Blender 4.4: Bugfixes¶
There are a total of 705 commits in 4.4 that fixed issues that existed in Blender 4.3 or older.
Animation & Rigging: 37¶
- Anim Renaming action slot breaks custom property animations for non-active objects that share slot [e7410abacad]
- NLA Crash when moving channel while Grease Pencil object data animation present [07c38e56120]
- Rigify Mirror and Copy operators in pose mode throw exceptions [b634fd04edc]
- Missing theming in the channels in dope sheet in action editor mode [cf95ff1a6e8]
- Baking Action with 'only selected bones' disabled, results in an error. [a485bf65564]
- Drivers of sub-ID properties do not get removed along with the sub-ID [5100a80f7f7]
- Renaming a compositing node breaks that node's drivers [981e06f3bd2]
- GP keyframes invisible in dopesheet in VSE/node/image editor [996d19d4b37]
- Set Parent To Armature menu list options which are not supported or dont do anything [a44b12dd6b8]
- Assert with box/lasso select in driver editor [c7900cc9059]
- Significant Performance Degradation with Large Number of Actions in Blender [de31cecfafc]
- Grease Pencil - NLA Crash. [037c0c74a1a]
- Bones in hidden bone groups are taken into account in "Move to Collection" [4fc6d7685bb] - Backported to 4.2.7
- Strange bone rotation with selected bones in hidden bone group [8703317b81c] - Backported to 3.6.21 & 4.2.7
- Crash due to stale motionpath data and 'Only Insert Available' Autokey pref [94b916a3bae] - Backported to 3.6.21 & 4.2.7
- Hard crash when pressing "Home" in tracking dope sheet [97d981a1675]
- Constraints Affect Transform not working for pose mode [a03b1e063d0]
- Pose Library: Create Pose Asset Operator fails on some property types [6b421326b60] - Backported to 4.2.6
- Dope sheet crash [ca2ed148498]
- Bone snapping fails under specific conditions [b7d18210e9c]
- FCurve Key via python does not create a new key with generated type [b79af08ade0] - Backported to 4.2.6
- Symmetrized Limit Location Constraint wrong enabled min/max [8fa61bfdef2] - Backported to 4.2.6
- Time offset blend operator 10% increments not working! [7636e6fca4c]
- Cannot insert keyframe on attribute from Python [2d1fc1bcddb]
- 4.3 NLA Editor Causes Consistent Crash to Desktop with Stashed Shader Keyframes [c960d2b3f79]
- Only Insert Available Prevents Camera View Navigation From Auto Keying if Camera Object Is Not Active [aa4ffdd7343] - Backported to 4.2.6
- Regression Still getting error with pasting pose on liboverride armature 'removing all override data' [0e0b7e3294c]
- 'Select' button in bone Selection Sets panel doesn't select the correct bones after using 'Selection Set Select' [7e1db7de194] - Backported to 4.2.6
- Toggling Graph Noise Modifier won't update values in properties editor but in other spaces e.g. transform n panel [0ce1aa9ecd5]
- While in pose mode, pressing alt+e will disable wireframe overlay [6d4cd2dc960] - Backported to 3.6.19 & 4.2.5
- Weight Paint Alt+H not un-hiding Bones when in Bone Selection [839f9ba9487] - Backported to 4.2.5
- F-curve noise modifiers can create functions with values outside the defined range (0 to 1, -0.5 to 0.5) [2536ddac0df]
- Dragging on bone transform property won't go below zero. [e52cb5e24b9] - Backported to 3.6.19 & 4.2.5 & 4.3.1
- Sync to Audio on Playback menu breaks the shortcut for Jump to Keyframe on Graph Editor [ee2b543da10]
- Anim Orange feedback (animating a keyed property) is lost when NLA [1c34e00ce12]
- Armature Symmetrize edge case [f025ff81fc9]
- Markers selection seems inconsistent [4306e746a5d]
Asset System: 9¶
- Assert when creating a new brush asset [d0f5f3bd58d]
- Linked images in GP materials can be unpacked and renamed if the material is linked through a brush asset [3e03bc22787]
- Blender Crashes when renaming an Asset Browser catalog [9a9e2e19a9d]
- Blender Crashes when renaming an Asset Browser catalog [2d90ab9eca7]
- Blender crashes when activating brush shelf in Sculpt Mode [7acd7e1246c]
- Blender crashes when opening uv editor [efadb938f0c]
- Blender crashes when activating brush shelf in Sculpt Mode [9fe7923e1a9]
- Crash opening a file when asset shelf is set for non-paint modes [172e9c5b833] - Backported to 4.3.1
- In Asset library, Node group preview thumbnail by Render active object doesn't work [6e44380e8d3]
Core: 15¶
- Broken "File -> External Data -> Pack Linked Libraries" [412cefe9bb5]
- The data paths given in the ui for many format settings of the compositor output node are completely wrong [9855c11d2ca]
- Editable linked images in empties (ref images) and camera background images [7a783269bb2]
- Editable linked images in empties (ref images) and camera background images [35a4b2ca695]
- Problem with light link collections getting cleaned up by Clean Up [90995f6c46a] - Backported to 4.2.7
- Clean Up temporarily affects (deletes) certain linked objects when they are in different collections [eb8632e71fa]
- 'gl-shader-cache/' directory is created inside home directory every time EEVEE is activated (Linux) [b308b360ebc]
- The saving in 4.3 is a lot slower then in 4.2 [f2949d387c0] - Backported to 4.3.2
- Outliner assert when deleting an override on a mesh [caf11a2b9f6]
- Outliner assert when deleting an override on a mesh [f6a4d01703e]
- Override Linked armature with bone constraint inconsistent behaviour [3bfa46175c3]
- Can no longer open a file without a crash report [199a59c8cc6]
- Crash renaming a modifier in the Outliner and then toggling its "Realtime" / "show_viewport" property [ba92a25e1c5] - Backported to 3.6.19 & 4.2.5 & 4.3.1
- Name of Object not updated in viewport when name clashes [406e93525f6]
- Copy paste between blend files will not take parents into object count on copy but on paste [716d2bd9e04]
Grease Pencil: 147¶
- Crash exporting grease pencil with no materials as svg/pdf [8a0d34393da]
- Grease Pencil Tint Modifier Don´t Take In Account The Custom Curve Option [fdd402c3d85]
- If grease pencil curve type set to anything exept Poly than moving grease pencil object origin not working. [98ab9c26c18]
- Grease pencil: Seperate by layer issue [bb36490958e]
- Grease pencil: removing modifier removes material after save (working title) [1f780a5caa3]
- Grease pencil: crash when using material influence to Length modifier [d443932c73d]
- Grease pencil: Dot-dash modifier material influence removes strokes of non-selected material [c31c2656e41]
- Grease pencil: Envelope modifier crash with material influence [b0ada86be4b]
- Grease Pencil: Area select modes do not deselect if you click in empty space [042f8a1dc17]
- Disabling Multiframe in Edit mode for Grease Pencil immediately freezes up Blender. [785c9c97209]
- Grease Pencil trim does not create a keyframe [df942ecacad]
- Grease Pencil: Unavailable Masks operators not grayed out [8beb695b7f6]
- 4.4. Beta Grease Pencil Stroke placement not working properly with rendered views [a904d3a1b25]
- Grease pencil: crash with length modifier [8ebeafa6b98]
- Blender Crash when deleting specific grease pencil layer with python API [5f464b2de04]
- Crash while adding a stroke to a playing Grease Pencil animation [a4ac52d0d0c]
- Grease Pencil Simple shape tools ignore certain brush settings [dc3a652d5b9]
- Grease Pencil Stroke Stabilisation is no longer Dynamic [8b8b0837a0c]
- Blender freezes while erasing this Grease Pencil stroke [1b18115a33b]
- GP edit mode stoke simplify is working on selected strokes for Fixed and Merge modes [78b54dd6d5b]
- Fill_opacity property is impossible to change [9759a9df5ef]
- Locking Grease Pencil materials does not prevent proportional editing [576d19add7e]
- Crashing when i trace image sequence to grease pencil object [981246ef4a5] - Backported to 4.2.8
- Grease Pencil - Applying modifier resets layer opacity attribute [cefc6626f16]
