Skip to content

Blender 5.0: User Interface

General

  • Shape Keys: Allow drag and drop within shape keys list. By internally switching from UIList to a TreeView structure. (0eed084cad)
  • Add "Remove All Particle Systems" operator. (e859df1126)
  • Move empty image option to Image category in Add menu. (0324ca7f15)
  • Add icons to the list of Visible Tabs in Properties Editor. (edd1bad406)
  • "Region Toggle Pie" option is no longer hidden behind "Developer Extras" option. (5be3b6acdb)
  • 3D Viewport: Rename "HDRI Preview" overlay to "Reference Spheres". (8404228aeb)
  • Remove Material Slots button is disabled in edit mode. It would just fail before. (bdbc2a9fd9)
  • All Animation editors and Sequencer now feature a footer region with playback and frame range controls. (35bcbad7e9)

Outliner

  • Keep Transform by default on drag-dropping to parent. (1d37f76b91)
  • Improvements to row highlights. (c046b8bb21)

Theme

  • New theme settings:
    • Widget: Outline Selected. Making it possible to define a specific outline color for active elements, instead of using the same color for all states. (23fb5752ed)
    • Panel Outline, in the new panel section under User Interface. (db9ae93f02)
  • Sidebar tabs now follow the global styling of the tab widget. (e8735c3203)
  • Panels now follow a global style, instead of being per-editor. (7818082d02)
  • Asset Shelf now follows a global style, instead of per- editor. (11e729219a)
  • Node Editor: Make node headers use the exact theme color, instead of a hardcoded mix. (2ea3cd2188)
  • Remove unused List styling from Nodes/Spreadsheet. (19c15e0218)
  • Remove "Navigation Bar" and "Execution Region" theme settings. (dd43eae0d3)
  • Move region styling into its own section and remove it from editors that don't use it. (fe0fe0a5ed)
  • Move region text and title colors to Panel, and remove unused text highlight. (695a03d9f4)

Widgets

  • Draw top bar tabs as pills. (864afd76a7)
  • Draw sidebar tabs/categories as pills in regions that support overlap. (71e02b3229)