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Unfinished Revisions
Needs Triage, NormalPublicTO DO

Description

NOTE: This is a temporary task to collect and discuss various unfinished revisions and prototypes that are missing from the workboard. These will be further discussed in the module soon and either archived or revived into new design or to do tasks.

Missing approval

These revisions just never got through review. We should review them again and commit.

  • D9653 Sculpt: Elastic Transform.
  • D7080 Sculpt: Split plane offset into base and offset
  • D8069 Edit Voxel Size: Clamp the text position to the viewport bounds when not visible
  • D6497 Sculpt: Update brush defaults
  • D11006 Fix sculpt connected components tagging hidden geometry wrong
  • D6830 Sculpt: Default brush presets and reset all operator

Unfinished fixes

These fix important issues. They should be picked up again and finished.

  • D12263 Fix T90743: Face Set boundary automasking artifacts with Draw Face Sets
  • D8104 [WIP] Sculpt Vertex Colors: Multires support
  • D8558 Fix EEVEE not using the PBVH for rendering in Sculpt Mode
  • D9522 Sculpt: Add UVs to PBVH_FACES rendering
  • D8175 Sculpt/Paint: Use different properties for alpha and sculpt strength

Unfinished features

These features were almost done or blocked by other in progress tasks. It might be good to revisit them or create to do tasks.

  • D8925 Sculpt: Make Subsuft Modifier use the On Cage option
  • D9571 [WIP] Sculpt: Plane Trim Brush
  • D6603 Sculpt: Enable size/pressure in Grab Brush
  • D7582 Multires: Delete Lower
  • D5697 Texture paint: 2D painting improvements
  • D7644 Multires: Option to not refit the base mesh when using Apply Base
  • D9385 Sculpt: Dyntopo detail aware smoothing

Prototypes

These should be noted down for existing and new design tasks.

  • D6594 Sculpt Snapshots
  • D8377 [WIP] Sculpt/Paint: Simulated Brush Fibers Falloff
  • D6324 Sculpt: Sculpt plane cursor preview
  • D6156 Sculpt: Texture mesh filter
  • D9380 Sculpt: Insert Mesh Brush tool
  • D7606 [WIP] Sculpt: Convert to Multires
  • D6111 Add option to fill holes before running the voxel remesher
  • D8983 [WIP] Sculpt: stroke performance prototype

Related Objects

Mentioned Here
D8377: [WIP] Sculpt/Paint: Simulated Brush Fibers Falloff
D6830: Sculpt: Default brush presets and reset all operator
D11006: Fix sculpt connected components tagging hidden geometry wrong
D8983: [WIP] Sculpt: stroke performance prototype
D9571: [WIP] Sculpt: Plane Trim Brush
D6111: Add option to fill holes before running the voxel remesher
T80392: Sculpt Mode Transform Tool improvements
T70020: Sculpt mode transform tools. Weirdness with 3d cursor.
T90743: Draw Face Set brush bug
D6497: Sculpt: Update brush defaults
D7080: Sculpt: Split plane offset into base and offset
D8175: Sculpt/Paint: Use different properties for alpha and sculpt strength
D8925: Sculpt: Make Subsuft Modifier use the On Cage option
D7606: [WIP] Sculpt: Convert to Multires
D8069: Edit Voxel Size: Clamp the text position to the viewport bounds when not visible
D6771: Fix T70020: Force using the internal sculpt pivot when transforming
D7582: Multires: Delete Lower
D9385: Sculpt: Dyntopo detail aware smoothing
D12263: Fix T90743: Face Set boundary automasking artifacts with Draw Face Sets
D6156: Sculpt: Texture mesh filter
D9522: Sculpt: Add UVs to PBVH_FACES rendering
D6594: Sculpt Snapshots
D8558: Fix EEVEE not using the PBVH for rendering in Sculpt Mode
D9653: Sculpt: Elastic Transform
D8104: [WIP] Sculpt Vertex Colors: Multires support
D5697: Texture paint: 2D painting improvements
D6324: Sculpt: Sculpt plane cursor preview
D9380: Sculpt: Insert Mesh Brush tool
D7644: Multires: Option to not refit the base mesh when using Apply Base
D6603: Sculpt: Enable size/pressure in Grab Brush