Weird placement of BlenderKit bar in 3.0 #92453
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Reference: blender/blender-addons#92453
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System Information
Operating system: Windows-10-10.0.19042-SP0 64 Bits
Graphics card: NVIDIA GeForce GTX 1080 Ti/PCIe/SSE2 NVIDIA Corporation 4.5.0 NVIDIA 471.68
Blender Version
Broken: version: 3.0.0 Alpha, branch: master, commit date: 2021-10-22 12:01, hash:
blender/blender@ab1909fe06
Worked: (newest version of Blender that worked as expected)
Short description of error
Since the swap of tool settings and 3D header in 3.0, the BlenderKit bar changed place, being now in the header and pushing a lot to the right the pivot, snap etc. options. Also disabling the tool settings, which are below, make strangely change place to the bar.
2021-10-18 14-57-48.mp4
Exact steps for others to reproduce the error
Go to add-ons and enable BlenderKit
[Based on the default startup]
Added subscriber: @Slowwkidd
Changed status from 'Needs Triage' to: 'Confirmed'
Added subscriber: @PratikPB2123
@PratikPB2123 The bug was resolved by this commit of the BlenderKit developers: https://developer.blender.org/rBAc49c16c38d4bce29a1e0518d5fad5d90f42ab5e7
So for me the bug can be closed as resolved, one thing though is that in a private exchange I had with the developer, and also as mentioned by him in the commit, this could interfere with other add-ons, just so that you know.
And to always have something for you to triage ;), I have already another bug related to BlenderKit: https://developer.blender.org/T92497
Added subscriber: @iss
Changed status from 'Confirmed' to: 'Archived'
Thanks for update, will close then.