Creating over 2047 instances overrides object color viewport display #93245
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Reference: blender/blender#93245
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pointcloud-object-color.mp4
#93245 cleaned up.blend
Steps to Reproduce
Another file that demonstrates the issue:
Original Report
System Information
Operating system: Windows-10-10.0.19041-SP0 64 Bits
Graphics card: GeForce RTX 2080 Ti/PCIe/SSE2 NVIDIA Corporation 4.5.0 NVIDIA 456.71
Blender Version
Broken: version: 3.0.0 Beta, branch: master, commit date: 2021-11-18 13:27, hash:
f71813204c
Short description of error
It seems that a geometry node scattering system created on one object can somehow change the display color of other point-cloud type objects, see gif
If we change the density of a scatter system assigned to this blue object, it can somehow change the display color of the other scatter object with a point cloud type
Exact steps for others to reproduce the error
In file below, enable the node
bug.blend
#100172 was marked as duplicate of this issue
Geometry node scattering can hijack the point-cloud display color of other objectto Geometry node scattering can hijack the display color of other point-cloud objectsChanged status from 'Needs Triage' to: 'Needs User Info'
Do you think this node setup (and geometry too) could be simplified? I can reproduce the issue, but I have no idea what is going on in this file.
@HooglyBoogly Can you check this?
I'm also having trouble understanding the situation, since the file is quite complex-- I'm not sure that there isn't other things changing besides the number of points.
@BD3D, would you be able so remove the unrelated nodes from the node tree while keeping the issue intact? That would help a lot for narrowing down the problem.
That's as much as I could clean up this file. I don't have time to understand if there is a bug or not so will leave it to others (or other time).
#93245 cleaned up.blend
Geometry node scattering can hijack the display color of other point-cloud objectsto Having over 2047 instances overrides point cloud object colorChanged status from 'Needs Triage' to: 'Confirmed'
I can reproduce this with a much simpler setup. Looks like over 2047 instances can change the point cloud's object color. The issue still happens with
-t 1
.Having over 2047 instances overrides point cloud object colorto Creating over 2047 instances overrides point cloud object's colorCreating over 2047 instances overrides point cloud object's colorto Creating over 2047 instances overrides object color viewport displayI can reproduce this in 3.6, but it is already fixed in 4.0.