- Blender crashes when grease pencil "duplicate active keyframe" has no active keyframe [92d1764e30c]
- Grease Pencil: Select Similar and Select Linked doesn't work in stroke mode [b17ee902c0b]
- SVG Importer: Reuse Materials to Avoid Clutter [b6617ae9462]
- GP Crash after applying geometry node to keyframe. [2cc6f7bbb59]
- Grease Pencil: Primitive tools start to draw at the drag threshold instead of the clicked position. [6d749db0c21]
- "Intersect" selection mode not working for Grease Pencil [c042c67011e]
- Blender 4.3 has incorrect SVG Export resolution [9842ecb6b8e]
- Modifier build natural drawing speed in grease pensil does not work properly blender 4.3.2 [f75126a2535]
- Grease Pencil's 'Paste by Layer' option is missing in Blender 4.3 [971f3e0699f]
- Grease Pencil - Extruding single Align/Free bezier control point with all handles selected leads to odd handle behaviour [bf5a8ab8b99]
- Grease Pencil: Keyframe color missing in 3D viewport text overlays [e58b6a3279f]
- Change the name "empty" or icon to grease pencil add type empty [6cf73b052e4]
- Grease Pencil - Deleting vertex group shifts other vertex groups contents [97a1b9b4735]
- Grease Pencil 3 (Copy Layers/All Layers to Selected) causes Blender to crash! [dc8b2c4bf7e]
- Grease pencil auto-masking not working anymore [adf5491c0ba]
- Grease Pencil 3 - Drawing with Basic shapes ignores Draw Stroke on Back checkbox [44f2c4836f0]
- Grease Pencil Reproject Strokes Surface Offset Bug [7f5c803a8be]
- Grease Pencil: Line tools don't work with automerge. [41e693c43cb]
- Grease Pencil - Moving stroke to new layer doesn't work if new layer name already exists [126b3722ae4]
- Grease Pencil - Moving strokes to the same layer their already on leads to another stroke vanishing [7e5749c679c]
- Grease Pencil Fill Bucket Bug not executing after single click [b85e2d492dc]
- Regression Grease Pencil: Weight Paint mode doesn't rename newly created vertex groups [0d37f36ae86]
- Grease Pencil: Missing animation data conversion from 4.1 to 4.3 on opacity modifier [ae8bd075e53]
- Shortcut "F" no longer changes line thickness for line/arc/circle/box/polyline tool in 4.3... [3be9f3d599e]
- Grease Pencil: Bezier Strokes with Automatic or Vector handles don't update correctly after "Selection to Cursor" operator [0b97b60b2a2]
- Grease Pencil: Modifiers ignore "Invert Vertex Group" option [e4c125400f7]
- Grease Pencil: Multiframe cannot draw on multiple frames at the same time [71e30bf2298]
- Grease Pencil: Modifiers ignore "Invert Vertex Group" option [00968fe6dbc]
- Grease Pencil: Preview Material panel is missing [693f8f37d05]
- GPv3 Interpolate Sequence makes unwanted changes to stroke geometry for intermediate frames [bca8fc76f91]
- GPv3 Stroke Placement is not working in Stroke mode [cde64dbdd5d]
- Grease Pencil: Move to Layer with multiframe is squashing drawings to single frame [b976f71e1c1]
- Grease pencil issue with lock material propertie [076663177fc]
- Grease Pencil influence vertex group for Opacity or Tint affects stroke but not fill [f6b820ccb7f]
- Grease Pencil - Set Color Attribute and Reset Vertex color ignore selection mask [ff9992d77f8]
- GP Texture Brush 'Randomize Value' Wrong Behavior [a2dbe53a3cc]
- Grease Pencil tint modifier influence vertexgroup has no effect [82ea9728342]
- GP F to change radius not working when Shapes tool is selected [c479e0c2de3]
- Grease pencil Smooth modifier ignores influence vertex group [434f94b2542]
- Grease Pencil Opacity modifier "Use Weight As Factor" is wrong [0fd3f3c2168]
- GP Vertex Weight Angle modifier influence vertex group has no effect [782a4c9d85c]
- GPv3 GPencil and GreasePencil paint modes are redundant [947330e529d]
- Grease Pencil: vertex paint mode erroneously selects all GP objects vertices [25286dd2cde]
- Grease Pencil Vertex Weight Proximity wrong with "flipped" distances [36269ab3a32]
- GP TextureMapping modifier ignores influence vertexgroup [c452d5d9e80]
- GP Vertex Weight Proximity wrong with influence vertex group [08539618cda]
- Grease Pencil 3 - Blender crashes when joining strokes with partial selections [1bacb0de62c]
- Grease Pencil 3: Subdivision/Set Spline Type loses armature [3bdc1bfd0a8]
- Regression GP: airbrush can affect the material of other brushes [4b2a4341a76]
- Grease pencil: In blender 4.3 changing a storke's opacity with shift+f actually does a shrink/flatten operation [6a9b3183db4]
- GPv3 Fill Tool always places the fill area at the origin of the Grease Pencil object [d27e0fcbaf5]
- Joining two Grease Pencil Objects breaks Layers, Adjustments, and can cause crashes [9348d5ec058]
- Grease Pencil 3 - Joining strokes removes selection [905d6c435a4]
- Grease Pencil 3 - Smoothing points broken on closed shapes [b4d5e256cbd]
- GPv3 Rendering issues when there are zero materials [a46def32b4b]
- Grease Pencil extrude doesn't preserve cyclic state [ba50d5a658b]
- Grease Pencil Fill Tool ignores strokes with fill-material [f5eb916a08e]
- Inconsistency in generated preview of grease pencil assets [5d8ba173c42]
- Grease Pencil: Sculpt Mode is using wrong drawing plane if object is rotated [348332783f4]
- Grease Pencil: Simplfy operators grayed out in Stroke selection mode [7fbe1e1a31c]
- Grease Pencil: Length modifier crash with material influence selection [b2b73ca489e]
- Grease Pencil: Toolbar color does not change using context popup [c2a54f6858b]
- Grease Pencil Material panel disappears when press "Add Material" button [5c048931046]
- GPv3 Strokes do not transform individually with "Individual Origins" selected [9d86fada03e]
- GPv3 Removing vertex group fails assert [5c07d52240c]
- Grease Pencil select strokes by Material in Point Select Mode is broken [307f50f3f01]
- GPv3 Shear tool icon changed in 4.3 Alpha [dc0032cc2a7]
- GP3.0 grease_pencil.frame_duplicate(all=True) duplicates locked layers [6f86ebd2b76]
- Grease Pencil (v3) Bézier type points does not respect Individual Origins pivot point [e2b834a1b14]
- LineArt modifier bakes with an offset [d8bc0ff2e49]
- Grease Pencil 3 Reproject to View operator reprojects strokes to behind the camera [ed1baf00919] - Backported to 4.3.2
- GPv3.0 Certain Grease Pencil Objects crash Blender on launch, or upon Linking/Appending [bda221ef2ef]
- Multiframe Editing not applying Falloff graph while in Grease Pencil Edit Mode [8dcb76b6ad5]
- Grease Pencil 3 Active Transform Pivot Pointworks same as Median Transform Pivot Point [fa0c927e76c]
- GP Crash when moving vertices [b68be2aedd9] - Backported to 4.3.1
- Grease Pencil 3: Sculpting on strokes on keyframed bones causes position to jump [0d8f040c8ba]
- Multiframe Editing not applying Falloff graph while in Grease Pencil Edit Mode [cfa63bfefa5] - Backported to 4.3.1
- Blender crashes when loading a scene that contains linked objects with overrides [4cf82e62a47] - Backported to 4.3.1
- Grease pencil multiframe does not turn off in object mode [210cef1c6c1] - Backported to 4.3.1
- Grease Pencil Strokes do not honour Move To Layer operator when chosen Layer is hidden [db1613d5a9d]
- GP v3: Tint brush shows wrong color in header [c1a021b0e83] - Backported to 4.3.1
- Grease Pencil 3 Armature Bone Relations Rotating Unexpectedly [393c75cc393]
- GPv3 Merge layers node ignores layer order -> 3d location settings when realizing instances [478caef5cf3]
- Moving GP keyframes doesn't update in the viewport [81beebe4b82] - Backported to 4.3.2
- Grease pencil subdivide icon is not consistent [da9f334e2b4] - Backported to 4.3.1
- Hard Crash when doing Grease Pencil Surface Reproject [8044f531c77] - Backported to 4.3.1
- GP Trace Image to Grease Pencil has Holdout areas inverted [03f2f1b5b33] - Backported to 4.3.1
