Sculpt: crashes when using the Edit Face Set in Delete Geometry mode on an object with 0 faces #98493

Closed
opened 2022-05-30 12:33:35 +02:00 by Daniel Sangorrin · 6 comments

System Information
Operating system: Windows-10-10.0.19044-SP0 64 Bits
Graphics card: Intel(R) Iris(R) Xe Graphics Intel 4.5.0 - Build 30.0.100.9864

Blender Version
Broken: version: 3.3.0 Alpha, branch: master, commit date: 2022-05-29 19:25, hash: 3c0d7152c8

Short description of error
Blender crashes when trying to delete non existing geometry with the Edit Face Set tool

blender.crash.txt

blender_debug_output.txt

blender_system_info.txt

Exact steps for others to reproduce the error

  1. select the default cube, go to edit mode and delete all vertices
  2. switch to the sculpting tab
  3. select the "edit face set" tool and switch the mode to "Delete Geometry"
  4. left click anywhere in the viewport and Blender will crash

There are many things going wrong in sculptmode with faceless meshes.

See also reports:

  • #86940 (Crash with certain file. Sculpt mode. Vertex color fill + edge.)

And (possible but partially abandoned) solutions:

Stack trace

blender.exe :0x00007FF603BDA400 sculpt_face_set_edit_invoke
blender.exe :0x00007FF6033688F0 wm_operator_invoke
blender.exe :0x00007FF603366280 wm_handler_operator_call
blender.exe :0x00007FF603367CA0 wm_handlers_do_keymap_with_keymap_handler
blender.exe :0x00007FF603367440 wm_handlers_do_intern
blender.exe :0x00007FF6033668A0 wm_handlers_do
blender.exe :0x00007FF603363430 wm_event_do_handlers
blender.exe :0x00007FF60334D530 WM_main
blender.exe :0x00007FF602431210 main
blender.exe :0x00007FF608464500 __scrt_common_main_seh
KERNEL32.DLL :0x00007FFF3D887020 BaseThreadInitThunk
ntdll.dll :0x00007FFF3EAE2630 RtlUserThreadStart

**System Information** Operating system: Windows-10-10.0.19044-SP0 64 Bits Graphics card: Intel(R) Iris(R) Xe Graphics Intel 4.5.0 - Build 30.0.100.9864 **Blender Version** Broken: version: 3.3.0 Alpha, branch: master, commit date: 2022-05-29 19:25, hash: `3c0d7152c8` **Short description of error** Blender crashes when trying to delete non existing geometry with the Edit Face Set tool [blender.crash.txt](https://archive.blender.org/developer/F13122788/blender.crash.txt) [blender_debug_output.txt](https://archive.blender.org/developer/F13122790/blender_debug_output.txt) [blender_system_info.txt](https://archive.blender.org/developer/F13122791/blender_system_info.txt) **Exact steps for others to reproduce the error** 1) select the default cube, go to edit mode and delete all vertices 2) switch to the sculpting tab 3) select the "edit face set" tool and switch the mode to "Delete Geometry" 4) left click anywhere in the viewport and Blender will crash There are many things going wrong in sculptmode with faceless meshes. See also reports: - #86940 (Crash with certain file. Sculpt mode. Vertex color fill + edge.) And (possible but partially abandoned) solutions: - [D10851: Fix #86940: sculpt automasking facesets option crashes on meshes without faces](https://archive.blender.org/developer/D10851) - [D10966: Prevent changing to sculptmode on faceless mesh objects](https://archive.blender.org/developer/D10966) **Stack trace** blender.exe :0x00007FF603BDA400 sculpt_face_set_edit_invoke blender.exe :0x00007FF6033688F0 wm_operator_invoke blender.exe :0x00007FF603366280 wm_handler_operator_call blender.exe :0x00007FF603367CA0 wm_handlers_do_keymap_with_keymap_handler blender.exe :0x00007FF603367440 wm_handlers_do_intern blender.exe :0x00007FF6033668A0 wm_handlers_do blender.exe :0x00007FF603363430 wm_event_do_handlers blender.exe :0x00007FF60334D530 WM_main blender.exe :0x00007FF602431210 main blender.exe :0x00007FF608464500 __scrt_common_main_seh KERNEL32.DLL :0x00007FFF3D887020 BaseThreadInitThunk ntdll.dll :0x00007FFF3EAE2630 RtlUserThreadStart

Added subscriber: @Daniel-95

Added subscriber: @Daniel-95
Daniel Sangorrin changed title from Blender crashes when using the Edit Face Set" in Delete Geometry mode on an object with 0 vertices to Blender crashes when using the Edit Face Set in Delete Geometry mode on an object with 0 vertices 2022-05-30 12:37:35 +02:00
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Added subscriber: @lichtwerk

Added subscriber: @lichtwerk
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Changed status from 'Needs Triage' to: 'Confirmed'

Changed status from 'Needs Triage' to: 'Confirmed'
Member

Can confirm

Can confirm
Member

There are many things going wrong in sculptmode with faceless meshes.

See also reports:

  • #86940 (Crash with certain file. Sculpt mode. Vertex color fill + edge.)

And (possible but partially bandoned) solutions:

There are many things going wrong in sculptmode with faceless meshes. See also reports: - #86940 (Crash with certain file. Sculpt mode. Vertex color fill + edge.) And (possible but partially bandoned) solutions: - [D10851: Fix #86940: sculpt automasking facesets option crashes on meshes without faces](https://archive.blender.org/developer/D10851) - [D10966: Prevent changing to sculptmode on faceless mesh objects](https://archive.blender.org/developer/D10966)
Philipp Oeser changed title from Blender crashes when using the Edit Face Set in Delete Geometry mode on an object with 0 vertices to Sculpt: crashes when using the Edit Face Set in Delete Geometry mode on an object with 0 faces 2022-05-30 17:20:50 +02:00
Philipp Oeser removed the
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label 2023-02-10 09:11:19 +01:00
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This is not crashing since 3.4 anymore.

I havent hunted down the exact commit, but but close since this is resolved.
Feel free to comment again if issues persist in fresh builds from https://builder.blender.org/download/daily/, we can always reopen in such case.

This is not crashing since 3.4 anymore. I havent hunted down the exact commit, but but close since this is resolved. Feel free to comment again if issues persist in fresh builds from https://builder.blender.org/download/daily/, we can always reopen in such case.
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labels 2024-02-22 10:56:24 +01:00
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Reference: blender/blender#98493
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