Creating over 2047 instances overrides object color viewport display #93245

Closed
opened 2021-11-20 19:31:07 +01:00 by Dorian · 9 comments

pointcloud-object-color.mp4

#93245 cleaned up.blend

Steps to Reproduce

  • Open file
  • Toggle switch node or increase the "False" value to 2048

Another file that demonstrates the issue:
GIF.gif

Original Report

System Information
Operating system: Windows-10-10.0.19041-SP0 64 Bits
Graphics card: GeForce RTX 2080 Ti/PCIe/SSE2 NVIDIA Corporation 4.5.0 NVIDIA 456.71

Blender Version
Broken: version: 3.0.0 Beta, branch: master, commit date: 2021-11-18 13:27, hash: f71813204c

Short description of error
It seems that a geometry node scattering system created on one object can somehow change the display color of other point-cloud type objects, see gif
eeee.gif
If we change the density of a scatter system assigned to this blue object, it can somehow change the display color of the other scatter object with a point cloud type

Exact steps for others to reproduce the error
In file below, enable the node

bug.blend

[pointcloud-object-color.mp4](https://archive.blender.org/developer/F12840839/pointcloud-object-color.mp4) [#93245 cleaned up.blend](https://archive.blender.org/developer/F12840844/T93245_cleaned_up.blend) **Steps to Reproduce** - Open file - Toggle switch node or increase the "False" value to 2048 Another file that demonstrates the issue: ![GIF.gif](https://archive.blender.org/developer/F13336337/GIF.gif) ### Original Report **System Information** Operating system: Windows-10-10.0.19041-SP0 64 Bits Graphics card: GeForce RTX 2080 Ti/PCIe/SSE2 NVIDIA Corporation 4.5.0 NVIDIA 456.71 **Blender Version** Broken: version: 3.0.0 Beta, branch: master, commit date: 2021-11-18 13:27, hash: `f71813204c` **Short description of error** It seems that a geometry node scattering system created on one object can somehow change the display color of other point-cloud type objects, see gif ![eeee.gif](https://archive.blender.org/developer/F11833521/eeee.gif) If we change the density of a scatter system assigned to this blue object, it can somehow change the display color of the other scatter object with a point cloud type **Exact steps for others to reproduce the error** In file below, enable the node [bug.blend](https://archive.blender.org/developer/F11833523/bug.blend)

#100172 was marked as duplicate of this issue

#100172 was marked as duplicate of this issue
Dorian changed title from Geometry node scattering can hijack the point-cloud display color of other object to Geometry node scattering can hijack the display color of other point-cloud objects 2021-11-20 19:33:39 +01:00

Changed status from 'Needs Triage' to: 'Needs User Info'

Changed status from 'Needs Triage' to: 'Needs User Info'

Do you think this node setup (and geometry too) could be simplified? I can reproduce the issue, but I have no idea what is going on in this file.

Do you think this node setup (and geometry too) could be simplified? I can reproduce the issue, but I have no idea what is going on in this file.

@HooglyBoogly Can you check this?

@HooglyBoogly Can you check this?
Member

I'm also having trouble understanding the situation, since the file is quite complex-- I'm not sure that there isn't other things changing besides the number of points.

@BD3D, would you be able so remove the unrelated nodes from the node tree while keeping the issue intact? That would help a lot for narrowing down the problem.

I'm also having trouble understanding the situation, since the file is quite complex-- I'm not sure that there isn't other things changing besides the number of points. @BD3D, would you be able so remove the unrelated nodes from the node tree while keeping the issue intact? That would help a lot for narrowing down the problem.

That's as much as I could clean up this file. I don't have time to understand if there is a bug or not so will leave it to others (or other time).
#93245 cleaned up.blend

That's as much as I could clean up this file. I don't have time to understand if there is a bug or not so will leave it to others (or other time). [#93245 cleaned up.blend](https://archive.blender.org/developer/F12816594/T93245_cleaned_up.blend)
Hans Goudey changed title from Geometry node scattering can hijack the display color of other point-cloud objects to Having over 2047 instances overrides point cloud object color 2022-02-02 00:59:59 +01:00
Member

Changed status from 'Needs Triage' to: 'Confirmed'

Changed status from 'Needs Triage' to: 'Confirmed'
Member

I can reproduce this with a much simpler setup. Looks like over 2047 instances can change the point cloud's object color. The issue still happens with -t 1.

I can reproduce this with a much simpler setup. Looks like over 2047 instances can change the point cloud's object color. The issue still happens with `-t 1`.
Hans Goudey changed title from Having over 2047 instances overrides point cloud object color to Creating over 2047 instances overrides point cloud object's color 2022-02-02 01:02:37 +01:00
Hans Goudey changed title from Creating over 2047 instances overrides point cloud object's color to Creating over 2047 instances overrides object color viewport display 2022-08-04 16:00:22 +02:00
Philipp Oeser removed the
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I can reproduce this in 3.6, but it is already fixed in 4.0.

I can reproduce this in 3.6, but it is already fixed in 4.0.
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Reference: blender/blender#93245
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