- Grease Pencil - Bezier strokes affect transformation pivot of other strokes when using Select Linked [7cc5918adeb]
- Result of Join Geometry node using Grease Pencil Layers does not display in Viewport [13ed60dbd31]
- "Pulled string" visualizer while using Grease Pencil Stabilize stroke can't be turned off in 4.3 [6678b0acfb1] - Backported to 4.3.1
- Moving GP keyframes by value doesn't work unless mouse move first [e104735eeb8] - Backported to 4.3.1
- Grease Pencil v3: Blender crashes when lock a layer in a Grease Pencil object with Line Art modifier [73b7e8e2563] - Backported to 4.3.1
- GP fills are shifted and causing freeze [d8182421fae] - Backported to 4.3.1
- GPv3 Sculpt Smooth Stroke Mode doesn't respect Smooth brush settings [9e28809695c] - Backported to 4.3.1
- Can't select bones in Weight Paint Mode with Grease Pencil in Blender 4.3 [14489672870] - Backported to 4.3.1
- 4.3 Grease Pencil cannot modify "Grease Pencil Vertex" theme color. [ca78cae828b] - Backported to 4.3.1
- Grease Pencil - Pin mode between Material and Vertex Color overrides Pin mode in other tools [fc2f815b66b] - Backported to 4.3.1
- Grease Pencil Vertex Color Set/ Reset Color do not honour Selection Mask [73cfa9f065c]
- Blender shows a duplicated view of the grease pencil material properties on files with LineArt saved pre 4.3 [6d7eecb1c4a] - Backported to 4.3.1
- Mirror vertex groups lose their value when bringing a 4.2 Grease Pencil object into 4.3 [f6dec941b70] - Backported to 4.3.1
- GPv3 Vertex Groups aren't transferred to frames generated with Interpolate Sequence [8121d47960c] - Backported to 4.3.1
- Grease Pencil: Additive Drawing + Auto-keying + build modifier = crash [00f61f0913f]
- GP3 Sculpt Mode: Locked layers still create keyframes [e2f378b500f] - Backported to 4.3.1
- Grease Pencil (v3) with Bézier type stroke ignores Offset modifier and origin transformations [a3bdd0ce702] - Backported to 4.3.1
- MMB to confirm Grease Pencil primitives does not work [d8102b8ef7e] - Backported to 4.3.1
- GPv3 Grouping channels in the dope sheet crashes Blender [3044980f095] - Backported to 4.3.1
- Locked Grease Pencil materials always editable in sculpt mode, no matter layer lock materials settings. [42445ed5c9b] - Backported to 4.3.1
- GPv3 "Boundary -> Edit Lines" setting for fill tool behaves the same as "Strokes" [70d30529bf0] - Backported to 4.3.1
- Grease Pencil: Fill tool opacity low when freehanding with tablet (only with Wintab API) [3dd4642db0e] - Backported to 4.3.1
- Grease Pencil (v3) Tint modifier gradient for stroke does not respect alpha channel [d37a8559730] - Backported to 4.3.1
- Grease Pencil: Edit Mode: Selection not working when everything is selected [c46dec5b3a7] - Backported to 4.3.1
- GPv3 Stroke primitive creates extra Black material if one already exists [07a4e656e00]
- GP Subdivision modifier need to be disabled/activated to properly show changes in viewport [6314b55ab29] - Backported to 4.3.1
- GPv3 Build modifier in natural drawing speed does not finish drawing before next key [911ccac5f80] - Backported to 4.3.1
- GP Trace a video sequence crash Blender [366c8e247ab]
- GPv3 - Deleting root layer group leads to crash [b0f05228f90]
- GPv3 Draw mode primitives are missing the use of MMB to confirm the stroke [817f7c07474]
- Grease Pencil: When Radius is set to near 0 it cannot be scaled up [d6db951d924]
- Grease Pencil - Unlocking layer leads to no selection gizmo drawn while Autolock Inactive Layer is enabled [6cdac7bab8e]
- GPv3 Linked GPv2 objects disappear when reopening file [7937a7eadfc]
- GPv3 Brush radius sensitivity does not consider zoom level [c13cde24cce]
- GPv3 Crash when adding action track [301b2ae183c]
- Gpencil Eraser deletes strokes/points behind the camera [8bc89c5236f]
Modeling: 45¶
- Knife Topology: Angle Constraint - Relative, 'R' to cycle edges doesn't work on new cuts [bd9dce74c05]
- Renaming a bone can cause Vertex Group name collision [308e81fd8a8]
- Geometry Nodes: convex hull does not match mesh edit operation [312516d53e2]
- Incorrect allocation size with MEM_new (naming collisions) [f54eeaf2aae]
- Snap Selection To 3D Cursor doesnt work with multiple objects and Active Element Pivot Transform mode [f9289872165]
- Blender freezes when using decimate modifier [80a38bb1e43]
- Shrinkwrap invert vertex group used even without a vertex group [a636b101d7d]
- Rotation of hair curves in edit mode with proportional editing "connected only" enabled crashes Blender [778b1efd84e]
- Can not set a Bool attribute in edit mode but Float works perfectly [01e5c6a5952]
- Curves handles missing recalc after snapping/randomize/warp [b7ce9975746]
- Weight paint loop selection fails when bones are rotated [eecf5787c1a] - Backported to 4.2.7
- Using Set Attribute when multiple Objects are selected will crash Blender if all the Objects don't have selected Attribute [b5e5d4b335a]
- Dissolve Edges should not dissolve vertices that are not previously selected [b2998848c5d]
- Curves crash calling "transform.vertex_random" from operator search and click-drag in the viewport [a77e0ccd785]
- Affects only origins does not work for Text objects [8a45c24f575]
- Knife tool: angle or XYZ orientation constraints are inaccurate [40298880b5b]
- Unlinking Geometry noodle from Geometry input in Group Output Node crashes Blender [a704d47a047]
- Knife Tool: wrong red point after undo [517aa5bfe24]
- QuadriFlow Remesh Crash [46724ca841a]
- Regression error baking objects with animated render visibility [0f0bc1a940b]
- Wrong interaction by extrude region with 2 cube's faces [c7104f53928]
- New shapekey features potentially destroy mesh shape on old files on tab-tab [81c26130dce]
- Array modifier + X-Ray crash on meshes with generated geometry but no own vertices [3acbd93779a] - Backported to 4.2.6
- Crash animating on a 1-segment path [5ceaff9aa61] - Backported to 4.2.6
- Blender crashes with certain geometries (e.g. tweaked Jiggly Pudding simulation demo file) [372ecb847f3]
- Crash on Changing Repeat value to -1 in Corrective Smooth modifier [1fe52f43e4b]
- "'NoneType' object is not subscriptable" error in "follow active quads" operator, on some non-manifold geometry [7b174109d16]
- Modifier can not be added for LATTICE type object from VIEW3D_MT_object_modifiers menu on View3D workspace [a69e48be54d]
- Text
Fast editing
overridesFill Mode
in object mode [60e7a771846] - Backported to 4.2.6 - 8 subdivisions causes decimate to triangulate when using vertexgroup [18b690dee69]
- Child Of constraint shows relationship line to origin with no target [266d1e8d2fd]
- Vertex Edge slide [9759e532d23] - Backported to 4.2.6
- Python error when adding modifier on Surface object [91e1031c421]
- Underlines on default Text objects have overlapping (z-fighting) geometry [bcfeeeecdab]
- 3D text randomly displays different fallback characters [5ae220af061]
- Crash when try to write to the bevel modifier's "Edge Weight"using in curve object. [60056e55fb9]
- UV Editor: With non square image is a difference in y-axis distance value between displayed when manually moving UV vs. typing in the number [c67e96e8ea9]
- Depth option in navigation not considering camera and light type objects. [ababc2e01bc] - Backported to 4.3.1
- Snapping to grid disabled when toogle x-ray [99e54df9f52] - Backported to 4.2.5 & 4.3.1
- Snap stays enabled, [18d758d7b5a] - Backported to 4.3.1
- Crash on enter edit mode [21e2fba6213] - Backported to 4.3.1
- Convert a text object sharing data with another one into mesh give empty mesh [a7d689f8316]
- Bevel Modifier creates unwanted geometries that have seemingly undefined location [dd334faa581]
- Bpy.ops.object.collection_instance_add() ignores scaling parameter [40d87a824ea]
