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Brush Assets

Essentials Asset Library

For all of the paint modes (e.g. Grease Pencil, Sculpt, Curves Sculpt), Blender comes with a set of brushes in the "Essentials" library. This section describes the process for authoring and editing these files.

Creating a New Brush Asset

Prerequisites

  • New icon created and uploaded to the blender-assets working directory
  • The Essentials Library is loaded and active in your user preferences. The Asset Library path should end with something similar to /blender-git/blender/assets
  1. Open the relevant file (e.g. The file for mesh sculpting is assets/brushes/essentials_brushes-mesh_sculpt.blend)
  2. Right click on a brush in the asset shelf
  3. Select Save as Asset
  4. Ensure the target library is "Current File"
  5. Ensure that the asset name and path are as desired
  6. Update the description and preview image, either from the context menu or the asset browser
  7. Update any other brush settings.
  8. Save and commit any changes.

Updating a Brush Asset

  1. Open the relevant file (e.g. The file for mesh sculpting is assets/brushes/essentials_brushes-mesh_sculpt.blend)
  2. Select the brush from the asset shelf
  3. Update any brush settings.
  4. Save and commit any changes.