Crash during dragging a link in a node editor #95427

Closed
opened 2022-02-02 10:37:38 +01:00 by Sergey · 12 comments

System Information
Operating system: Windows-10-10.0.19043-SP0 64 Bits
Graphics card: Intel(R) HD Graphics 630 Intel 4.5.0 - Build 25.20.100.6471

Blender Version
Broken: version: 3.1.0 Beta, branch: master, commit date: 2022-02-01 21:53, hash: 95fcb41841

Short description of error
If I try drag existing link or a new one Blender crushes (at least in Geometry nodes editor) with next error:

ERROR (gpu.shader): gpu_shader_2D_nodelink VertShader:
      |
   10 | #define GPU_ARB_gpu_shader5
      |                                                                                               ^
      | Error: '' : illegal recursive expansion of macro dash_factor
      | Error: 'dash_factor' : failed to expand macro
      |
      | #define GPU_ARB_gpu_shader5
      |                                                                                                ^
      | Error: '' : illegal recursive expansion of macro dash_alpha
      | Error: 'dash_alpha' : failed to expand macro
      |
      | #define GPU_ARB_gpu_shader5
      |                                                                                                                                                     ^
      | Error: '' : illegal recursive expansion of macro doMuted
      | Error: 'doMuted' : failed to expand macro
      |
      | #define GPU_ARB_gpu_shader5
      |                                                                                                                                                          ^
      | Error: '' : illegal recursive expansion of macro dim_factor
      | Error: 'dim_factor' : failed to expand macro
      |
      | #define GPU_ARB_gpu_shader5
      |                                                                                                                                                             ^
      | Error: '' : illegal recursive expansion of macro thickness
      | Error: 'thickness' : failed to expand macro
      |
      | #define GPU_ARB_gpu_shader5
      |                                                                                                                                                                 ^
      | Error: '' : illegal recursive expansion of macro doMuted
      | Error: 'doMuted' : failed to expand macro
      |
      | #define GPU_ARB_gpu_shader5
      |                                                                                                                                                                  ^
      | Error: '' : illegal recursive expansion of macro doArrow
      | Error: 'doArrow' : failed to expand macro

Exact steps for others to reproduce the error

  1. Open new file
  2. Open Geometry nodes editor
  3. Create new tree
  4. Click on Geometry output socket and drag a new link
  5. Crash
**System Information** Operating system: Windows-10-10.0.19043-SP0 64 Bits Graphics card: Intel(R) HD Graphics 630 Intel 4.5.0 - Build 25.20.100.6471 **Blender Version** Broken: version: 3.1.0 Beta, branch: master, commit date: 2022-02-01 21:53, hash: `95fcb41841` **Short description of error** If I try drag existing link or a new one Blender crushes (at least in Geometry nodes editor) with next error: ```lines=18 ERROR (gpu.shader): gpu_shader_2D_nodelink VertShader: | 10 | #define GPU_ARB_gpu_shader5 | ^ | Error: '' : illegal recursive expansion of macro dash_factor | Error: 'dash_factor' : failed to expand macro | | #define GPU_ARB_gpu_shader5 | ^ | Error: '' : illegal recursive expansion of macro dash_alpha | Error: 'dash_alpha' : failed to expand macro | | #define GPU_ARB_gpu_shader5 | ^ | Error: '' : illegal recursive expansion of macro doMuted | Error: 'doMuted' : failed to expand macro | | #define GPU_ARB_gpu_shader5 | ^ | Error: '' : illegal recursive expansion of macro dim_factor | Error: 'dim_factor' : failed to expand macro | | #define GPU_ARB_gpu_shader5 | ^ | Error: '' : illegal recursive expansion of macro thickness | Error: 'thickness' : failed to expand macro | | #define GPU_ARB_gpu_shader5 | ^ | Error: '' : illegal recursive expansion of macro doMuted | Error: 'doMuted' : failed to expand macro | | #define GPU_ARB_gpu_shader5 | ^ | Error: '' : illegal recursive expansion of macro doArrow | Error: 'doArrow' : failed to expand macro ``` **Exact steps for others to reproduce the error** 1. Open new file 2. Open Geometry nodes editor 3. Create new tree 4. Click on Geometry output socket and drag a new link 5. Crash
Author

Added subscriber: @randum

Added subscriber: @randum
Pratik Borhade changed title from Crush during dragging a link in a node editor to Crash during dragging a link in a node editor 2022-02-02 11:24:08 +01:00
Member

Added subscriber: @PratikPB2123

Added subscriber: @PratikPB2123
(Deleted) commented 2022-02-03 03:30:29 +01:00 (Migrated from localhost:3001)

Added subscriber: @(Deleted)

Added subscriber: @(Deleted)
(Deleted) commented 2022-02-03 03:30:29 +01:00 (Migrated from localhost:3001)

This comment was removed by @(Deleted)

*This comment was removed by @(Deleted)*

Added subscriber: @iss

Added subscriber: @iss

@Kamikaze it will be deleted, it's 3AM here, so will take some time, please don't post to unrelated reports.

