Missing sockets in Principled BSDF #92367

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opened 2021-10-20 14:02:08 +02:00 by Pratik Borhade · 15 comments
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System Information
Operating system: Windows-10-10.0.19041-SP0 64 Bits
Graphics card: AMD Radeon(TM) 535 ATI Technologies Inc. 4.5.14831 Core Profile Context 21.5.2 27.20.21003.8013

Blender Version
Broken: version: 3.0.0 Alpha, branch: master, commit date: 2021-10-19 23:31, hash: ef9269bd62
Caused by 73a05ff9e8

Short description of error
Subsurface IOR and Subsurface Anisotropy are not present under Principled BSDF.
These slots will be visible after any random node is added in shader editor.

Exact steps for others to reproduce the error

  • Open default file
  • Switch to Shader editor (Subsurface IOR and Subsurface Anisotropy will not appear)
  • Add any node in editor (missing sockets will now appear in Principled BSDF)

Blender 2021-10-20 18-50-41.mp4

**System Information** Operating system: Windows-10-10.0.19041-SP0 64 Bits Graphics card: AMD Radeon(TM) 535 ATI Technologies Inc. 4.5.14831 Core Profile Context 21.5.2 27.20.21003.8013 **Blender Version** Broken: version: 3.0.0 Alpha, branch: master, commit date: 2021-10-19 23:31, hash: `ef9269bd62` Caused by 73a05ff9e8 **Short description of error** Subsurface IOR and Subsurface Anisotropy are not present under Principled BSDF. These slots will be visible after any random node is added in shader editor. **Exact steps for others to reproduce the error** - Open default file - Switch to Shader editor (Subsurface IOR and Subsurface Anisotropy will not appear) - Add any node in editor (missing sockets will now appear in Principled BSDF) [Blender 2021-10-20 18-50-41.mp4](https://archive.blender.org/developer/F11325342/Blender_2021-10-20_18-50-41.mp4)
Author
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Added subscriber: @PratikPB2123

Added subscriber: @PratikPB2123
Author
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Added subscriber: @brecht

Added subscriber: @brecht
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First bad commit: 73a05ff9e8

cc @brecht

First bad commit: 73a05ff9e8 cc @brecht
Pratik Borhade changed title from Missing sockets in Principal BSDF to Missing sockets in Principled BSDF 2021-10-20 14:09:08 +02:00

Added subscriber: @Pinus

Added subscriber: @Pinus

@PratikPB2123
After Christensen-Burley is available again in 3.0, in the Principle BSDF Christensen-Burley is enabled by default,
and there are no Subsurface IOR and Subsurface Anisotropy options.

If you select Random Walk or Random Walk FR, both options are displayed.

In 2.93x and before, neither Subsurface IOR nor Subsurface Anisotropy were available for Random Walk or Christensen-Burley.

@PratikPB2123 After Christensen-Burley is available again in 3.0, in the Principle BSDF Christensen-Burley is enabled by default, and there are no Subsurface IOR and Subsurface Anisotropy options. If you select Random Walk or Random Walk FR, both options are displayed. In 2.93x and before, neither Subsurface IOR nor Subsurface Anisotropy were available for Random Walk or Christensen-Burley.

Changed status from 'Needs Triage' to: 'Archived'

Changed status from 'Needs Triage' to: 'Archived'

These options are only supported for Random Walk, not a bug.

These options are only supported for Random Walk, not a bug.
Author
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@Pinus: If you select Random Walk or Random Walk FR, both options are displayed.
@brecht : These options are only supported for Random Walk,

Hi, please refer the broken and working version images.

Broken Working
image.png image.png

in the Principle BSDF Christensen-Burley is enabled by default,

As far as I can see Random Walk is enabled by default.

> @Pinus: If you select Random Walk or Random Walk FR, both options are displayed. > @brecht : These options are only supported for Random Walk, Hi, please refer the broken and working version images. | Broken | Working | | -- | -- | | ![image.png](https://archive.blender.org/developer/F11324576/image.png) | ![image.png](https://archive.blender.org/developer/F11324637/image.png) | > in the Principle BSDF Christensen-Burley is enabled by default, As far as I can see `Random Walk` is enabled by default.

Changed status from 'Archived' to: 'Needs Developer To Reproduce'

Changed status from 'Archived' to: 'Needs Developer To Reproduce'

I guess it happens with a particular .blend file, can you attach it? For me they appear correctly opening a file saved with Blender 2.93 for example.

I guess it happens with a particular .blend file, can you attach it? For me they appear correctly opening a file saved with Blender 2.93 for example.
Author
Member

I guess it happens with a particular .blend file, can you attach it?

Added video to clarify the steps. Not specific to any file, I can reproduce this issue with default file as well.

> I guess it happens with a particular .blend file, can you attach it? Added video to clarify the steps. Not specific to any file, I can reproduce this issue with default file as well.

This issue was referenced by 1a96045eec

This issue was referenced by 1a96045eec96e0c6f52ded6fd40040c4b88524d9

Changed status from 'Needs Developer To Reproduce' to: 'Confirmed'

Changed status from 'Needs Developer To Reproduce' to: 'Confirmed'

Thanks, fix incoming.

Thanks, fix incoming.

Changed status from 'Confirmed' to: 'Resolved'

Changed status from 'Confirmed' to: 'Resolved'
Brecht Van Lommel self-assigned this 2021-10-20 17:50:56 +02:00
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Reference: blender/blender#92367
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