Bad offsets when dragging same object from asset browser multiple times, mixing Link and Append options #97320
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Reference: blender/blender#97320
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Affects current master (
4fa3eadce9
).Frag (Append) the same object, see how each newly dragged object seems to be offset further away from its dropped (expected final) location.
Not exactly sure what is happening here, but looks like setting the location of the dragged objects is doing fairly bad things...
Added subscriber: @mont29
Added subscriber: @lichtwerk
Following the policy "bug in recent feature = high prio" (feel free to lower again)
Changed status from 'Needs Triage' to: 'Confirmed'
Bad offsets when dragging same object from asset browser multiple times, nixing Link and Append optionsto Bad offsets when dragging same object from asset browser multiple times, mixing Link and Append optionsThis issue was referenced by
02c5ca2f22
This issue was referenced by
917c096be6
Changed status from 'Confirmed' to: 'Resolved'
Changed status from 'Resolved' to: 'Confirmed'
Common Phabricator, I said "partially fixes"... Reopening.
I was hoping
917c096be6
would be enough to fix this, and indeed the offsets are gone. However the newly appended objects aren't placed under the cursor as they should be. For some reason the dropping still uses the linked instance of the ID, so the operator doesn't transform the object: https://developer.blender.org/diffusion/B/browse/master/source/blender/editors/object/object_add.cc$3986-3990So I guess
WM_drag_get_local_ID_or_import_from_asset()
returns the wrong ID.Added subscriber: @Lumpengnom-3
Changed status from 'Confirmed' to: 'Resolved'
Alright! Bastien committed
a4e7a5aa4f
. With that last fix, it all seems to be working as it should now with regards to toggling between Link, Append and Append (Reuse Data).