VSE: Overlap during handle transform fails #92362

Open
opened 2021-10-20 11:33:07 +02:00 by tintwotin · 11 comments

System Information
Operating system: Windows-10-10.0.19041-SP0 64 Bits
Graphics card: GeForce RTX 2060/PCIe/SSE2 NVIDIA Corporation 4.5.0 NVIDIA 462.59

Blender Version
Broken: version: 3.0.0 Alpha, branch: master (modified), commit date: 2021-10-20 04:23, hash: 6ed93391c4
Worked: (newest version of Blender that worked as expected)

Short description of error
Overlap during handle transform fails:
{F11318256, size=full}

Exact steps for others to reproduce the error
Ex.

  • Import a bunch of images.
  • Select the strip.
  • Separate the images(y)
  • Select all strips.
  • Select the right handle.
  • Hit G to transform.
  • Make the strips overlap in both Overwrite and Extend.
    The result it that it is shuffling, where it was expected to Overwrite or Extend.

Slideshow
An example of where the Extend in the same channel would be useful is when making slideshows, where the steps from above and Extend in the end should allow users to batch extend all strips in one go. Combined with this patch: D10207 slideshows would be much easier to do.

**System Information** Operating system: Windows-10-10.0.19041-SP0 64 Bits Graphics card: GeForce RTX 2060/PCIe/SSE2 NVIDIA Corporation 4.5.0 NVIDIA 462.59 **Blender Version** Broken: version: 3.0.0 Alpha, branch: master (modified), commit date: 2021-10-20 04:23, hash: `6ed93391c4` Worked: (newest version of Blender that worked as expected) **Short description of error** Overlap during handle transform fails: {[F11318256](https://archive.blender.org/developer/F11318256/overlap_fail.gif), size=full} **Exact steps for others to reproduce the error** Ex. - Import a bunch of images. - Select the strip. - Separate the images(y) - Select all strips. - Select the right handle. - Hit G to transform. - Make the strips overlap in both Overwrite and Extend. The result it that it is shuffling, where it was expected to Overwrite or Extend. **Slideshow** An example of where the Extend in the same channel would be useful is when making slideshows, where the steps from above and Extend in the end should allow users to batch extend all strips in one go. Combined with this patch: [D10207](https://archive.blender.org/developer/D10207) slideshows would be much easier to do.
Author

Added subscriber: @tintwotin

Added subscriber: @tintwotin
Member

Changed status from 'Needs Triage' to: 'Confirmed'

Changed status from 'Needs Triage' to: 'Confirmed'
Member

Added subscriber: @PratikPB2123

Added subscriber: @PratikPB2123
Author

Changed status from 'Confirmed' to: 'Archived'

Changed status from 'Confirmed' to: 'Archived'
Author

As I do not have anymore time or motivation for a continued investment in the Blender project, I'm giving up on this report for now.

As I do not have anymore time or motivation for a continued investment in the Blender project, I'm giving up on this report for now.
Member

Added subscriber: @lichtwerk

Added subscriber: @lichtwerk
Member

Changed status from 'Archived' to: 'Confirmed'

Changed status from 'Archived' to: 'Confirmed'
Member

Sorry to hear (thx again reporting). In my opinion we should not sweep this under the carpet (esp. since this already been confirmed), there is still a chance to get this fixed in the future and others might be affected by this issue as well.
Feel free to unsubscribe though.

Sorry to hear (thx again reporting). In my opinion we should not sweep this under the carpet (esp. since this already been confirmed), there is still a chance to get this fixed in the future and others might be affected by this issue as well. Feel free to unsubscribe though.
Author

Removed subscriber: @tintwotin

Removed subscriber: @tintwotin

Added subscriber: @iss

Added subscriber: @iss

This has been mentioned in 2561145da8, where I suggested that this operation should not be allowed, which is not veryeasy to solve. In this report it's suggested that overlap handling should be respected. That could be bit easier to resolve, but still will need some development and testing.

In any case, a way to handle this should be decided first, so I will classify as known issue for now.

This has been mentioned in 2561145da8, where I suggested that this operation should not be allowed, which is not veryeasy to solve. In this report it's suggested that overlap handling should be respected. That could be bit easier to resolve, but still will need some development and testing. In any case, a way to handle this should be decided first, so I will classify as known issue for now.
Philipp Oeser removed the
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Reference: blender/blender#92362
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