Apply Object transform Multi User #98372

Closed
opened 2022-05-25 16:57:40 +02:00 by Johannes Kollmer · 10 comments

System Information
Operating system: Windows-10-10.0.19043-SP0 64 Bits
Graphics card: NVIDIA GeForce RTX 2080 SUPER/PCIe/SSE2 NVIDIA Corporation 4.5.0 NVIDIA 497.29

Blender Version
Broken: version: 3.2.0 Beta, branch: master, commit date: 2022-05-24 13:22, hash: bc3dbf109c

Short description of error
Applying object Transforms on multi users is supposed to give you the option to turn the objects into single user objects and apply the transform. It works sometimes. Sometimes it works only for the active object and soemtimes it does not work at all and either does nothing at all or reports an error (Cannot apply to a multi user "nameOfObject" Aborting).

Exact steps for others to reproduce the error

  • create a cube and duplicate it a couple of times with linked object data ({key Alt D})
  • do the same with a monkey
  • (Optionally) scale the cubes and monkeys
  • select all objects so that "all the users of the multi-user data are part of the selection" (8621fdb10d)
  • apply scale
    i now get an error message "can not apply to a multi user"
**System Information** Operating system: Windows-10-10.0.19043-SP0 64 Bits Graphics card: NVIDIA GeForce RTX 2080 SUPER/PCIe/SSE2 NVIDIA Corporation 4.5.0 NVIDIA 497.29 **Blender Version** Broken: version: 3.2.0 Beta, branch: master, commit date: 2022-05-24 13:22, hash: `bc3dbf109c` **Short description of error** Applying object Transforms on multi users is supposed to give you the option to turn the objects into single user objects and apply the transform. It works sometimes. Sometimes it works only for the active object and soemtimes it does not work at all and either does nothing at all or reports an error (Cannot apply to a multi user "nameOfObject" Aborting). **Exact steps for others to reproduce the error** - create a cube and duplicate it a couple of times with linked object data ({key Alt D}) - do the same with a monkey - (Optionally) scale the cubes and monkeys - select all objects so that "all the users of the multi-user data are part of the selection" (8621fdb10d) - apply scale i now get an error message "can not apply to a multi user"

Added subscriber: @Lumpengnom-3

Added subscriber: @Lumpengnom-3

Added subscriber: @mano-wii

Added subscriber: @mano-wii

Changed status from 'Needs Triage' to: 'Needs User Info'

Changed status from 'Needs Triage' to: 'Needs User Info'

The problem is not clear.
Objects selected with the same Data are also updated accordingly.

If there is any unselected object with the same Data, a new data is created for the selected ones.

If you repeat this process with different selections you will naturally have more and more groups of different objects but with the same Data.


This report is unclear. Please give us more clear instructions on how to reproduce the bug.

A guideline for making a good bug report can be found at https://wiki.blender.org/wiki/Process/Bug_Reports

The problem is not clear. Objects selected with the same Data are also updated accordingly. If there is any unselected object with the same Data, a new data is created for the selected ones. If you repeat this process with different selections you will naturally have more and more groups of different objects but with the same Data. --- This report is unclear. Please give us more clear instructions on how to reproduce the bug. A guideline for making a good bug report can be found at https://wiki.blender.org/wiki/Process/Bug_Reports

Maybe I am misunderstanding how this feature is supposed to work.

I thought that it was supposed to work like this:

  • Select 3 objects sharing a single mesh data but different (for example) scales
  • Apply Scale
  • Now you have 3 objects with three different meshes datas

Is this not correct?

Maybe I am misunderstanding how this feature is supposed to work. I thought that it was supposed to work like this: - Select 3 objects sharing a single mesh data but different (for example) scales - Apply Scale - Now you have 3 objects with three different meshes datas Is this not correct?

Has it worked like this before?

For help using Blender, you can try one of the community websites: https://www.blender.org/community/

Has it worked like this before? For help using Blender, you can try one of the community websites: https://www.blender.org/community/

It is a new feature in 3.2 so It has not worked like this before because it was not in Blender before.

I am not sure how this feature is supposed to work but I thought it worked the way as described above.

However, after reading the following I am still not 100% sure what it is supposed to do exactly but I still think there is a bug. Or the description in the commit is imprecise.
https://developer.blender.org/rB8621fdb10dc4

The commit states that:
"However in some particular cases it is possible to apply them:
If all the users of the multi-user data are part of the selection."