- When using the biset tool, and using cntl to snap to angle intervals, it seems it doesn't snap to exactly 45 degrees. [4bbf0986d54] - Backported to 4.2.4
Nodes & Physics: 80¶
- New node placement is inaccurate on very large nodetree [a5b80c06bc7]
- Geometry Nodes: node tree incorrect evaluation [fd9ac903954]
- Active Camera Geometry Node Fails to Update [05ec635e6b1]
- Crash when editing Flow Domain Liquid [4437782e00e] - Backported to 4.2.8
- Geometry Nodes: Data race in Remove Attribute node [66ba309f6ea]
- Crash - blender crashes when trying to move the gizmo after closing the Geometry Nodes Editor window [9df6e9214e9]
- UI Shader node template panels can not collapsed on press and drag [255dec2c519]
- Copied modifier doesn't keep the name of the modifier [7ac3de70fd0]
- Set Material node destroys instance name data when instancing picked collection instance [c6d2a6f8567]
- Rigid body crash when updating simulation in render depsgraph [c988a048024]
- Crash when merging a region with an unregistered tree type. [37c0b2c47d5]
- Error Hair-Curve Density in Blender 4.3 Sculpt Mode [bb715caf948]
- Resample Node Deletes All Curves. [808635e52a5]
- For Each Element node does not seem to parallelize/multi-thread [1cb2d991f99]
- Subsurface Scattering Radius Tool Tip Modification Request [981f9f767de]
- Sync image editor and shader editor does not work with previously synced image [b545f8d2238]
- Edge Angle Node -> Signed Angle returns wrong sign [8692c093d6c]
- Smooth by Angle node group can be edited such that it causes Blender to crash [9e8b3e035aa]
- Setting tooltips on sockets via Python doesn't work [484250ad12f]
- Opening a file that localized the missing group node causes Crash [82c676676a8]
- Output_node.inputs.new() crash blender [c56d32353ed]
- Unexpected behavior when applying Geometry Nodes modifier on top of the Multires. [619d9e4e01e]
- Attribute Statistic Node Outputting Weird Mean. [aec72c0a9ae]
- Hair sculpt collision doesn't work well with real scale human head. [e700e1f71c1]
- Unreachable code in BKE_attribute_math.hh has been executed during bake operation [98060efcf1a]
- Geometry Nodes: Leak deleting simulation nodes [6ddebc08883]
- 'Menu Switch' node's default enum value doesn't work correctly with "Reset to Default Value" operator [155fae33168]
- GeoNodes Tool does not read image input like GeoNode Modifier does [3086a0d6c50] - Backported to 4.2.6
- Nodes XYZ labels on vector outputs missing if Single Value disabled [de9d0218309]
- Crash blender on For Each Element + Extrude (geometry nodes) [a848b376d43]
- Rigid Body World Collection crash when WITH_BULLET is disabled [c129d078f21]
- Blender 4+ instant crash trying to opening old Blender file [3df7c6a4282]
- Crash blender on For Each Element + Extrude (geometry nodes) [e9482798185]
- Changing number of hair segments with a keyframe causes crash [3dab0b94eba]
- Subdivision on a curve does not take into account Handle Type of neighboring points [80f5b3ad211]
- Links persist invisibly after their source sockets are removed [4e879ed64d0]
- Shader node connections in v3.0 file broken in v3.3 [f4acdbaf851]
- Curves sculptmode: brush Strength (and Strength Pressure) UI inconsistencies [081b0258efa]
- Uv_seam property not accessible in geometry nodes [c5ba8bd7c29]
- Spreadsheet does not count changes by GPU Subdivision [c8606975159]
- Regression Cycles point density node with a vertex color source renders without vertex colors (if these come from a Store Named Attribute node)) [5b053c98de1]
- Material properties surface selection UI does not filter out hidden node groups [1940e8283ba]
- Missing / outdated documentation for custom node addon development [16fa4370062]
- GPU Subdivision: Geometry Nodes: Realize Instances node does not use the GPU version of the curve object [95852bf42be]
- Curves sculptmode: orbit around selection does not orbit around last stroke [97fe1387aef]
- Geometry Nodes Object Group input does not remove dependencies [6924be003e2]
- Group panels visible in custom node editor that can't use them [ebfbc7757b1]
- Capture Attribute not passing through connections correctly when muted [6217f68d88f]
- Geometry Nodes: Curve to Mesh result has no materials from source curves [b3a06149bbe]
- Animated Values in Node Trees and Geometry Nodes Modifier are not distinguishable [bd8edc7c275]
- Geometry Nodes: Store Named Attribute does not propagate existing data when the domain changes [8e1aec76649]
- GeoNodes Attributes inputs aren't overridable [c3cc3c019dc]
- Unpacking the .blend file resulted in data loss [c22ade69938] - Backported to 4.3.2
- Geometry Nodes: Mesh line "Ghost Point" [3bbf546d283]
- Its possible to create Built-in attributes with wrong metadata [cf6f6d515d6]
- Curves sculptmode: Slide tool with Pressure Sensitivity always resets at the end of the stroke [20c3269ac9c]
- Physics The default value for Format Volumes is nothing... [c4d3f25aae0]
- Geometry nodes: String to curve node wrong textbox alignment [14bb6cb62bb]
- Grease Pencil Object cannot remove Named Attribute [b56b1ed6c13]
- Compositor doesn't list "Unassigned" node group assets [dabca8d5eea]
- Set Curve Normal node flips normal depending on curve direction. [bbb5975202d]
- Geometry Nodes: Bezier curves tangent inconsistent behavior [5809c46e1fa]
- Correct link is shown as invalid [b6e1afb6e11]
- The
link_limit
attribute returns 1 for multi-input sockets [4a0be9ed1aa] - Inconsistency when setting handles on bézier with no resolution attribute [f10c6b82367]
- Crash when rendering a animation of a specific rigid body setup (without baking dynamics first) [566a38ffee9]
- Socket.enabled does not call update methods [36b7cda4dbf]
- Geometry Nodes related memory leak and exception access violation [b36bf15e28c]
- Most Settings of a Group Input is not passed to its upper Group Input Upon Socket Creation [4fd49ae9f3b]
- Right-click reroute node opens "Edit Source" menu [cb94b627756]
- The Camera Object constraint failed after the vertex simulation is baked and Blender restart [2303f0cfeed]
- Geometry Nodes: Crash due to Free curve normal [d04ac76ed88]
- Crash when loading blend files with complicated geometry node setup [b5a2858fab3]
- Geometry Nodes: Hiding empty panels in modifier UI does not consider socket visibility properly [74f212fae2c]
- Regression First input stops being hidden when a node is dragged above a link [71261343094] - Backported to 4.2.5
- Viewer node toggle button strange cursor detection (eye icon) [5edc68c442a] - Backported to 4.2.5
- Nodes Memory leak when node assets have sockets with the same name [56ed17b60f5]
- Line Art will not update automatically when changing camera unless you move the camera view or change shading mode [73a3ebea566] - Backported to 4.3.1
- Regression Broken selection state inside geometry nodes [af3ddb55512] - Backported to 4.3.1
- Crash Blender after baking and render animation [9d87291c40a]
Pipeline & IO: 22¶
- GlTF export of armature fails [1326eaff09f]
- Alembic file crashing Blender [0a16ba9911e]
- Crash with large displacement texture [2d915869f7e] - Backported to 4.2.8
- Wrong scene index in exported gltf when exporting an individual collection [22aa2fbfa8c]
- Broken emission importing from wavefront OBJ files [e1bcd08f613]
- Assets Clear Asset does not immediately redraw the outliner [fa2b131395b]
- I/O Fix edge crease values exported by Blender in USD and Alembic [3c9a71b46f8]
- Blender crashes on Collada export [7397fda92b6] - Backported to 4.2.7
- World Material exports to USD as a DomeLight even when lights are off [662c1b815cd]
- Crash while exporting as USD with MaterialX graph with materials with specific names [1fb83c551a4]
- UI glTF exporter using wrong capitalization of UI strings [d51282d7328]
- Import PLY node does not import the attributes with specific names [06c9a7f4ea9]
