Cursor size for "Use Cursor for Depth" in Sculpt doesn't reset properly on undo #91963

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opened 2021-10-05 14:32:17 +02:00 by Alex · 5 comments

System Information
Operating system: MacOS 11.6
Graphics card: Radeon RX 580 8 GB

Blender Version
Broken: 2.93.4 (2.93.4 2021-09-01)
Broken: 2.93.5 (2.93.5 2021-10-05)
Broken: 3.0.0 (3.0.0 2021-10-05)
Worked: don't know

Short description of error
Cursor size for "Use Cursor for Depth" (Sculpt -> Box/Lasso Trim -> Trim Mode: Join) doesn't reset properly on undo.

Exact steps for others to reproduce the error
Based on the default startup

  • File -> New -> Sculpting

  • Select Box Trim (or Lasso Trim)

  • In tool options, select Trim Mode: Join

  • In tool options, select Use Cursor for Depth

  • Use tool on the outside of the object (Note that the geometry created has a volume)

  • Undo (if you used the tool more times, repeat the undo each time).

  • Use the tool again.

Expected result:
Tool works normally after all undo.

Actual result:
After undoing all tool uses, the tool disregards the cursor size and the next shape created is flat/collapsed.

Additional notes:
It only happens when the file starts in Sculpt mode (hence the New -> Sculpting). If started in Object mode, and then switched to Sculpt, it is not occurring.
After switching tools (even without actually using another tool), it seems to work correctly.
Also if switched from Sculpt to Object mode and back, it's working properly. Unless you undo from before switching to the Object mode, and undo all the tool uses, it happens again.

**System Information** Operating system: MacOS 11.6 Graphics card: Radeon RX 580 8 GB **Blender Version** Broken: 2.93.4 (2.93.4 2021-09-01) Broken: 2.93.5 (2.93.5 2021-10-05) Broken: 3.0.0 (3.0.0 2021-10-05) Worked: don't know **Short description of error** Cursor size for "Use Cursor for Depth" (Sculpt -> Box/Lasso Trim -> Trim Mode: Join) doesn't reset properly on undo. **Exact steps for others to reproduce the error** Based on the default startup - File -> New -> Sculpting - Select Box Trim (or Lasso Trim) - In tool options, select Trim Mode: Join - In tool options, select Use Cursor for Depth - Use tool on the outside of the object (Note that the geometry created has a volume) - Undo (if you used the tool more times, repeat the undo each time). - Use the tool again. Expected result: Tool works normally after all undo. Actual result: After undoing all tool uses, the tool disregards the cursor size and the next shape created is flat/collapsed. Additional notes: It only happens when the file starts in Sculpt mode (hence the New -> Sculpting). If started in Object mode, and then switched to Sculpt, it is not occurring. After switching tools (even without actually using another tool), it seems to work correctly. Also if switched from Sculpt to Object mode and back, it's working properly. Unless you undo from before switching to the Object mode, and undo all the tool uses, it happens again.
Author

Added subscriber: @rednaxel

Added subscriber: @rednaxel
Member

Added subscriber: @PratikPB2123

Added subscriber: @PratikPB2123

Added subscriber: @mano-wii

Added subscriber: @mano-wii

Thanks for the report,
I can confirm, but I had to do some steps a little different from the ones described.
So I'll edit the description if you don't mind ;)

Thanks for the report, I can confirm, but I had to do some steps a little different from the ones described. So I'll edit the description if you don't mind ;)

Changed status from 'Needs Triage' to: 'Confirmed'

Changed status from 'Needs Triage' to: 'Confirmed'
Philipp Oeser removed the
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Sculpt, Paint & Texture
label 2023-02-10 09:11:45 +01:00
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Reference: blender/blender#91963
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