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Continuous Grab doesn't work with tablet on Windows
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Description

System Information
Operating system: Windows10
Graphics card: Gigabyte GeForce RTX 2060
Tablet: Intuos5 touch L

Blender Version
Broken: 2.93.2 on Windows

Short description of error
Continuous grab function doesn't work with a tablet, but with a mouse it works

Exact steps for others to reproduce the error
I have the same issue, but on windows: https://developer.blender.org/T89304

Event Timeline

From what @Nicholas Rishel (nicholas_rishel) said in T89304 This seems to be a limitation of current implementation. In such case this could be confirmed as known issue, perhaps merged with T89304 if cause is identical for both platforms?

There are subtle differences between this and T89304; that issue is assuming that tablets set to relative (mouse-like) input shouldn't disable continuous grab since they act like a mouse and hypothetically could work with minimal change if you could detect it.

This issue is more a feature request that all input (including absolute tablet input) should work with continuous grab. I've investigated it and while it may be possible it's not trivial.

I tried to fix this issue by setting Pen & Windows Ink to let me use my pen as a mouse. It gave me some results, but Continious grab still didn't work correctly

Just to clarify, tablet input not working with continuous grab is expected, it has never worked. Changing that is a feature request, not a bug. T89304 is subtly different which is why it isn't categorized as a feature request.

Closing since the issue reported here is a request for modified/improved behavior and not a bug in current behavior.

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