- FBX Edge Crease attribute not exported (without subdivision modifier present) [f32170aabb0]
- USD Format - Action/Take Names Renamed To "Anim" Upon Export [69c63311fa2]
- It is impossible to export GN assigned materials in FBX [8ed98d592e0]
- FBX Normals export issue (IndexToDirect interpreted wrong in Unity) [d0d4fc45b31] - Backported to 4.3.1
- Wavefront OBJ import with vertex normals causes shading artifacts in some duplicate vertex positions [3d7359a38fc] - Backported to 4.3.1
- Asset shelf "Filter" -> "By Active Tool" does not refresh the list instantly [a66a5a3f509]
- Importing/exporting FBX with lights fails on Blender 4.3 [63090b7af68] - Backported to 4.3.1
- Error with import of glTF file in Blender 4.3 (missing extern_draco.dll) [dbc8b295195] - Backported to 4.3.1
- USD completely ignores opacityThreshold property [39e96d9c0f1]
- USD instances - Animation not importing [2523958e0e3]
Platforms, Builds & Tests: 5¶
- Using bpy and usd-core together causes seg fault in Blender 4.2 Linux [f29e0546e3b]
- Running blender in vs code on wayland results in missing window decorations (no title bar or window borders) [ded798ba281]
- Crash when exiting VR preview mode [292b0c74d31]
- Discrepancy in installer between licence text and "agree to install" mechanism of installer [89efa94a2d8]
- Unable to build headless mode on Apple Silicon Mac [9a8e9bb61b9]
Python API: 21¶
- Wheel packed in extension fails to install properly [3d49186a4ac]
- Blender LTS 4.2.7 error when trying to load addon with bl_info.blender set to a version higher then current blender version [c30c19ad642]
- Bpy.types.KeyMapItems.find_from_operator with a dict for properties will cause Blender to crash [bba5b88b29d]
- BVHTree.FromObject error when using a curve object without mesh or an empty [d2ecf664928]
- Custom context shortcuts add an extra . to the end of the context attribute if you type it in fully, giving a python syntax error and not working [138ede71940]
update
is called for a node that has neither a property nor anupdate
when property is changed by multi-edit [866e3d28c19]- Standalone
bpy
module crashes Python on exit [c80980d10b4] - Nishita Sky desync itself from Sun Position for no reason [9222f157cb1] - Backported to 4.2.7
- Crash when reading
context.selected_objects
after deleting some objects while running modal [810060d8376] - Closing preferences window while installing extension emits error and prevents installing extensions until Blender is restarted [e9dd4853f6f] - Backported to 4.2.7
- Scene.ray_cast(depsgraph, origin, direction, distance) returns hit location not in object space [7bdffe124a5]
- Python bpy.context.property returns incorrect values [2a9b3573f54] - Backported to 4.2.7
- Assert when calling Mesh.validate() [58c923c0bdf]
- Crash when rendering animation in scene with drivers after cancelling extension update check [4c852d5566c] - Backported to 4.2.6
- Memory leak when context.temp_override() is called without using a context-manager [9363ad59b00] - Backported to 4.2.6
- Error installing extension - Acess is denied,
os.rename(filepath_local_pkg_temp, filepath_local_pkg)
[f03fba614d3] - Backported to 4.2.5 & 4.3.1 - Crash with Python 3.12+ & Manta flow [1865de1c738]
- SIGPIPE in python script closes blender [8fba37cea7b]
- Extensions python wheels incompatible with 3.11 error in Blender 4.3 and 4.2.4 LTS (Extensions disabled) [d9891aa6add] - Backported to 4.2.5 & 4.3.1
- EnumProperty ignores empty string identifier enum item [992c52ff1e3]
- Skipping wheel for other system (macosx_10_9_universal2 != macosx_11.2_arm64) [4c57c171b3b] - Backported to 4.2.4
Render & Cycles: 53¶
- Blender crashes writing render metadata on cancelled render [a80f4ceb242] - Backported to 4.2.8
- HIPRT crashing when running out of VRAM [73ea95a56ac]
- HIPRT crashing when running out of VRAM [0ff26351316]
- Cycles render procedural frame offset doesn't match up between transformation and shape keys [4c38380cc6d]
- Cycles render engine procedural results in unfreed memory [3a0e4fe316e]
- Crash when baking textures with a modified UV map [f3161149db3]
- HIP-RT objects render incorrectly with motion and vector render passes [99a487a07c9]
- Cycles Mesh light volume transmission is controlled by diffuse and volume ray visibility [9ee9a2b7899]
- Internal mode in IES texture node flagged in missing file report [3004848372e] - Backported to 4.2.8
- Crash when deleting view layer while rendering animation and canceling the render [69f16764a2b]
- OneAPI Embree crash on Simplify toggle [c0f0e2ca6f3] - Backported to 4.2.8
- Light tree + lighting linking in a specific scene causes weird lighting setups [24fbd71a56a]
- Shading Volumetric textures in OptiX OSL have different default texture coordinates [0177537c9a5]
- MetalRT Missing Geometry in Cycles preview on MacOS 15.2 [a535a1a027a] - Backported to 4.2.8
- Cycles Bump node doesn't distort normals [b26221a06a1]
- Bump map appearance depends on render resolution [d2db9927edf]
- GPU Compositor Crashes when using Cycles (not Workbench / EEVEE) - Linux - Headless Node - Invalid Pointer - Persistent Data [0c4e76fb782]
- Crash while rendering animation with Cycles using motion blur and persistent data [ace85d33380]
- Cycles OSL: UDIM texture does not respect extrapolation setting [82cc0a3eff0] - Backported to 4.2.8
- Copying a render to clipboard from image editor doesn't respect color management [222d6b54cfa]
- Single tile UDIMs render differently between Cycles and EEVEE (Image extension related) [63e2adaa795] - Backported to 4.2.8
- Uncheck Save Copy freezes on next render - Mutex is still locked [9b445da8039] - Backported to 4.2.8
- Blender 4.2 crashes during stereo render when saving EXR using "Stereo 3D" [7584ccc28d5]
- Blender 3.2.1 / 3.4 - Cycles - Persistant Data and Motion Blur artifacts on GPU [1367a89c805] - Backported to 4.2.8
- Vulkan Significant Cycles performance regression [2bd4e101a01]
- Optix OSL Failed to Load using Nvidia Quadro M5000 [bedf7ff0c17]
- Texture bake changes object render visibility [be67a07caee]
- Time-wasting denoising occurs when cancelling tiled render [14facb987e3]
- Assert when using View Animation [e31077ca4c4]
- Cycles NVIDIA: Artifacts using HDRi together with volume in the world shader [58b7543ede1] - Backported to 4.2.7
- Render freezing during rendering in middle of process (Principle Hair BSDF with the Huang model - Chiang model is fine) [e6645bf06b7]
- Cycles Subsurface Scattering, at low 'scale' distinct lines and colour shift/variation visible [b9ebd96539f]
- Cycles OptiX OSL Window texture coordinate is always 0.0, 0.0, 0.0 on the world background [4f0aef1fdef]
- Cycles Persistent Data option make Point Cloud position is dirty for transformed objects [e5ca7ae421c] - Backported to 4.2.8
- Packed multi-channel EXR images broken in CYCLES engine [963c638a5b9]
- Cycles "Sample Offset" appears not to work as intended [f09fd9bdef3]
- Rendering glitch with Points to Volume geometry node [28ecb6ccf09] - Backported to 3.6.20 & 4.2.6
- Denoiser_type_enum in integrator.cpp missing DENOISER_NONE [0cbf8085933]
- Sometimes mesh faces can be assigned a non-existant material slot [85df741acae]
- Regression Cycles bake from selected not working [0c2ec3dcf97] - Backported to 3.6.20 & 4.2.6
- Render results of CYCLES point cloud instance different from viewport [a0e03a8d94d] - Backported to 3.6.20 & 4.2.6
- ASAN Metal: dereference of a high value address [fd06944d154] - Backported to 3.6.20 & 4.2.6
- Crash when texture baking [b109f26e056] - Backported to 3.6.20 & 4.2.6
- Cloth animation crash during Cycles CPU rendered viewport playback [841ae6e8ab7] - Backported to 3.6.20 & 4.2.6
