Blender 4.0: Keymap¶
General¶
- Markers: it is now possible to rename markers with double left-click, for consistency with other areas in Blender. (26dcc961)
- Tweak Tool: can now click-drag multiple objects at once in the 3D-viewport & UV-editor (618f39fca2)
- The Preferences window can now be opened with
Ctrl+Comma
. (86f659ad96) - Pose Mode:
1..0
for switching between scene collections has been removed (adef3a4556)
Sculpt, Paint, Grease Pencil¶
For Blender 4.0 various updates were made to the keymap. This will allow us to better support current and future features and only affects sculpting, painting and grease pencil related modes.
This is an overview of all changes that may affect users.
Left Click Select¶
Better support for selecting individual faces/vertices while a brush is used (vertex/weight/texture painting). (fb54d3f865)
Alt LMB
= SelectShift Alt LMB
= Select Extend/Toggle- Face Loop selection shortcuts (98d48c16a3) are only available if any selection tool is used.
3 Mouse Button Emulation¶
- Selecting individual faces/verts is now supported and available from the selection tools (not while a brush is used). (fb54d3f865)
- Selecting single bones is possible using
Ctrl-Shift-LMB
. (69e290d2fe)
Right Click Select¶
More Mesh Sculpt Mode shortcuts are now properly supported:
W
= Context MenuShift Ctrl LMB
= Lasso Masking (PR#110960)Shift Alt Ctrl LMB
= Lasso Unmasking/Selecting (PR#110960)
Removed Shortcuts¶
More space on the keyboard is now freed for user customization. If needed, any of these shortcuts can be added back by right clicking on the related UI button and using “Assign Shortcut”.
- Some brush shortcuts are removed in Sculpt Mode and Grease Pencil.
(a7dd864dcf)
(fa27e6561e)
D
= Gpencil: Draw brushL
= Mesh Sculpt Mode: Layer brush
- Various unused or niche shortcuts have been removed.
(a7dd864dcf)
Ctrl M
= Mesh Sculpt Mode: Mask OverlayCtrl D
= Mesh Sculpt Mode: Dyntopo toggleCtrl Alt R
= Mesh Sculpt Mode: Quadriflow remesher onShift L
= Gpencil: Alternate selection- Gpencil Draw Mode: 13 individual Guides shortcuts on Draw brush
Common Shortcuts¶
Various shortcuts are now more consistent and shortcut conflicts are fixed. More features are now better supported.
1,2,3
= Selection Modes (if available) (827918c925)- Full brush support in vertex/weight paint
modes(6de6d7267f)
Shift LMB
= Smooth strokeCtrl LMB
= Inverted Stroke
- Color & Weight painting
shortcuts(6de6d7267f)
X
= Flip Color (Not supported yet in Grease Pencil Draw Mode)Shift X
= Sample color/weightCtrl X
= Fill color/weightShift Ctrl X
= Weight Paint Mode: Sample Vertex Group
- Other
(6de6d7267f)
Alt E
= Stroke Type Menu
Mesh Sculpt Mode¶
- Changed some brush shortcuts to more commonly used brushes and to
avoid shortcut conflicts
(fa27e6561e)
V
= Draw Brush (previously onX
)S
= Smooth Brush (previously onShift S
)C
= Clay Strips Brush (previously Clay)Shift T
= Scrape Brush (previously Flatten)
- Other shortcuts
(6de6d7267f)
Alt W
= Face Set Edit pie menuH
= Hide Active Face SetShift H
= Hide Inactive Face Sets / Show AllAlt 1
/Alt 2
= Increase/decrease Multires LevelsCtrl R
= Dyntopo flood fill if Dyntopo is enabledShift RMB
= Set the Pivot Point for Transform Gizmos
Weight Paint Mode¶
Ctrl-Shift-LMB
= Selecting bones (69e290d2fe)Shift A
&Shift Alt A
= Weight Paint Gradients (6de6d7267f)
Grease Pencil¶
Alt I
= Grease Pencil Delete Active Frame (6de6d7267f)- Gpencil Draw Mode: Box Delete and Lasso Delete shortcuts are easier
to
access.(a7dd864dcf)
- The shortcuts on
B
andCtrl Alt RMB
were previously only available on the Draw brush. Now they are are accessible in the entire Draw Mode.
- The shortcuts on
- Grease Pencil shortcuts to select entire strokes are now consistent
with Select Linked shortcuts on
L
&Shift L
(PR#110960)- It’s also better supported to change to stroke selection mode and select stroke any time with mouse clicks.
Industry Compatible Keymap¶
Many shortcuts of this keymap have been added and fixed for modes related to painting, sculpting and grease pencil. (8814101a20)
This will will help maintain and further support the keymap in the future. If any shortcut isn't mentioned, that means it is unchanged.
