Crash on Mac version 12.3.1 when setting 'Material Preview' mode #97076

Closed
opened 2022-04-05 16:09:49 +02:00 by Ben · 14 comments

System Information
Operating system: macOS-12.3.1-arm64-arm-64bit 64 Bits
Graphics card: Apple M1 Max Apple 4.1 Metal - 76.3

Blender Version
Broken: version: 3.2.0 Alpha, branch: master, commit date: 2022-04-05 00:24, hash: d5f5788b10
Worked: My previous Intel Mac

Description of Bug
Crashes when trying to switch to Material Preview. Ref: Bug #95143

Exact steps for others to reproduce the error
Any version of Blender with Mac OS 12.3.1, change from Rendered Display > Material Preview, it will crash every time using Eevee & Cycles. Attached is the working .blend file for reference We Sink Together-v1.blend

system-info.txt

**System Information** Operating system: macOS-12.3.1-arm64-arm-64bit 64 Bits Graphics card: Apple M1 Max Apple 4.1 Metal - 76.3 **Blender Version** Broken: version: 3.2.0 Alpha, branch: master, commit date: 2022-04-05 00:24, hash: `d5f5788b10` Worked: My previous Intel Mac **Description of Bug** Crashes when trying to switch to Material Preview. Ref: Bug #95143 **Exact steps for others to reproduce the error** Any version of Blender with Mac OS 12.3.1, change from Rendered Display > Material Preview, it will crash every time using Eevee & Cycles. Attached is the working .blend file for reference [We Sink Together-v1.blend](https://archive.blender.org/developer/F12978666/We_Sink_Together-v1.blend) [system-info.txt](https://archive.blender.org/developer/F12978663/system-info.txt)
Author

Added subscriber: @Paulside

Added subscriber: @Paulside

Added subscriber: @mano-wii

Added subscriber: @mano-wii

If I'm not mistaken, macOS-12.3.1 is still beta and not officially updated, right?
Maybe this is a driver issue, which will be fixed in the next versions.
I updated my Mac to version 12.2. It reports being up to date. But I can't replicate the problem.

If I'm not mistaken, macOS-12.3.1 is still beta and not officially updated, right? Maybe this is a driver issue, which will be fixed in the next versions. I updated my Mac to version 12.2. It reports being up to date. But I can't replicate the problem.
Author

12.3.1 was officially released on the 31st of March. Still seems to be crashing everytime

12.3.1 was officially released on the 31st of March. Still seems to be crashing everytime

Okay, as I'm not with version 12.3.1, I can't reproduce the bug yet.
But to move the report forward, a few things need to be edited.

  • Title needs to be more informative like: "Crash on Mac version 12.3.1 when setting 'Material Preview' mode"
  • The description says that the crash happens "every time", does that mean it happens with Eevee and Cycles CPU too?

A guideline for making a good bug report can be found at https://wiki.blender.org/wiki/Process/Bug_Reports

Okay, as I'm not with version 12.3.1, I can't reproduce the bug yet. But to move the report forward, a few things need to be edited. - Title needs to be more informative like: "Crash on Mac version 12.3.1 when setting 'Material Preview' mode" - The description says that the crash happens "every time", does that mean it happens with Eevee and Cycles CPU too? A guideline for making a good bug report can be found at https://wiki.blender.org/wiki/Process/Bug_Reports
Ben changed title from Bug T95143 was reported for 3.1 version still exists after OS Update to Crash on Mac version 12.3.1 when setting 'Material Preview' mode 2022-04-06 18:14:12 +02:00

Note that if it happens with Eevee, this problem has nothing to do with #95143 (Two Different M1 Mac minis BOTH Crash Whenever using Cycles In 3.1 Alpha).
#95143 refers to an issue specific to Cycles with Metal.
Different issues need to be addressed to different departments. In this case the #eevee_viewport seems to be the right one.

In this case, as it is apparently not related to the same problem described in #95143. I need to replicate to better understand the details before forwarding to developers.

Note that if it happens with Eevee, this problem has nothing to do with #95143 (Two Different M1 Mac minis BOTH Crash Whenever using Cycles In 3.1 Alpha). #95143 refers to an issue specific to **Cycles with Metal**. Different issues need to be addressed to different departments. In this case the #eevee_viewport seems to be the right one. In this case, as it is apparently not related to the same problem described in #95143. I need to replicate to better understand the details before forwarding to developers.

Added subscriber: @girafic

Added subscriber: @girafic

Working fine here with:

System Information
Operating system: macOS-12.3.1-arm64-arm-64bit 64 Bits
Graphics card: Apple M1 Max Apple 4.1 Metal - 76.3

Blender Version
version: 3.2.0 Alpha, branch: master, commit date: 2022-04-05 23:33, hash: 931ae424b9

image7.jpeg

Working fine here with: **System Information** Operating system: macOS-12.3.1-arm64-arm-64bit 64 Bits Graphics card: Apple M1 Max Apple 4.1 Metal - 76.3 **Blender Version** version: 3.2.0 Alpha, branch: master, commit date: 2022-04-05 23:33, hash: `931ae424b9` ![image7.jpeg](https://archive.blender.org/developer/F12980660/image7.jpeg)
Author

When I click Material Preview, the viewport turns grey (screenshot) then I'll get a loading cursor, then it will crash.

Screenshot 2022-04-07 at 12.46.57.png

When I click Material Preview, the viewport turns grey (screenshot) then I'll get a loading cursor, then it will crash. ![Screenshot 2022-04-07 at 12.46.57.png](https://archive.blender.org/developer/F12980669/Screenshot_2022-04-07_at_12.46.57.png)

@Paulside where is your crashlog?

@Paulside where is your crashlog?
Author

Here it is for you. Thanks.Blender-2022-04-08-092321.ips

Here it is for you. Thanks.[Blender-2022-04-08-092321.ips](https://archive.blender.org/developer/F12983522/Blender-2022-04-08-092321.ips)
Member

Hi, can you check again in 3.5 with both OpenGL and Metal backend?:

Hi, can you check again in 3.5 with both OpenGL and Metal backend?: - https://builder.blender.org/download/daily/ - https://wiki.blender.org/wiki/Reference/Release_Notes/3.5/EEVEE : Metal Viewport
Pratik Borhade added
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labels 2023-03-23 06:29:04 +01:00
Member

Hi, can you check again in 3.5 with both OpenGL and Metal backend?:

Hi, any updates on this?

> Hi, can you check again in 3.5 with both OpenGL and Metal backend?: > - https://builder.blender.org/download/daily/ > - https://wiki.blender.org/wiki/Reference/Release_Notes/3.5/EEVEE : Metal Viewport Hi, any updates on this?
Member

Hi, can you check again in 3.5 with both OpenGL and Metal backend?:

Over a week without any reply from author of the report. As per the tracker policy we assume the issue is gone and can be closed.

Thanks again for the report. If the problem persists please open a new report with the required information.

> Hi, can you check again in 3.5 with both OpenGL and Metal backend?: > - https://builder.blender.org/download/daily/ > - https://wiki.blender.org/wiki/Reference/Release_Notes/3.5/EEVEE : Metal Viewport Over a week without any reply from author of the report. As per the tracker policy we assume the issue is gone and can be closed. Thanks again for the report. If the problem persists please open a new report with the required information.
Blender Bot added
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and removed
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labels 2023-07-20 08:07:33 +02:00
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Reference: blender/blender#97076
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