Try the following:

  • create a cube and duplicate it a couple of times with linked object data (alt - d)
  • do the same with a monkey
  • scale the cubes and monkeys
  • select all objects so that "all the users of the multi-user data are part of the selection"
  • apply scale
  • i now get an error message "can not apply to a multi user"
It is a new feature in 3.2 so It has not worked like this before because it was not in Blender before. I am not sure how this feature is supposed to work but I thought it worked the way as described above. However, after reading the following I am still not 100% sure what it is supposed to do exactly but I still think there is a bug. Or the description in the commit is imprecise. https://developer.blender.org/rB8621fdb10dc4 The commit states that: "However in some particular cases it is possible to apply them: If all the users of the multi-user data are part of the selection." Try the following: - create a cube and duplicate it a couple of times with linked object data (alt - d) - do the same with a monkey - scale the cubes and monkeys - select all objects so that "all the users of the multi-user data are part of the selection" - apply scale - i now get an error message "can not apply to a multi user"

Changed status from 'Needs User Info' to: 'Archived'

Changed status from 'Needs User Info' to: 'Archived'

This is the previous behavior, before the multi-user feature was implemented.

Looking at the code, it's clear that the apply to multi-users feature only works if all selected objects have the same Date. (See {https://developer.blender.org/diffusion/B/browse/master/source/blender/editors/object/object_transform.cc$623})

Perhaps the feature could be improved, or the error message more descriptive. However, this is not a bug.

So thanks for the report, but the issue reported here is a request for modified/improved behavior and not a bug in current behavior. Closing as this bug tracker is only for bugs and errors.

For user requests and feedback, please use other channels: https://wiki.blender.org/wiki/Communication/Contact#User_Feedback_and_Requests

For more information on why this isn't considered a bug, visit: https://wiki.blender.org/wiki/Reference/Not_a_bug

This is the previous behavior, before the multi-user feature was implemented. Looking at the code, it's clear that the apply to multi-users feature only works if all selected objects have the same Date. (See {https://developer.blender.org/diffusion/B/browse/master/source/blender/editors/object/object_transform.cc$623}) Perhaps the feature could be improved, or the error message more descriptive. However, this is not a bug. So thanks for the report, but the issue reported here is a request for modified/improved behavior and not a bug in current behavior. Closing as this bug tracker is only for bugs and errors. For user requests and feedback, please use other channels: https://wiki.blender.org/wiki/Communication/Contact#User_Feedback_and_Requests For more information on why this isn't considered a bug, visit: https://wiki.blender.org/wiki/Reference/Not_a_bug

Ok, I guess I misunderstood the description of the feature in the release notes and the commit.

😃

Ok, I guess I misunderstood the description of the feature in the release notes and the commit. 😃
Sign in to join this conversation.
No Label
Interest
Alembic
Interest
Animation & Rigging
Interest
Asset Browser
Interest
Asset Browser Project Overview
Interest
Audio
Interest
Automated Testing
Interest
Blender Asset Bundle
Interest
BlendFile
Interest
Collada
Interest
Compatibility
Interest
Compositing
Interest
Core
Interest
Cycles
Interest
Dependency Graph
Interest
Development Management
Interest
EEVEE
Interest
EEVEE & Viewport
Interest
Freestyle
Interest
Geometry Nodes
Interest
Grease Pencil
Interest
ID Management
Interest
Images & Movies
Interest
Import Export
Interest
Line Art
Interest
Masking
Interest
Metal
Interest
Modeling
Interest
Modifiers
Interest
Motion Tracking
Interest
Nodes & Physics
Interest
OpenGL
Interest
Overlay
Interest
Overrides
Interest
Performance
Interest
Physics
Interest
Pipeline, Assets & IO
Interest
Platforms, Builds & Tests
Interest
Python API
Interest
Render & Cycles
Interest
Render Pipeline
Interest
Sculpt, Paint & Texture
Interest
Text Editor
Interest
Translations
Interest
Triaging
Interest
Undo
Interest
USD
Interest
User Interface
Interest
UV Editing
Interest
VFX & Video
Interest
Video Sequencer
Interest
Virtual Reality
Interest
Vulkan
Interest
Wayland
Interest
Workbench
Interest: X11
Legacy
Blender 2.8 Project
Legacy
Milestone 1: Basic, Local Asset Browser
Legacy
OpenGL Error
Meta
Good First Issue
Meta
Papercut
Meta
Retrospective
Meta
Security
Module
Animation & Rigging
Module
Core
Module
Development Management
Module
EEVEE & Viewport
Module
Grease Pencil
Module
Modeling
Module
Nodes & Physics
Module
Pipeline, Assets & IO
Module
Platforms, Builds & Tests
Module
Python API
Module
Render & Cycles
Module
Sculpt, Paint & Texture
Module
Triaging
Module
User Interface
Module
VFX & Video
Platform
FreeBSD
Platform
Linux
Platform
macOS
Platform
Windows
Priority
High
Priority
Low
Priority
Normal
Priority
Unbreak Now!
Status
Archived
Status
Confirmed
Status
Duplicate
Status
Needs Info from Developers
Status
Needs Information from User
Status
Needs Triage
Status
Resolved
Type
Bug
Type
Design
Type
Known Issue
Type
Patch
Type
Report
Type
To Do
No Milestone
No project
No Assignees
2 Participants
Notifications
Due Date
The due date is invalid or out of range. Please use the format 'yyyy-mm-dd'.

No due date set.

Dependencies

No dependencies set.

Reference: blender/blender#98372
No description provided.