@Kamikaze it will be deleted, it's 3AM here, so will take some time, please don't post to unrelated reports.

Added subscriber: @ThomasDinges

Added subscriber: @ThomasDinges
Member

Changed status from 'Needs Triage' to: 'Needs User Info'

Changed status from 'Needs Triage' to: 'Needs User Info'
Member

I tested with Intel Integrated graphics but unable to reproduce on that. Tested on both 3.1.0 (ef2685afea) and current master
(Neither I caught with those OpenGL warnings)
@randum , maybe irrelevant but have you checked factory settings?: {nav File > defaults > Load Factory settings}

Graphics card: Intel(R) UHD Graphics 620 Intel 4.5.0 - Build 26.20.100.7323```
I tested with Intel Integrated graphics but unable to reproduce on that. Tested on both 3.1.0 (ef2685afea) and current master (Neither I caught with those OpenGL warnings) @randum , maybe irrelevant but have you checked factory settings?: {nav File > defaults > Load Factory settings} ```Operating system: Windows-10-10.0.19043-SP0 64 Bits Graphics card: Intel(R) UHD Graphics 620 Intel 4.5.0 - Build 26.20.100.7323```

This issue was referenced by 71fff31990

This issue was referenced by 71fff319905e8061d464d28ef63f15664bf62b47

This issue was referenced by 080dd18cdf

This issue was referenced by 080dd18cdf8768ff61955d9cb5e5d02de5eb28d2

Changed status from 'Needs User Info' to: 'Resolved'

Changed status from 'Needs User Info' to: 'Resolved'
Clément Foucault self-assigned this 2022-02-04 14:05:59 +01:00
Sign in to join this conversation.
No Label
Interest
Alembic
Interest
Animation & Rigging
Interest
Asset Browser
Interest
Asset Browser Project Overview
Interest
Audio
Interest
Automated Testing
Interest
Blender Asset Bundle
Interest
BlendFile
Interest
Collada
Interest
Compatibility
Interest
Compositing
Interest
Core
Interest
Cycles
Interest
Dependency Graph
Interest
Development Management
Interest
EEVEE
Interest
EEVEE & Viewport
Interest
Freestyle
Interest
Geometry Nodes
Interest
Grease Pencil
Interest
ID Management
Interest
Images & Movies
Interest
Import Export
Interest
Line Art
Interest
Masking
Interest
Metal
Interest
Modeling
Interest
Modifiers
Interest
Motion Tracking
Interest
Nodes & Physics
Interest
OpenGL
Interest
Overlay
Interest
Overrides
Interest
Performance
Interest
Physics
Interest
Pipeline, Assets & IO
Interest
Platforms, Builds & Tests
Interest
Python API
Interest
Render & Cycles
Interest
Render Pipeline
Interest
Sculpt, Paint & Texture
Interest
Text Editor
Interest
Translations
Interest
Triaging
Interest
Undo
Interest
USD
Interest
User Interface
Interest
UV Editing
Interest
VFX & Video
Interest
Video Sequencer
Interest
Virtual Reality
Interest
Vulkan
Interest
Wayland
Interest
Workbench
Interest: X11
Legacy
Blender 2.8 Project
Legacy
Milestone 1: Basic, Local Asset Browser
Legacy
OpenGL Error
Meta
Good First Issue
Meta
Papercut
Meta
Retrospective
Meta
Security
Module
Animation & Rigging
Module
Core
Module
Development Management
Module
EEVEE & Viewport
Module
Grease Pencil
Module
Modeling
Module
Nodes & Physics
Module
Pipeline, Assets & IO
Module
Platforms, Builds & Tests
Module
Python API
Module
Render & Cycles
Module
Sculpt, Paint & Texture
Module
Triaging
Module
User Interface
Module
VFX & Video
Platform
FreeBSD
Platform
Linux
Platform
macOS
Platform
Windows
Priority
High
Priority
Low
Priority
Normal
Priority
Unbreak Now!
Status
Archived
Status
Confirmed
Status
Duplicate
Status
Needs Info from Developers
Status
Needs Information from User
Status
Needs Triage
Status
Resolved
Type
Bug
Type
Design
Type
Known Issue
Type
Patch
Type
Report
Type
To Do
No Milestone
No project
No Assignees
6 Participants
Notifications
Due Date
The due date is invalid or out of range. Please use the format 'yyyy-mm-dd'.

No due date set.

Dependencies

No dependencies set.

Reference: blender/blender#95427
No description provided.