- Factory HDRs coming with Blender have artefacts / negative pixels [5458dff3019]
- Cycles Subtle precision differences between CPU and GPU lead to noticable differences in light sampling noise [8e6a981487c] - Backported to 4.2.6
- Cycles Volume clipping [16132f8c796]
- Cycles volume scatter with a pure colour can render oddly [27fc091be80]
- Render freezing during rendering in middle of process (Principle Hair BSDF with the Huang model - Chiang model is fine) [a16879a5f05] - Backported to 4.2.6
- Cannot Remove Lightgroup [c4046436044]
- Crash when modifying material and marking it as an asset in quick succession [76d6d169ba2]
- Cycles randomly stopping rendering - MetalRT [8fe2e37dd01] - Backported to 4.3.1
- Cycles Optix-OSL sampling issue of window texture coordinate [d0dd587b600]
Sculpt, Paint & Texture: 45¶
- Using Gravity Factor and Paint in Sculpt mode breaks Blender [fed2364d183]
- Canceling sculpt mode move tool (elastic mode) deforms mesh [bc3c6c4e7cf]
- Weight Paint: Debug assert in draw code when enabling "Paint Mask" [5cfc7b7c659]
- Clone brush in Image Editor: no image source available [f1fca48a4fc]
- Regression Set Persistent Base is not working. [af8da338a0e]
- Weight Paint & Vertex Paint do not consider Region Clipping for brush strokes [c07f37287c0]
- Color Picker picks a color from hidden geometry in Texture Paint Mode [9dddef95816]
- Weight paint mirror ignores selection in face-select mode [351aef120fc] - Backported to 3.6.21 & 4.2.7
- Sculpt Grow/Shrink Visibility not working [e0f44dc8af0]
- Crash Invalid RNA code for
Scene.tool_settings.uv_sculpt
[e05a1871db5] - "Smear Multires Displacement" - brush: creates holes on sculpted mesh [12583c0f4a0]
- Set Persistent Base in Sculpt mode not working with Multiresolution modifier [0a2d5d58013]
- Texture paint - "Texture Mask" stencil is not drawing [2a52ca42bd9]
- Artifacts in sculpting with Auto Masking Cavities enabled [6b0fa709fa8]
- Texture Paint active tool in toolbar doesn't sync between spaces [d42b425ea9e]
- Brush cursor (sculpt, vertexpaint, weightpaint) stuck/doesn't draw under transparent part of N-panel [d7a480e863d]
- Sculpt The "Scrape Multiplane" brush asserts when starting stroke outside the mesh [92d85a85ad2]
- Pose Brush Not working as it used to in 4.2 when connected only is set to off [72180241c14]
- Regression Sculpt: Multires Apply Base [c9ffd424172]
- Color filter | popup menu [37c3c701506]
- Sculpt Crash when using Mask by Color and clicking outside the mesh in the viewport. [3c7041c11e4]
- In sculpt mode, shift + click does not smooth when dyntopo and face set automasking is turned on [3c5b2c3b9f9]
- Regression Sculping: Crash on entering into Sculpt mode while render of edge attribute [455326fd677]
- Stencil remains in view with tools that don't use stencils [f98a6d1a20a]
- 3D Paint Mode stencil disappears when panning viewport. [ca17ffe30e0]
- Texture stencil "Reset Transform" doesn't work properly [a8f1b4c4620]
- Texture paint - "Texture Mask" stencil is not drawing [b2dd308dcac]
- Front Faces only creates artifacts with multress modifier [baa1a835dec] - Backported to 4.3.2
- 3D Brush Cursor strength visualization does not update if
use_unified_strength
is active [0a6e7e9140f] - Mesh Filter - Undo / Redo panel odd behavior [a77a5ec9f3f]
- Software crashing instantly on Texture Paint [c36212bf112] - Backported to 4.3.1
- Size Sensitivity with Brush Alpha Completely Tanks Performance [d8bec5faee9] - Backported to 4.3.1
- Sculpt brush hot keys not importing into 4.3 properly [66bbdeba77f] - Backported to 4.3.1
- Gradient Brush - Weight Paint Mode Behaviour Change in 4.3 [1af839d4195]
- 4.3 Image editor toolbar brush not work. [b53a9a671dc] - Backported to 4.3.1
- Blender workspace switch Crash [3941a4947b7] - Backported to 4.3.1
- Relax Slide Smooth Topology (shift mode) can not Affect Vertex/Edge Along the Mesh Boundary [b5d7d5ef45c] - Backported to 4.3.1
- Regression Sculpting on a dense mesh after an undo step in 4.3 is much slower than in 4.2 [c7f58514c7b] - Backported to 4.3.1
- Regression Scrape Multiplane brush is too aggressive [5b4144cdf3e] - Backported to 4.3.1
- Painting face sets does not work with hidden faces [06e1da72305] - Backported to 4.3.1
- Paint mode in Image editor breaks in files saved in older versions of Blender [9945d511a93] - Backported to 4.3.1
- Sculpt Redo Broken with transfer mode operator [c51615923b3] - Backported to 4.3.1
- Console warning in texture paint mode, RNA_boolean_get: OperatorStrokeElement.pen_flip not found [6b302eeac43] - Backported to 4.2.5
- Blender crashes every time i try to use "Smooth" set on negative direction with stylus [6df437be5f8] - Backported to 4.2.5
- Crash in sculpt mode when panning/rotating view after saving [f3ee64fe5a9] - Backported to 4.3.1
User Interface: 119¶
- Attribute "name collisions" show on every UIList [46086bc1c15]
- Very long tooltip in all brush asset properties [5ea6ffef682]
- When you clear measurements through View > Annotations, they don't vanish immediately [084cb40e98c]
- The "Automatic" option in the language does nothing with simplified Chinese [e0f5ce46b7b]
- Shader node color wheel numeric values don't update when backspacing inside the color wheel to reset the color [32f8863b0c1]
- Tool shelf in 3d view misses part of tooltip with custom keymap [378cc32efa9] - Backported to 4.2.8
- Misleading error message when trying VR in Mac [b3b80deac1b] - Backported to 4.2.8
- "Frame Selected" in View menu not showing its assigned (default) keyboard shortcut [277df9ce1f5]
- MacOS Blender crashes when trying to add newly created screenshot to Compositing Node Tree [8f1d03cd758]
- UI
inf
displayed as large number after click into textfield [130c074487c] Convert to
option is missing from Grease Pencil context menu [03706b6052a]- UI pasted value visibility inconsistency [81262b9421c]
- Frames Not Updated in Separate Dopesheet Window [05c6446c386]
- Crash accessing colors from RNA properties with more than 4 elements [79627e353db]
- Shortcuts to change "Editor Type" does not remember previous choice [afec64739a2]
- It's possible to save with an empty file name, in which case it will replace the directory [f2a1c8d77c0]
- Allow changing Color Picker value with the trackpad [9692c762c5d]
- Grease pencil: Wrong "right btn draw" instruction in the the actions status bar [fd97a8f5787]
- Viewport switches needlessly to perspective mode, when changing from camera-view to local-view // Auto perspective is turned OFF. [90ae533aa10]
- "View" settings not refreshing when going out of camera view [12b426d87ef]
- Viewport compositor render passes warning shows up in unexpected situtations [b2a2aae2373]
- Shortcuts can not be set to asset tools in tool properties editor [c4b4d62d963]
- It is not possible to set a hotkey to Transfer Sculpt Mode [dc90b65689e]
- Some operators depending on region (e.g. Grease Pencil Reproject Strokes, Knife Project) can act weird in quad view (using the Adjust Last operation panel -- using the wrong region) [295cb017c20]
- Restore default value operator removes redo panel [175d8127971]
- UI Use attribute viewer style for mesh indices overlay [2536b04a21b]
- Viewroll doesn't respect QuadView's 'Lock Rotation' [b1b7e82f252] - Backported to 4.2.7
- Missing categories for gizmos in keymap hierarchy [71213799b09]
- Wrong status bar keymap for release confirms and right click select [867e9d879ae]
- Searching for shortcuts that use Control or Command keys only work with the abbreviations [001c3b0d4ba]
- 'Drop Object to Scene' in Outliner Scene display mode doesn't update correctly [340aa787240]
- The color of the Pulldown in the theme does not work properly [be975efc9ec]
- Children of object that is linked to another collection not dimmed in outliner [f4f2248a9c6]
