HIP compile error running Blender 3.2 Alpha on Linux with Vega 64 and ROCm 5.1 #96950

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opened 2022-04-01 14:34:54 +02:00 by Aldo Bleeker · 11 comments
Contributor

System Information
Operating system: Linux-5.13.0-39-generic-x86_64-with-glibc2.34 64 Bits
Graphics card: Radeon RX Vega (vega10, LLVM 13.0.1, DRM 3.41, 5.13.0-39-generic) AMD 4.6 (Core Profile) Mesa 22.0.0-devel

Blender Version
Broken: version: 3.2.0 Alpha, branch: master (modified), commit date: 2022-04-01 09:05, hash: d34c4089f1
Worked: N/A

Short description of error
hipcc compile error running on Linux with Vega 64 and ROCm 5.1.

Exact steps for others to reproduce the error
I've installed ROCm 5.1 successfully.
Then I've updated Blender to the current build 62867.
After that I switched support for Linux HIP ON in CMakeLists.txt, and compiled the modified source successfully.
I started Blender from the shell.
The Vega 64 was detected as a HIP device.
I switched to Cycles, with GPU compute.
Render started compiling the kernels.
It failed with message 'Failed to execute compilation command, see console for details.'
The console displayed the following:

Read prefs: /home/ableeker/.config/blender/3.2/config/userpref.blend
Compiling HIP kernel ...
hipcc -Wno-parentheses-equality -Wno-unused-value --hipcc-func-supp -O3 -ffast-math --amdgpu-target=gfx900 -I /home/ableeker/blender-git/build_linux/bin/3.2/scripts/addons/cycles/source --genco /home/ableeker/blender-git/build_linux/bin/3.2/scripts/addons/cycles/source/kernel/device/hip/kernel.cpp -o "/home/ableeker/.cache/cycles/kernels/cycles_kernel_gfx900_17AB9D06D9B6B9CE25E4218B7AC3ED24"
error: unhandled SGPR spill to memory
error: unhandled SGPR spill to memory
2 errors generated when compiling for gfx900.
Failed to execute compilation command, see console for details.

Refer to the Cycles GPU rendering documentation for possible solutions:
https://docs.blender.org/manual/en/latest/render/cycles/gpu_rendering.html

Saved session recovery to '/tmp/quit.blend'

Blender quit

**System Information** Operating system: Linux-5.13.0-39-generic-x86_64-with-glibc2.34 64 Bits Graphics card: Radeon RX Vega (vega10, LLVM 13.0.1, DRM 3.41, 5.13.0-39-generic) AMD 4.6 (Core Profile) Mesa 22.0.0-devel **Blender Version** Broken: version: 3.2.0 Alpha, branch: master (modified), commit date: 2022-04-01 09:05, hash: `d34c4089f1` Worked: N/A **Short description of error** hipcc compile error running on Linux with Vega 64 and ROCm 5.1. **Exact steps for others to reproduce the error** I've installed ROCm 5.1 successfully. Then I've updated Blender to the current build 62867. After that I switched support for Linux HIP ON in CMakeLists.txt, and compiled the modified source successfully. I started Blender from the shell. The Vega 64 was detected as a HIP device. I switched to Cycles, with GPU compute. Render started compiling the kernels. It failed with message 'Failed to execute compilation command, see console for details.' The console displayed the following: Read prefs: /home/ableeker/.config/blender/3.2/config/userpref.blend Compiling HIP kernel ... hipcc -Wno-parentheses-equality -Wno-unused-value --hipcc-func-supp -O3 -ffast-math --amdgpu-target=gfx900 -I /home/ableeker/blender-git/build_linux/bin/3.2/scripts/addons/cycles/source --genco /home/ableeker/blender-git/build_linux/bin/3.2/scripts/addons/cycles/source/kernel/device/hip/kernel.cpp -o "/home/ableeker/.cache/cycles/kernels/cycles_kernel_gfx900_17AB9D06D9B6B9CE25E4218B7AC3ED24" error: unhandled SGPR spill to memory error: unhandled SGPR spill to memory 2 errors generated when compiling for gfx900. Failed to execute compilation command, see console for details. Refer to the Cycles GPU rendering documentation for possible solutions: https://docs.blender.org/manual/en/latest/render/cycles/gpu_rendering.html Saved session recovery to '/tmp/quit.blend' Blender quit
Author
Contributor

Added subscriber: @Aldo-Bleeker

Added subscriber: @Aldo-Bleeker

Added subscriber: @LloydAlmeida

Added subscriber: @LloydAlmeida
See https://developer.blender.org/D14360
Member

Added subscriber: @PratikPB2123

Added subscriber: @PratikPB2123
Member

Changed status from 'Needs Triage' to: 'Archived'

Changed status from 'Needs Triage' to: 'Archived'
Member

These GPUs are only supported on Windows so far: c46e58817c

These GPUs are only supported on Windows so far: c46e58817c

Added subscriber: @MilanJaros

Added subscriber: @MilanJaros

I figured out which kernel is causing this error. It is the "integrator_intersect_closest" kernel. One possible solution would be to split the module with all the kernels into multiple modules. I have tried this with HIPCC 5.2.3 (gfx900) and the build passes without a problem.

I figured out which kernel is causing this error. It is the "integrator_intersect_closest" kernel. One possible solution would be to split the module with all the kernels into multiple modules. I have tried this with HIPCC 5.2.3 (gfx900) and the build passes without a problem.

Added subscriber: @brecht

Added subscriber: @brecht

gfx900 is already enabled and compiling successfully on the buildbot, without splitting modules. We use hipcc version 5.1.20531, so maybe we'll run into this when we upgrade, though this bug report is about 5.1 as well so I'm not sure that's what makes the difference.

`gfx900` is already enabled and compiling successfully on the buildbot, without splitting modules. We use hipcc version 5.1.20531, so maybe we'll run into this when we upgrade, though this bug report is about 5.1 as well so I'm not sure that's what makes the difference.

I used Blender version 3.2.1 with hipcc v5.1 and v5.2 and got the error "unhandled SGPR spill to memory". Thanks for the tip - I see a commit in the Blender 3.3-release branch to support Vega and buildbot with hipcc 5.2.x. I'll give it a try. Thanks.

I used Blender version 3.2.1 with hipcc v5.1 and v5.2 and got the error "unhandled SGPR spill to memory". Thanks for the tip - I see a commit in the Blender 3.3-release branch to support Vega and buildbot with hipcc 5.2.x. I'll give it a try. Thanks.
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Reference: blender/blender#96950
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