Creating a
portable installation
now works by creating a folder named portable next to the Blender executable,
instead of a 4.2/config folder. (PR#122778)
The new BLENDER_SYSTEM_EXTENSIONS environment variable adds extensions to a
Blender installation. See the
Deploying Blender in Production
documentation for details. (PR#122832)
The existing BLENDER_SYSTEM_SCRIPTS environment variable will now
always add scripts likes legacy add-ons and presets to a Blender installation.
This can be used for example in an animation studio to make scripts available to all users.
Previously this environment variable often either did not work or behaved inconsistently.
(PR#122689)