- Word for profile of bevel not same [3e11cfb1d06]
- UI Status Bar suggests wrong actions with cursor close to border of window [b58ff3484fd]
- File Compression setting does not apply to autosaves [2a85a27609e]
- Active tool is initially 'null' in the ImageEditor with ui_mode 'View'. [15e367f31a4]
- Collection don't change text color [62a0350f6d1]
- Theme Knife tool overlay incorrectly uses NURBS theme colors [9d5a4756caa]
- UI Descriptions in tooltips on the Properties navigation bar disappear on minor mouse movements [44507996734]
- Shortcut keys assigned to Pack Islands do not show up in the menu [8dde2f66894]
- Box select shortcut is missing deselect tool tips [a9b863be43b]
- Operator's aren't invoked properly when called from pop-up menu (
wm.call_menu
) [386365aecec] - Inset parameter "Depth" and "Tweak" should have been same [5726a998a02]
- UI Gizmo's tooltips appear after pressing [e8bc7ec68b7]
- Brush Asset UI clipping in the Sidebar [6727676740d]
- Missing visual representation of multiple selected color channels (
Blender Light
theme) [53fdb68bd05] - Frame counter while rendering does not respect blender's DPI setting [1f33b401b3a]
- Unable to see cursor point properly when R/S/G keys are used [26c15292a7d]
- Do Not Allow The Image Resolution To Go Below 1 (or .8 at lowest) [6922418a953]
- Absolute Shape Keys: Not enough visual space for Frame column [1c64f8cbb52]
- EXCEPTION_ACCESS_VIOLATION when closing area on panel expanding or collapsing transition [de95daaadf2]
- Blender crashes when trying to expand "Local View" in Ourliner > Data API > 3D View Space [8dc3735c3de]
- Some properties, like Dimensions, remain editable in 3DView for linked etc. IDs [0902e835fb1]
- Viewport x-ray shading slider flipped [6de1e21ec60]
- No quick favorite shortcuts in Quick Favorites from View Layer [ba9417470e5]
- Statusbar keymap Icons overlap when changing the X Y Z Plane Shift key to something different. [e203c7b5545]
- Delayed update of outliner ui on change of active collection [0c612cecefc]
- Collections.hide_viewport needs Visibility user interface [06a26171070]
- Colorspace list UI Buggy / Janky [fe071cd0764]
- Mouse input number cursor is still visible whe opening input menu [60ac0421b3a]
- Zooming with Ctrl+MMB on a Tree-view messes up hierarchy lines [5ec2547ab04]
- Primary / Secondary brush color tooltip shows alpha despite only storing RGB [dbe50711ce6]
- The info area doesn't refresh properly [e65b267a2cb]
- Tooltips doesn't display when play animation [a7334db09b7]
- Internal error: modal gizmo-map handler has invalid area [f71afc6bbb8]
- Preferences Factory Defaults out of sync with RNA defaults [6a06e87f851]
- ALT and ALT GR are not the same in Spanish Spain keyboard distribution [d99d19cd22d]
- Crash/Assert on F3-Search with 3D Viewport Pie Menus add-on [5303e85b3f6] - Backported to 4.2.6
- "Editor Type" button, tooltip always states "Shortcut : [shift]+[F1]" [9ed7b03e352]
- Falloff options greyed out when disabled [f58f77d24e7]
- Ascending/descending for List View not working correctly [72a99907799]
- Disabling Collections in the Outliner filters overlaps the Mode Column icons with the expansion arrows [25febbbb32b]
- Unnecesary exclamation points in INFO messages [ae90d0defdf]
- Cursor doesn't change to the Edit Mode cursor when you use a tablet in some cases. [02b1e5a48f5]
- Unkown font files after changing interface font [7a1e95ea91b]
- Info log popup on the status bar displays large messages incorrectly [0ba91e9870d]
bpy.types.VIEW3D_MT_empty_add
Error when appending menu [f363b09e6e7]- Windows Lock Screen (Windows+L) writes a single character 'l' in the Text Editor [e0930e01739]
- Alert popup not always wide enough with translated UI [0add2857a33]
- Node Tools not exposed in the Preferences > Keymap [2e10c5d174b]
- User interface: Language settings are not transferred correctly [b8016154313]
- "Shift+Space" in sculpt mode does not play animation [1debbcae1e2]
- Crash when closing area from header menu using ASAN or Page Heap (
heap-use-after-free
) [22bda12af7e] - Snapping 3D cursor to selection shows up in undo history but can't be undone [c19f83bb508]
- Crash when hovering over a UI component created with layout.prop_with_menu [3dfb7830a63]
- Python Error when disk volume name contains Non-Standard characters [fe6609c4eb8]
- File open / save dialog wrong tooltips [f05fff0d973]
- New 3D Viewport Editors dont initialize Custom Normal Display size correctly (just zero) [5e5f2d20485]
- Weird Tab and redraw behavior in color popup [93e8c231aae]
- Icon Alpha property also affects the thumbnails of matcaps/studio lighting... [2b7a9689093]
- Status bar icon overlapping during mesh 'point_normals' operation [d8358edc1bc]
- Bl_i18n_utils -
dump_addon_messages
is missing addon's operator data and has redundant strings [9f9500f0f26] - "Strips" in "Duplicate Strips" is redundant [186804eabc1]
- UI Alert messages in tooltips don't have red color in custom themes with white tooltip boxes [c5bce9d710e]
- Remove All Gaps is unexposed [50d67099fbd]
- UILayout box() covers template_color_picker [7ed5b11c641]
- After setting a shortcut for the "Auto Keyframe" button, there is an exception in the status display. [0e1313483a1]
- Node Editor: Blank space in Group Input/Output Properties panel [3bd79aaa785]
- Error "Gizmos hidden in this view" when trying to delete with measure tool and gizmos disabled [3f91350d4ee]
- UI Spreadsheet: Animation update does not affect tree view [d9eb1d71558]
- About Blender window resets position when you try and interact with it [154ab16ee2c]
- Incomplete or grammatically incorrect tooltip for subframes [bc430c4e670]
- Shrinkwrap Constraint Custom Space does not show UI controls to enter space object [2c0d2a88caf]
- API blf.dimensions of monospaced font [47492c7aa6a]
- Crash When Clicking Custom Color Palette in Object/Edit/Pose Modes in 3D View [5aa95941d1d] - Backported to 4.3.1
- Mouse input number cursor is still visible whe opening input menu [e6d941cdf42]
- The new join system causing Blender to crash. (4.3) [1235a914cd5] - Backported to 4.3.1
- Clicking on frame indicator when Timeline scrollbar is hidden sometimes still triggers it. [b8467970740]
- Regression Cannot 'un-isolate' collection when a linked collection is also present [f1812626341] - Backported to 4.3.1
- Toolbar tooltips have uncentered vertical padding [8dc8e48e9a2] - Backported to 4.3.1
- Outliner vertex groups sorting is broken [531ed680613]
- Can not use keyboard shortcut for bone eyedropper [f75ccd96440] - Backported to 4.3.1
- Tree View: Row size resets after collapsing side panel or editor [f0db8708224]
- Brush Assets: Hard to read brush names in Blender Light theme [dcec1d5f68c]
- Image Editor: Copy / Paste upside down on macOS [5b30f82d2c5]
- Sharp corners while splitting editors [c3ea9412737]
- Custom Properties: Integers always have a soft limit at -10000 [9e6c8843940]
- IME does not work properly on a wlroots based wayland compositor [528bd239f02]
VFX & Video: 51¶
- Image Editor mask points "Frame Selected" wrong on non-square image [45949cffe2d]
- Crash when box selecting in sequence editor without a sequence [62fcd012cf5]
- Compositor backdrop image still present after creating a new file [a50144e55c3]
- [BUG] The Image Editor and Movieclip Editor can't update/redraw the selecting state of the Mask Points with code [462d8871143]
- Video Sequencer: reset transforms not working with auto keyframing [3dc9211b8f8]
- Sequencer text includes charactrers not found in the selected font [35d14d578c3]
- Blender Video Editing - Audio Render feature not saving file format [71e2e509ec7]
- VSE the Connected Strips icon doesn't have its own Overlays toggle [db2108dd89b]
