The viewport may update at 0 FPS while navigating, until the mouse is released. #94963
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Reference: blender/blender#94963
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System Information
Operating system: Windows 10
Graphics card: RTX 3080 Ti
Blender Version
Broken: 3.0.0
Worked: 2.92.0
Short description of error
When working in sculpt mode on a model with multires modifier, the viewport may update at 0 FPS while navigating, until the mouse is released.
Usually when navigating in sculpt mode on a model with multires modifier, the model will switch to a low poly version while navigating. When this bug is happening, the viewport remains frozen and the high poly model remain on screen until mouse is released.
The bug will be temporarily fixed upon clicking on another application or resizing the blender window.
Exact steps for others to reproduce the error
I found another way to trigger this bug, and it's not strictly related to sculpt mode.
(Tested on blender 3.1.0 beta
03b57d3973
)sculpt mode bug.blend
2022-01-17 04-48-11_Trim.mp4
Added subscriber: @Nimbkoll
#99780 was marked as duplicate of this issue
#94073 was marked as duplicate of this issue
Added subscriber: @PratikPB2123
Changed status from 'Needs Triage' to: 'Needs User Info'
Hi, Thanks for the report. Unable to reproduce on 3.1.0 (
34d424fd64bb
)Are you able to replicate on this file?
#94963.blend
Doesn't this happen when you pan or rotate with mouse?
Added subscriber: @ppuskas
I use a wacom tablet to sculpt on the model, and I use a mouse to navigate the view.
I will try and replicate the bug on the file you provided.
Here's the bug reproduced with blender 3.0.0, from opening the file you provided to it happening. It happened on around the 4 minute mark.
(I use a wacom tablet to sculpt on the model, and I use a mouse to navigate the view.)
2022-01-19 01-00-20.mp4
Changed status from 'Needs User Info' to: 'Needs Triage'
Tested on blender 3.1.0 beta
03b57d3973
I found another way to trigger this bug.
2022-01-30 11-17-29.mp4
Added subscriber: @PrototypeNM1
Hi @PrototypeNM1 , are you able to confirm this behavior?
Just a guess but I'm thinking the issue is we're somehow not counting button presses correctly.
@PrototypeNM1 hi, I see you claimed the task. That means you are able to reproduce?
Added subscriber: @lichtwerk
Changed status from 'Needs Triage' to: 'Needs Developer To Reproduce'
same here ( asking myself if you could reproduce @PrototypeNM1 )
@Nimbkoll Can you run the current nightly from command line with the argument
blender.exe --debug-wintab
, recreate the bug, and copy the command line output here, and link the resulting paste to this report?(For posterity, iirc @PratikPB2123, @lichtwerk, and I have discussed reproducibility of Wintab bugs in either other bug reports or in blender chat. Please ping me in blender.chat if I'm not remembering correctly)
Changed status from 'Needs Developer To Reproduce' to: 'Needs User Info'
https://developer.blender.org/P2940
Here's the command line output, I recreated the bug, and then quit blender right afterwards. It was done with 3.3.0 Alpha (
8d9d5da137
)Changed status from 'Needs User Info' to: 'Needs Developer To Reproduce'
Added subscriber: @vaughmj1