UI: Cursor showing on multiple windows if last seen on overlapping area #94938

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opened 2022-01-15 20:05:18 +01:00 by Sophia · 4 comments

System Information
Operating system: Linux, Pop!_Os 20.10
Graphics card: GTX 1080ti

Blender Version
Broken: Blender 3.0
Broken: 2.65
Worked: 2.64

Short description of error
When using multiple windows that overlapped at the point of moving mouse from one windows to the other and then using some transform operations (scale, rotate) cursor will be present in inactive window at the point it was last registered.

Exact steps for others to reproduce the error

  1. Open default scene.
  2. Window -> New Window.
  3. Resize window to make it smaller.
  4. Hover mouse to main window, then back to new window. Preferably not too fast. Remember point where mouse crossed border from main to new window.
  5. Optional: move new window away from that point.
  6. {key R} on cube. Notice there is now double arrow cursor in main window.
  7. Switch to main window making sure that new window overlaps 3D Viewport of main window.
  8. Select cube and move mouse to new window.
  9. {key R}. Notice that cursor appears in new window at point where cursor was.

Peek 2022-01-15 13-04.mp4

**System Information** Operating system: Linux, Pop!_Os 20.10 Graphics card: GTX 1080ti **Blender Version** Broken: Blender 3.0 Broken: 2.65 Worked: 2.64 **Short description of error** When using multiple windows that overlapped at the point of moving mouse from one windows to the other and then using some transform operations (scale, rotate) cursor will be present in inactive window at the point it was last registered. **Exact steps for others to reproduce the error** 1. Open default scene. 2. `Window` -> `New Window`. 3. Resize window to make it smaller. 4. Hover mouse to `main window`, then back to `new window`. Preferably not too fast. Remember point where mouse crossed border from main to new window. 5. Optional: move `new window` away from that point. 6. {key R} on cube. Notice there is now double arrow cursor in `main window`. 7. Switch to `main window` making sure that `new window` overlaps `3D Viewport` of `main window`. 8. Select cube and move mouse to `new window`. 9. {key R}. Notice that cursor appears in `new window` at point where cursor was. [Peek 2022-01-15 13-04.mp4](https://archive.blender.org/developer/F12806449/Peek_2022-01-15_13-04.mp4)
Author

Added subscriber: @Zophiekat

Added subscriber: @Zophiekat

Added subscriber: @Garek

Added subscriber: @Garek

Changed status from 'Needs Triage' to: 'Confirmed'

Changed status from 'Needs Triage' to: 'Confirmed'

Can confirm even on latest 3.1.0. Issue is not about properties panel but entirely about secondary window and when cursor was last seen. I'll update description with more simple and general steps

Can confirm even on latest 3.1.0. Issue is not about properties panel but entirely about secondary window and when cursor was last seen. I'll update description with more simple and general steps
Garek changed title from Small visual glitch when clicking on "Open Driver Editor" to UI: Cursor showing on multiple windows if last seen on overlapping area 2022-01-16 09:58:12 +01:00
Philipp Oeser removed the
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label 2023-02-10 09:22:18 +01:00
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Reference: blender/blender#94938
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