- VSE Statusbar is missing info on Alt key for Select Unconnected [bbe4bb38a06]
- Crash when editing muted node groups if there is a Viewer node inside, in Compositing Editor [96f56da030e]
- Vulkan Compositor: node_keying rendertest fails on Mesa/Radv [9f5d8756fc7]
- Compositor normal node's output is not computed while in a group node [7f4cf5a9499]
- Compositor lens distortion is not visible unless reroute node is deleted [2b2b27abf5a]
- Undistort Compositor node has different name in Node Add menu [f7c543250f7]
- GPU compositor is significantly slower than CPU compositing when using multiple denoise nodes [2028bc8d7d6]
- VSE Wrong mouse cursor over scroll bars [e3c0224d16a]
- Image vectorscope is missing U scaling, or the skin tone line is incorrect [4275d851586]
- Compositor File Output inside a group node does not work with GPU compositor [d4189ee3984] - Backported to 4.2.8
- VSE snapping mode blocks interactive rotation in preview window [30f3eaa2a52]
- “Slip Strip Contents” Feature Doesn't Commit on Numpad-Enter [4a7209f7edb]
- Crash when opening .ogg audio files with album art [4515713db76]
- Video preview disappears when scrubbing cursor over Audio (Video Sequencer) [d41a4673d7b]
- Provide an option to export audio in AAC coding [64f1f29a508]
- VSE cannot render audio correctly when exporting to MKV format [6a865a22658]
- VSE cannot render video correctly when exporting as No Video (Audio only) [f355683e4b7]
- VSE In ruler, selected strips are transforming, instead of moving playhead [1b322de0aab]
- WebM/VP9 videos with transparency have no alpha channel in blender [29e8c0ac01c]
- VSE The blend and opacity settings that strips are created with does not match the default values they revert back to [b520ec270a5]
- Compositor crop gizmo suggests there is a valid crop when there isn't one [55c38c98500]
- VSE Curves modifier switch between Standard/Filmlike does not update immediately [368c5b245b1]
- AV1 encoding Lossless [e0044790d38]
- Movie clip editor theme color unclear for 'Path Before/After' [5839d03c0b0]
- VSE can't load multi-layer EXR files [5ef08c2a969]
- VSE 0.0 scaled video strip will totally mask any strip below [016167e8f37]
- VSE Overlaying proxy clips turns the clip below it invisible [ab1fc88f2ef]
- Compositor Y/X backdrop image size ratio incorrect in some case [d4008562dd5]
- Movie distortion node result is cropped in version 4.2 [00ee917fdf9]
- VSE Issues with Retiming Keys on the right side of strips [6b5f078b47a]
- VSE tone map modifier produces inconsistent result [dc063d8a806]
- VSE Video image content not for some non-ASCII paths. Audio works. [43437960501]
- Sequencer Can't toggle Channels sidebar when VSE view type is "Sequencer & Preview" [1148df0f5cf]
- VSE Rendering a scene from the VSE takes double than normal [618b7f4a9b0] - Backported to 4.3.1
- Regression IC keymap: Click drag not invoking sequencer select box tool [cffaa681c53] - Backported to 4.3.1
- Blender does not read rotation metadata in some videos [611940805ec]
- VSE Wrong font used when pre-fetching is active [11a99fb2b1e]
- VSE Banding and color shift when decoding some videos (mostly in dark areas) [bbbe08d0b05]
- FFMpeg color offset [527e33cef6b]
- Muting video in video sequencer doesn't hide them in render [a7f1d76187d]
- VSE Gaussian Blur gives wrong RGBA values for pure white, at fractional blur sizes [44ec81695c7]
- High idle CPU usage with PulseAudio in Linux [3b8bd516e9d]
- Encoding with DNxHD fails due to bad parameters [db4d8d1046b]
Viewport & EEVEE: 47¶
- Node editor links are invisible on Intel Arc [b4a1a140d72]
- EEVEE-NEXT - Shadows Break with Subdivision Surface (RDNA2 only?) [37d781aa2a1]
- Node editor links are invisible on Intel Arc [326ce599611]
- EEVEE reflection plane renders incorrectly in a specific file with specific settings [e9dfe790543] - Backported to 4.2.8
- Crash when baking light probe volume while rendering animation [878e5dc0c57] - Backported to 4.2.8
- Blender Crashes To Desktop When Rendering EEVEE At Extreme Resolutions [b1eaf58aa4f]
- Volumetric emission shader on zero scale mesh breaks EEVEE lighting [aad0bd21487]
- Crashes when leaving camera view back to orthographic EEVEE [52e87d0fa34]
- Wireframes aren't displayed in Edit Mode when Overlays are off. [5ccc02bbf4d]
- 'offscreen.draw_view3d' works in Blender 4.2, render incorrectly in Blender 4.3 [0f9c2e47e56]
- Alpha textures do not work with holdout collection in Eevee [bb72bd509e2]
- Assert when attempting to use more than 32767 instances in viewport [ca491185f86]
- GreasePencil Crash when disabling simplify/grease pencil/antialiasing [8c014d0a32f]
- Viewport & EEVEE: attribute node doesn't work when the string exceed 67 characters [c63b44eaecb]
- EEVEE & Shader Nodes: Deleting Color Ramp's penultimate stop doesn't update the Color Ramp [9cdbb72c1ad]
- Assert
operator /=(), at 'b != T(0)'
when resetting camera's field of view to its default value [e5e45dc1408] builtin_shader_create_info_name_clipped
missing shaders [c2b8186b077]- EEVEE World Shader is black when there's a blended volume shader in the scene [7db07fcc0bc]
- Vulkan Incorrect usage VKContext when exiting Blender [24e5226ff03]
- "Warning Maximum instance recursion level reached" error message flooding console. [b3762d5820e]
- Sculpt Edit Voxel Size text too big (applies UI scale) [c2909c81c8e]
- Vulkan Visual artifacts while resizing areas [7e788ec4e49]
- Rendering animation from Python script causes memory leak [81f9df606af]
- Metal Multithreaded shader compilation affects camera motion blur [afb0d411072]
- Freestyle rendering is blurred by motion blur even if motion blur is turned off [a01fd34f2d2]
- Some materials will not render properly directly after opening Blender with subprocess shader compilation [9584c9917ae]
- EEVEE+Temporal projection+Motion blur artifacts [4d8f9bb88e5] - Backported to 4.2.6
- Vertex cursor in sculpt mode is shifted with Vulkan [475a038fde6]
- Vulkan Flashing coloured line on the edge of the file browser [dc6bd96eebd]
- EEVEE Next: artifacts when displaying geometry nodes values through viewer node (or other face overlays) [ad4a306049f]
- EEVEE Next decreases in performance as a animation is played on repeat [5ffa4c4ffb7] - Backported to 4.2.6 & 4.2.5
- Vulkan "Interactive Light Track to Cursor" does not work [60d918c2975]
- Sculpt Edit Voxel Size text too big (applies UI scale) [a0c0eefd5d3]
- Vulkan : High sample count in eevee memory leak and subsequent device lost warning [7f7f9e987f0]
- Vulkan Crash when closing windows [71ec30fce99]
- Vulkan Texture painting freezes Blender [492830e9ac9]
- Vulkan Adjusting window size in Vulkan backend resulting in Blender freezing (X11/Wayland) [69f94df026e]
- Quick explode Python error due to removal of EEVEE Legacy API [e84103d9581] - Backported to 4.3.1
- EEVEE Filter Size setting set to 0.00px no longer results in a pixelated viewport, but still outputs a pixelated render [f08979cb3f3]
- Vulkan Synchronization corruption in viewport toolbar menu on APU platform [dfc0d97abf7]
- Vulkan Zoom out when snapping cursor [e4408282218]
- Regression Geometry Nodes: Access Violation Exception when copying from Mesh with GPU Subdivision Surface Modifier [839108f6237]
- Vulkan Crash compiling OpenGL GLSL [5665a9d7125] - Backported to 4.3.1
- Blender Python API gpu.types.buffer Always Returns Float Type Buffer Regardless of Declared Format [9b3fb99bc93] - Backported to 4.2.5 & 4.3.1
- Vulkan Duplicate line artifact in viewport grid [c1379ff2b39]
- Eevee Viewport Render Animation causes white/black flashes of materials [40eaa01d8c2] - Backported to 4.2.5
- HDRI Preview rendering black if no visible mesh is in the scene and reload scripts gets executed [31ba9b798b7]