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Blender 4.5 LTS: Animation & Rigging

Copy Global Transform

  • The Copy Global Transform add-on now supports keying sets (640255bbbf). This is limited to built-in keying sets; custom keying sets are "absolute" in the sense that they fully specify which properties of which object/bone to key, while the Copy Global Transform operators always work on the selection.

Shape Keys

  • A simple "Duplicate Shape Key" operator has been added (7a4ce4184d)
  • A new operator "Update from Objects" updates shape key data with the positions of selected objects with matching names (12e626f31f).

Rigging

  • Bone viewport display mode can be overriden per-bone (8bf73386f2)

Constraints

  • Deprecated constraints (Python, Rigid Body) have been removed (ba04393fde).

"Drivers" Editor

  • The Drivers Editor now has separate transform snapping settings from the other animation editors, meaning snapping can be toggled independently. (d2f1b6570d)

Graph Editor

  • The operator graph.keyframe_jump has been deprecated and replaced in keymaps with screen.keyframe_jump. The latter now supports all functionality that the former had. Combining that functionality in a single operator makes it easier to set up keymaps. (9663d287fc)

User Interface

  • The 'Available' option of the Insert Keyframe menu (K hotkey in the 3D Viewport) is now always included, even when no animation data is available (c4acb840ef). This helps to keep hotkey assignments for the menu items remain the same.