Removed Shortcuts¶
- All brush shortcuts have been removed for free custom mapping
- Redundant shortcuts have been removed such as
- Line Session drawing (In GP Draw Tool)
- Select Alternate in GP
- Quadriflow Remesh (In Mesh Sculpt Mode)
- Box Hide (In Mesh Sculpt Mode)
- Dynamic Topology Toggle (In Mesh Sculpt Mode)
- Mask Overlay (In Mesh Sculpt Mode)
- Removed Lasso Mask/Select shortcuts (This keymap is mainly using the Tools instead. Easy to add back if needed.)
Mode Switching¶
Easier mode switching access for any workflow. The previous shortcuts heavily favored modeling. (a3d0006ac1)
123
= Switch selection/mask modes for the current mode. If in object mode, it will first switch to edit mode (Previously this would always switch to edit mode)5
= Mode switching pie menu (previously5-7
for individual modes)Tilde
= Transfer Mode (Previously not mapped. Useful for instant object switching while keeping the current mode)6-0
= Unassigned
Brush & Selection¶
Multiple Modes were missing these shortcuts.
Shift LMB
= Smooth BrushCtrl LMB
= Inverted Brush**Shift Alt LMB
** = Set SelectionShift Alt Ctrl LMB
= Toggle-Extend Selection
Brush Size & Select Linked¶
These were previously in direct conflict. Now they are both distinct and based on other DCC software.
[
= Decrease Brush Size]
= Increase Brush SizeAlt dbl LMB
= Select Linked PickCtrl Alt dbl LMB
= Deselect Linked PickCtrl L
= Select Linked
Select & Mask¶
Q
= Cycle Masking/Selection ToolsCtrl A
= Mask Pie Menu (Mesh Sculpt Mode)Alt A
= Auto-Masking Pie Menu (Mesh & GP Sculpt Mode)Shift A
= Expand Mask (Mesh Sculpt Mode) / Grow Selection (Curve Sculpt Mode)Shift Alt A
= Expand Mask by Normals (Mesh Sculpt Mode)
Face Sets & Visibility¶
Previously missing shortcuts.
Shift W
= Face Set ExpandShift Alt W
= Active Face Set ExpandCtrl W
= Face Set Edit Pie MenuPage Up
= Grow Active Face SetPage Down
= Shrink Active Face SetH
= Hide Active Face SetShift H
= Hide Inactive Face Sets / Show everythingCtrl H
= Hide Masked Geometry
Transforming¶
For Sculpt and Weight Painting modes. Previously missing
C
= Cursor ToolW
= Move ToolE
= Rotate ToolR
= Scale ToolT
= Transform ToolShift RMB
= Set Cursor / Set Transform Pivot in Sculpt Mode
Sculpting¶
Consistent and easier to access shortcuts for remeshing and subdiv level .
Shift D
= Subdivision level Down (Previously onPg Down
)D
= Subdivision level Up (Previously onPg Up
)Shift Ctrl D
= Voxel Size / Dyntopo SizeCtrl D
= Voxel Remesh / Dyntopo Flood Fill
Adding missing shortcuts
Painting¶
Fixing various missing or inconsistent shortcuts.
Backspace
= Set Color/WeightI
= Sample Color/WeightAlt I
= Sample Vertex GroupAlt Ctrl I
= Vertex Group Lock PieX
= Swap Colors (Previously missing in Sculpt Mode)
Grease Pencil¶
Adding many missing shortcuts.
Shift S
= Animation Menu (Previously onI
and missing outside of Draw Mode)Shift Alt S
= Insert Blank KeyframeAlt H
= Unhide LayersCtrl H
= Hide Active LayerShift H
= Hide Inactive LayersY
= Active Layer MenuShift Y
= Merge Layer DownAlt Y
= Material MenuBackspace
/Delete
= Delete Menu (Now in all modes)Shift Backspace
/Delete
= Delete All Keyframes (Previously onD Backspace
/Delete
)
Mesh Edit Mode¶
Ctrl Shift Alt LMB
= Region Selection (a3d0006ac1)
Other¶
Adding missing shortcuts.
MMB
for panning in the User Interface (Highly requested)Shift F
= Center View to Mouse (Replacing Frame Selected(All Regions) shortcut)D
= AnnotateL
= Toggle Stabilize Stroke (Previously onShift S
)Ctrl F
= Weight radial control in weight painting modes
Generally improved consistency for region shortcuts and linked selection in all editors (a0e5b03126)
Ctrl L
= Select LinkedCtrl [
= Toggle Toolbar/ChannelsCtrl ]
= Toggle SidebarShift Spacebar
= Toggle Asset Shelf