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armature pose refreshing problem
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Description

Resolution: New
Category: Tools

I am doing game graphics, and character action cycles
are all in one blend file. then I have a script, that
rotates camera automaticly, so we render out the cycles
from every angle.
when script rotates the camera, the armature will not
get refreshed, meaning, it will display the same pose
as in last frame.

I use action strips with NLA.
script and everything works just fine with 2.31 (and
earlier)
this only occurs in last cvs and 2.32 official.

.b

basse (bastian salmela) set Type to Bug.Via Old WorldFeb 15 2004, 11:25 AM
hos (Chris Want) closed this task as "Archived".Via Old WorldFeb 29 2004, 5:25 PM
None (Nobody) added a comment.Via Old WorldFeb 15 2004, 11:25 AM

This task was automatically closed as archived as part of migration, because the project or tracker this task belonged to is no longer active.

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