Regression: Crash on frame change while in Cycles render preview #98449
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Reference: blender/blender#98449
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System Information
Operating system: Linux-5.15.11-76051511-generic-x86_64-with-glibc2.34 64 Bits
Graphics card: NVIDIA RTX A5000/PCIe/SSE2 NVIDIA Corporation 4.5.0 NVIDIA 510.60.02
Blender Version
Broken: Caused by
342e12d6d9
Short description of error
A consistent crash happens while previewing Cycles in the viewport, and changing frame, or changing visibility of objects in the Outliner (which makes me suspect it has to do with the depsgraph perhaps?)
I could reproduce the crash on the Sprite character from Sprite Fright, tried to reproduce on a new file but I couldn't. The crash happens on factory-startup of 3.2 Beta as well (buildbot, May 27th).
Tried my best to clean the Sprite blend file as much as possible, removing most objects, most modifiers, shape keys, uv maps, attributes, World, etc.
Exact steps for others to reproduce the error
RIG-Sprite
)sprite_cleanup_for_report.blend
Things I noticed:
GEO-sprite_body_head
exceptCorrective Smooth
andSubdivision
, removing any of them and changing frame doesn't crash anymore.RIG-Sprite
(in all layers, in edit mode) still makes it crash on frame change, unless I save/reload.That's it,
Thanks!
Added subscriber: @pablovazquez
Added subscriber: @mano-wii
Changed status from 'Needs Triage' to: 'Confirmed'
Can I confirm. It's a recent regression.
Looking for the commit that caused the problem...
Added subscriber: @brecht
{342e12d6d92198bba8355562600a2f97bb45fed5} is the first bad commit.
Cc. @brecht
Crash on frame change while in Cycles render previewto Regression: Crash on frame change while in Cycles render previewThis issue was referenced by
24e74f8bef
Changed status from 'Confirmed' to: 'Resolved'