Measurelt tools #96750

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opened 2022-03-24 10:33:36 +01:00 by AngelaT · 5 comments

System Information
Operating system: Windows-10-10.0.19044-SP0 64 Bits
Graphics card: NVIDIA GeForce RTX 3090/PCIe/SSE2 NVIDIA Corporation 4.5.0 NVIDIA 465.89

Blender Version
Broken: version: 3.0.0, branch: master, commit date: 2021-12-02 18:35, hash: blender/blender@f1cca30557
Worked: (newest version of Blender that worked as expected)

Addon Information
Name: MeasureIt (1, 8, 1)
Author: Antonio Vazquez (antonioya)

Short description of error
[Please fill out a short description of the error here]

Exact steps for others to reproduce the error
[Please describe the exact steps needed to reproduce the issue]
[Based on the default startup or an attached .blend file (as simple as possible)]

After created cube and change the size to 16x16mm tall809mm, and set a segment for a
z edge, the measurement is sticking with the edge.
As the origin is setting at one of the corner, the vertex.

I need move back all objects' origin to center for get the measures??
it's sooo inconvenience~
any method for solve this problem?

**System Information** Operating system: Windows-10-10.0.19044-SP0 64 Bits Graphics card: NVIDIA GeForce RTX 3090/PCIe/SSE2 NVIDIA Corporation 4.5.0 NVIDIA 465.89 **Blender Version** Broken: version: 3.0.0, branch: master, commit date: 2021-12-02 18:35, hash: `blender/blender@f1cca30557` Worked: (newest version of Blender that worked as expected) **Addon Information** Name: MeasureIt (1, 8, 1) Author: Antonio Vazquez (antonioya) **Short description of error** [Please fill out a short description of the error here] **Exact steps for others to reproduce the error** [Please describe the exact steps needed to reproduce the issue] [Based on the default startup or an attached .blend file (as simple as possible)] After created cube and change the size to 16x16mm tall809mm, and set a segment for a z edge, the measurement is sticking with the edge. As the origin is setting at one of the corner, the vertex. I need move back all objects' origin to center for get the measures?? it's sooo inconvenience~ any method for solve this problem?
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Added subscriber: @AngelaTsung

Added subscriber: @AngelaTsung
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Added subscriber: @OmarEmaraDev

Added subscriber: @OmarEmaraDev
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Changed status from 'Needs Triage' to: 'Confirmed'

Changed status from 'Needs Triage' to: 'Confirmed'
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  • Add a cube.
  • Move the origin to one of the vertices.
  • Create a segment measurement for an edge connected to the vertex the origin was moved to.
  • The measurement is drawn incorrectly completely parallel to the edge.

20220324-115427.png

- Add a cube. - Move the origin to one of the vertices. - Create a segment measurement for an edge connected to the vertex the origin was moved to. - The measurement is drawn incorrectly completely parallel to the edge. ![20220324-115427.png](https://archive.blender.org/developer/F12942419/20220324-115427.png)

Added subscriber: @Memento

Added subscriber: @Memento
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Reference: blender/blender-addons#96750
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