Blender 3.0.1¶
Released on Jan 26th 2022, Blender 3.0.1 features many bug fixes:
- 3.0 Documentation broken link (#93773)
- 3D cursor crash when using shortcut. (#94109)
- 3D Cursor is not in the right place after Shift + C (Center Cursor and Frame All). (#93971)
- 3D Cursor surface projection onto hidden faces. (#94392)
- Asset browser: dropping object on grid in orthogonal view misses the floor plane. (#93388)
- Asset Browser: Fix incorrect user message. (24a79289b0)
- Auto Depth problem with Cliping Region. (#94728)
- Blender 3.0 cannot import FBX (containing more than 8 UV layers). (#93541)
- Blender Crashing While Appending Animation Action. (#94264)
- Blender freezes when saving with active VR session. (#93649)
- Boolean Apply Clearing custom data layers (bevel weight Weight / Vgroup Data). (#94197)
- Change bone name cause vertex group not working until select another vertex group. (#93892)
- Cleanup: Avoid possible NULL pointer error. (822501d86d)
- Cleanup: Correct order of guard and lock in
moviecache_valfree
. (0564b19ff4) - Close Area crashes Blender (3.0.0 and 3.0.1). (#94334)
- Constraint Shrinkwrap does not applies, it reset all changes. (#94600)
- Crash in
nvoglv64.dll
entering edit mode on curve. (#94454) - Crash in Compositing. (#94506)
- Crash on changing curve type from Bezier to NURBS in Geometry Nodes. (#94082)
- Crash on edit mesh with a curve modifier with both a vertex group assigned and the edit mode display option enabled. (#93611)
- crash or error when using
GPUFrameBuffer.read_color(... data=data)
. (#94202) - Crash when cutting meta-meta. (#94280)
- Crash when exceeding
memory_cache_limit
in the viewport. (#92838) - Crash when the Home button is pressed in the VSE. (#94254)
- Crash when trying to load custom preview in asset browser with user library selected. (#93691)
- Custom node sockets don't get relinked when dropping a node on an existing link. (#93430)
- Cycles X broke OptiX memory pooling via NVLink. (#93620)
- DeltaX does not show how many frames you are moving your keyframes. (#94191)
- Discontinuous cutting with the knife tool. (#93695)
- Dragging the NLA strip cause a crash, if the related action is in tweakmode. (#93707)
- Export to X3D Fails. (#94122)
- Extruding first vertex of a spline with GN modifier enabled causes a crash. (#94442)
- Fast GI Approximation Render Crash. (#93874)
- Fix Asset Browser properties region toggle not showing open/closed state. (2af6cb9dce)
- Fix crash caused by exception in Python gizmo target get handler. (40c5786df3)
- Fix Cycles AVX test failure with Intel build running on Arm. (d02eecc)
- Fix meta-ball bound-box calculation reading past buffer bounds. (62ce0c60cd)
- Fix some shortcut keys not working on macOS with Japanese input. (8b44b756d8)
- Fix T94563: Cycles standalone build error on with strict float/double casting. (7d26cf01f7)
- Fix: Build issue on 32 bit archs. (6514e4c418)
- Fix/workaround macOS Rosetta crash running Cycles AVX tests. (e78a21a)
- Geometry Nodes: Random Integer min and max values half as frequent. (#93591)
- gltf2 not exporting animations in 3.0. (#93704)
- Grease Pencil: Copying keys doesn't preserve Keyframe Type. (#94903)
- Grease Pencil: AutoMerge does not work when Draw Strokes On Back is enabled. (#94620)
- Grease Pencil: Drawing don't Update after paste. (#94089)
- Grease pencil: hue and tint modifiers don't work with selected material. (#93868)
- Grease Pencil: Strokes drawn at 0.0 Strength still visible. (#94799)
img.has_data
Always returns True since version 3.0. (#93871)- Instances of only vertices/edges not properly shown in viewport. (#84710)
- Knife project fails in orthographic mode. (#94145)
- Line Art: Per object Override Crease setting does not work. (#94878)
- Line Art: Correct clamping of out of bound isect index. (69c56d2819)
- Line Art: Correct collection intersection mask logic. (7339663bbc)
- Measure active tool fails in front view with snap incremental enable. (#93869)
- Mesh Sequence Cache (ABC) an hair interpolated children distribution issue (triangulate modifier seem to fix it). (#92561)
- Mesh: Add versioning in 3.0 for vertex normal refactor. (add07576a0)
- Multiple volumes using same data can cause crash/freeze. (#94715)
- New-file causes Python assert with negative reference count. (#94708)
- Object As Font not working. (#94624)
- Outliner: Collection dragging tooltip is not updating. (#94184)
- Python error when trying to add Grease Pencil brush preset. (#94375)
- redundant 'falloff' dropdown in weight paint header. (#93169)
- Regression: Grease Pencil does not show up in render past 2049x2049 render resolution. (#94169)
- Regression: Group Input/Output cannot connect to some custom sockets. (#94827)
save_as_mainfile
will crash if context has no screen. (#93949)- Scaling Grease Pencil Strokes in Edit Mode Scales Thickness. (#93163)
- Selecting current action in Undo History Undoes all the History. (#94115)
- Selection in the 3d view is broken in build from Xcode 13. (#91680)
- Set Origin causes unexpected offset on Grease Pencil strokes when Curve Editing is enabled. (#93134)
- Shadow Catcher - Cuda Error in Viewport Rendering with Optix Denoiser. (#93890)
- Shadow Terminator Geometry Offset causes artifacts for translucent shader (Cycles). (#93418)
- Shift+F1 to switch to asset browser randomly crashes. (#93508)
- Single point NURBS crash in resample node. (#93521)
- Snap Cursor not working after changing Add Object tool settings. (#93732)
- Snap performance regression at high poll rate. (#93408)
- Spare falloff panel. (#94243)
- Subdividing with overlapping tri and quad crashes Blender. (#93563)
- Tool Settings: Drag on Tweak not working. (#92953)
- Triangulating a mesh with overlapping tri and quad faces can cause an assertion failure. (#93574)
- Unity x Blender 3.0 Integration. (#95099)
- Use World background color when rendering pose library previews. (#93467)
- Video editor thumbnails don't show at the default zoom level. (#93314)
- Video Sequencer Preview with Prefetch Frames crashes inside Meta Strip. (#94768)
- Viewport X-Ray is influencing snapping even in material mode. (#93477)
- VR Add-on: Unintended navigation when using Valve Index. (#93509)
- Video Sequencer: Fix strip with mask modifier not blending. (1fd824345d)
- When render with Cycles' Fast GI Approximation, Method "Add" is affected by bounces in Method "Replace". (#93498)
- When separating a grease pencil stroke to its own object it will lose all vertex groups. (#93728)
- Zstd-compressed
.blend
files from external tools aren't recognized. (#93858)