Crash handling collections in a timer #95861
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Reference: blender/blender#95861
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System Information
Operating system: Mac OS Monterey version 12.0.1
Graphics card: Radeon Pro 555X 4 GB
Blender Version
Broken 3.0.1
broken blender-3.2.0-alpha+master.d3b1cce4000b-darwin.x86_64-release.dmg
Short description of error
Building Nodes add-on causes Blender to crash consistently when editing nodes in Building Style Editor window. I've been in communication with the author off the add-on (user name Durman on GitHub), and he has provided the script and instructions to reproduce the crash below.
Crash log blender.crash.txt
Asan report F12872713
Exact steps for others to reproduce the error
#95861.blend
Added subscriber: @wickedlantern80
Added subscriber: @randum
For clarification.
I asked @wickedlantern80 to report the bug since this can only be reproduced on Mac OS and I don't have it.
I use a collection to store some objects in an add-on. And it works perfect on Windows and I believe on Unix too.
But it seems that on Mac something goes wrong.
The script looks pretty innocent to me and it seems should work on all OSs.
Added subscriber: @lichtwerk
Works fine on linux.
Changed status from 'Needs Triage' to: 'Confirmed'
Building Nodes add-on/Blender crashto Crash handling collections in a timerAdded subscriber: @ankitm
Try address sanitizer.. all OSes are supported
@ankitm Do you mean this https://wiki.blender.org/wiki/Tools/Debugging/ASAN_Address_Sanitizer?
If understood correctly this is a tool for debugging. If so I'm unable to debug the problem because I don't have Mac OS. Another reason, I can't even imagine how to debug C or C++ code. =S
yes
I hoped that the problem would show up on other platforms too if blender is built with asan.