them for you if it is absolutely necessary. I just need you to provide me a secure and large online dropbox.
However, I am providing the crash log and the details. I will also provide more logs as I go since I have been battling these crashes couple hundred times already in less than a week.
The basic steps are
- Load 20 large VDB sequences
- Make sure they aree all enabled.
- Scrub the timeline
Another crash with slightly different trace.