Brush Assets¶
Essentials Asset Library¶
For all of the paint modes (e.g. Grease Pencil, Sculpt, Curves Sculpt), Blender comes with a set of brushes in the "Essentials" library. This section describes the process for authoring and editing these files.
Creating a New Brush Asset¶
Prerequisites
- New icon created and uploaded to the
blender-assets
working
directory - The Essentials Library is loaded and active in your user preferences. The Asset Library path should end with something similar to
/blender-git/blender/assets
- Open the relevant file (e.g. The file for mesh sculpting is
assets/brushes/essentials_brushes-mesh_sculpt.blend
) - Right click on a brush in the asset shelf
- Select Save as Asset
- Ensure the target library is "Current File"
- Ensure that the asset name and path are as desired
- Update the description and preview image, either from the context menu or the asset browser
- Update any other brush settings.
- Save and commit any changes.
Updating a Brush Asset¶
- Open the relevant file (e.g. The file for mesh sculpting is
assets/brushes/essentials_brushes-mesh_sculpt.blend
) - Select the brush from the asset shelf
- Update any brush settings.
- Save and commit any changes.