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Blender 4.3: Pipeline, Assets & I/O

USD

  • Point cloud export is now supported (460aa3c231)
  • Material purposes are now selectable during import (80cf6b99c3)
  • Improved handling of @asset@ paths inside USD files (8a97f31e76)
  • More efficient export of animated attribute data when unchanged from prior frames (3c394d39f2)

glTF

  • Importer
    • New features
      • Enable Draco mesh compression for bpy as a module (b25da97fef)
    • Fixes
      • Fix importing Vertex Color on point / edges (98a7aa2c41)
  • Exporter
    • New features
      • Set UDIM material names with tile number (58141b7396)
      • Manage Quaternion & Matrix attribute types for custom attributes (5122255739)
      • Enable exporting joint leaf at tail of leaf bones (8d575d3c85)
      • Logging
      • Hook UI: distinct import & export draw code (89c389c465)
    • Fixes
      • Avoid crash when animated + full collection hierarchy (3d0db481f4)
      • Fix UDIM export crash when not rectangular tile locations (0e881a7772)
      • Fix export UDIM when some tiles are empty & jpg/webp check (1f5d24fe0d)
      • Fix UI after Blender changes (42840ded01)
      • Fix custom properties export (6191eb1e9d)
      • Avoid double export (check instances inside instances collection with GN) (7c6975f6c8)
      • Fix regression RGB to Shader socket for unlit (69ab986370)
      • Use wait cursor insead of empty progress cursor (4dad2a567d)
      • Children type check refactoring (c132bd896f)
      • Fix error message if hook failed (780721de19)
      • Remove a duplicate lookup (936ca7636a)
      • Fix accessor min/max float check (4c441c1c64)
      • Fix light spot default value check (044d20fe46)
      • Account for library when gathering image URI (0169abd220)
      • Fix missing hok parameters leading to crash (a9bfca5483)
      • Fix crash using full colleciton hierarchy export (d5f1ff250b)
      • Fix exporting Vertex Color on point / edges (0208582c16)
      • Fix crash managing shader node groups when multiple links on same socket (3cfeebe7c7)
      • Fix regression exporting shapekeys when the only modifier is Armature (080877be6b)
      • Fix alpha when performing RGB2BW conversion (16754328f6)
      • Fix typo in hook name (fb2edb17d9)
      • Make KHR_materials_variants a not required extension (0b3010d84c)
      • Remove some typing leading to crash (2c67b22bbb)
      • Fix regression exporting emission with texture (d723afe49f)
      • Fix regression exporting animated camera (c872ae4959)
      • Add some poll sanity checks (b6346312c4)
      • Fix crash when sampling step is not 1 and actions are not aligned (912c85bb9d)