2.82a
Blender 2.82a: Bug Fixes
Blender
- Fix #74003: Autocomplete bug
with mesh.loop_triangles. in Blender Python Console.
(69c587888)
- Fix #73898: UDIM crash
changing form tiled to single
(d6977b5)
- Fix #73862: Fluid Sim file
handle resource leak
(60890cc)
- Fix #74182: Crash saving
images from non-image spaces
(096936fe1)
- Fix #72903: Bone envelope &
bone size tool functionality swapped
(dd2cdd436)
- Fix #74278: camera border
gizmo size
(9cac5fa681,
360443a48)
- Fix #54270: Reset last_hit and
last_location when reading the file
(2df040ed58)
- Fix #74431: crash when
compiling renderpass shader on some AMD drivers
(9c4523b1fd +
e5f98c79b0)
- Fix #74295: Cloth + Internal
springs crashes on a non-polygonal geometry
(1648a79036)
- Fix Fix (unreported) Separate bones creates empty armature
(498397f7bd)
- Revert "Constraints: remove special meaning of Local Space for
parentless Objects."
(f881162f81)
- Fix #73932: modifying
keyframes in nodes fails when there is an image sequence
(f0a22f5)
- Fix crash loading .blend file saved with Blender 2.25
(ed8aa15)
- Fix potential crash with Eevee render of missing image textures
(ab18dbb)
- Fix #72253: Mantaflow adaptive
domain cuts off
(32fc22db56)
- Keymap: Add front/back Alt-MMB absolute view axis switching
(a200986273)
- Fix #72028: Crash switching to
vertex paint
(31aefdeec5)
- Fix bone envelopes displaying wrong when armature is scaled
(ee7034949f)
- Fix Vertex weight gradient tool show wrong weight/strength values in
the UI
(f38c54d56e)
- Fix #74225: Image (from
sequence) cannot be loaded
(9dbfc7ca8b)
- Fix #63892: Tools cannot be
registered into some contexts (e.g. PAINT_TEXTURE)
(d95e9c7cf8)
- Fix #73369: corner pin &
sun-beam nodes gizmos are too big
(212660f467)
- Fix #74425: Cannot texture
paint an images sequence anymore
(ca717f0489)
Add-ons
- glTF: Fix some strange reference error in blender api when exporting
shapekeys / ApplyModifier
(659c121a68)
- glTF: Fix crash using compositor rendering for image generation
(af687f5a04)