transform origin on empty #94296

Closed
opened 2021-12-21 12:42:57 +01:00 by -- · 7 comments

System Information
Operating system: Windows-10-10.0.19042-SP0 64 Bits
Graphics card: Intel(R) HD Graphics 630 Intel 4.5.0 - Build 30.0.101.1069

Blender Version
Broken: version: 3.0.0, branch: master, commit date: 2021-12-02 18:35, hash: f1cca30557
Worked: (newest version of Blender that worked as expected)

Short description of error
[Transform origin shouldn't work on an empty]

Exact steps for others to reproduce the error
[Please describe the exact steps needed to reproduce the issue]
[Based on the default startup or an attached .blend file (as simple as possible)]

**System Information** Operating system: Windows-10-10.0.19042-SP0 64 Bits Graphics card: Intel(R) HD Graphics 630 Intel 4.5.0 - Build 30.0.101.1069 **Blender Version** Broken: version: 3.0.0, branch: master, commit date: 2021-12-02 18:35, hash: `f1cca30557` Worked: (newest version of Blender that worked as expected) **Short description of error** [Transform origin shouldn't work on an empty] **Exact steps for others to reproduce the error** [Please describe the exact steps needed to reproduce the issue] [Based on the default startup or an attached .blend file (as simple as possible)]
Author

Added subscriber: @zgorg

Added subscriber: @zgorg
Member

Added subscriber: @lichtwerk

Added subscriber: @lichtwerk
Member

Changed status from 'Needs Triage' to: 'Needs User Info'

Changed status from 'Needs Triage' to: 'Needs User Info'
Member

Transform origin shouldn't work on an empty

well it doesnt afaict :) -- in the sense that is does not affect anything.

Are you saying this should automatically disable that option internally and transform the empty "normally" (pretty sure this would not be considered a bug -- this seems more like a request for improved behavior - if at all)

> Transform origin shouldn't work on an empty well it doesnt afaict :) -- in the sense that is does not affect anything. Are you saying this should automatically disable that option internally and transform the empty "normally" (pretty sure this would not be considered a bug -- this seems more like a request for improved behavior - if at all)

Added subscriber: @chemicalcrux

Added subscriber: @chemicalcrux

Changed status from 'Needs User Info' to: 'Archived'

Changed status from 'Needs User Info' to: 'Archived'
Fen closed this issue 2021-12-30 20:36:22 +01:00

Yes, I think this falls more under the "feature request" category. You can find more information here: https://wiki.blender.org/wiki/Communication/Contact#User_Feedback_and_Requests

I've closed this task, since it isn't quite a bug report (and since it has been more than a week without any activity).

Yes, I think this falls more under the "feature request" category. You can find more information here: https://wiki.blender.org/wiki/Communication/Contact#User_Feedback_and_Requests I've closed this task, since it isn't quite a bug report (and since it has been more than a week without any activity).
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Reference: blender/blender#94296
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