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Tue, May 7

Brecht Van Lommel (brecht) raised the priority of T64241: Eevee shadows Glitch from Confirmed, High to Needs Triage by Developer.
Tue, May 7, 11:32 AM · BF Blender, Eevee
Badr (BadrAhmed34) updated the task description for T64241: Eevee shadows Glitch.
Tue, May 7, 11:27 AM · BF Blender, Eevee
Badr (BadrAhmed34) updated the task description for T64241: Eevee shadows Glitch.
Tue, May 7, 11:20 AM · BF Blender, Eevee
Badr (BadrAhmed34) triaged T64241: Eevee shadows Glitch as Confirmed, High priority.
Tue, May 7, 11:18 AM · BF Blender, Eevee

Apr 13 2019

Brecht Van Lommel (brecht) closed T57354: Operations are being performed even when it should not. as Archived.

This may be good to change once, but would not consider this a bug. In some rare cases it's useful also not having to abort that operation.

Apr 13 2019, 2:02 PM · BF Blender: After Release

Feb 27 2019

Sebastian Koenig (sebastian_k) closed T62006: Commercial purposes? as Invalid.
Feb 27 2019, 10:53 AM · BF Blender: After Release, BF Blender
Sebastian Koenig (sebastian_k) added a comment to T62006: Commercial purposes?.

Please do not use the Bug Tracker as support platform for user questions.
Apart from that, see here: https://www.blender.org/about/license/

Feb 27 2019, 10:53 AM · BF Blender: After Release, BF Blender
Roman (Romain1447) added a comment to T62006: Commercial purposes?.

Free version. If there is a paid version where can I see?

Feb 27 2019, 10:17 AM · BF Blender: After Release, BF Blender
Roman (Romain1447) created T62006: Commercial purposes?.
Feb 27 2019, 10:16 AM · BF Blender: After Release, BF Blender

Feb 18 2019

Sebastian Parborg (zeddb) merged task T61622: Program Not Starting Up into T61616: Lagging Issue After Error Report(s).
Feb 18 2019, 1:23 PM · Blender File, BF Blender: After Release, BF Blender: Next, BF Blender
Gavin Scott (Zoot) added a comment to T61622: Program Not Starting Up.

From the error, your system lacks compatible video hardware even to run the older 2.79 version of Blender.

Feb 18 2019, 2:32 AM · Blender File, BF Blender: After Release, BF Blender: Next, BF Blender

Feb 17 2019

Mykala Jaeschke (MoonaStar13) created T61622: Program Not Starting Up.
Feb 17 2019, 1:10 AM · Blender File, BF Blender: After Release, BF Blender: Next, BF Blender

Jan 23 2019

Sergey Sharybin (sergey) reassigned T40059: Switching open windows by shift or ctrl-click bypasses the modifier key and registers as a simple click instead from Sergey Sharybin (sergey) to Campbell Barton (campbellbarton).

Not sure why's that assigned to me. Was mentioned as a TODO. Is fine if someone looks into this report, but then assign to self. And maybe change type from to a TODO.

Jan 23 2019, 4:26 PM · BF Blender, Platform: Windows

Jan 21 2019

Campbell Barton (campbellbarton) merged T60708: Shift + Middle Mouse Button doesn’t work when Blender window is inactive into T40059: Switching open windows by shift or ctrl-click bypasses the modifier key and registers as a simple click instead.
Jan 21 2019, 10:21 PM · BF Blender, Platform: Windows
Campbell Barton (campbellbarton) reopened T40059: Switching open windows by shift or ctrl-click bypasses the modifier key and registers as a simple click instead as "Open".
Jan 21 2019, 10:21 PM · BF Blender, Platform: Windows
Campbell Barton (campbellbarton) merged task T40059: Switching open windows by shift or ctrl-click bypasses the modifier key and registers as a simple click instead into T60708: Shift + Middle Mouse Button doesn’t work when Blender window is inactive.
Jan 21 2019, 10:20 PM · BF Blender, Platform: Windows

Oct 23 2018

Kinnefix Kim (Kinnefix) triaged T57354: Operations are being performed even when it should not. as Confirmed, Low priority.
Oct 23 2018, 1:15 PM · BF Blender: After Release

Sep 29 2018

Brecht Van Lommel (brecht) merged task T56972: OSX Mojave - interface zoom at start into T56909: OSX Mojave wrong interface scaling.
Sep 29 2018, 1:24 PM · BF Blender: After Release
Roland Terver (Warun) created T56972: OSX Mojave - interface zoom at start.
Sep 29 2018, 12:41 PM · BF Blender: After Release

Jul 12 2018

Bastien Montagne (mont29) closed T53996: blender is crashing as Archived.

More than a week without reply or activity. Due to the policy of the tracker archiving for until required info/data are provided.

Jul 12 2018, 11:36 AM · Animation, BF Blender: After Release, Cycles, BF Blender

Apr 28 2018

Vuk Gardašević (lijenstina) closed T54874: Blender 2.80 working hard than previous versions as Archived.

Thank you for the report. Currently we are aware of many issues in 2.8 and actively working to fix them.
But since replying to reports takes time, we have decided to limit bug reports to module team members.

Apr 28 2018, 3:26 PM · BF Blender: 2.8, BF Blender: After Release, BF Blender
ManBlender (ManBlender) created T54874: Blender 2.80 working hard than previous versions.
Apr 28 2018, 3:18 PM · BF Blender: 2.8, BF Blender: After Release, BF Blender

Feb 16 2018

Christian SYLVOZ (Kriss) added a comment to T53996: blender is crashing.

Nothing changed with the opengl32.dll.
However, I couldn't say if the Intel graphical drivers are up to date (it's a company computer and I'm not admin on it).

Feb 16 2018, 2:38 PM · Animation, BF Blender: After Release, Cycles, BF Blender
ronan ducluzeau (zeauro) added a comment to T53996: blender is crashing.

Please :
Ensure both your OS and drivers are fully up-to-date (and use official GPU drivers, not those provided by windows or tablet/laptop maker).
Launch Blender from the command line with -d option and attach as text file here any error printed out in the console (do not paste it directly in comment).
Try to run Blender through Software OpenGL, this will be much slower however, if everything works then it means that the bug is spefic for your GPU/Driver and you should report the bug to your GPU vendor instead.

Feb 16 2018, 1:35 PM · Animation, BF Blender: After Release, Cycles, BF Blender

Feb 9 2018

Christian SYLVOZ (Kriss) added a comment to T53996: blender is crashing.

System information:
Processor: i3-6100 @ 3.7GHz ; 64 bits
RAM: 8 Go
OS: Windows 7 Pro SP1
Graphics: Intel(R) HD Graphics 530 chipset

Feb 9 2018, 3:29 PM · Animation, BF Blender: After Release, Cycles, BF Blender

Feb 5 2018

Sergey Sharybin (sergey) triaged T53996: blender is crashing as Needs Information from User priority.

Please always follow bug report guidelines and provide exact steps needed to reproduce the issue. If the issue can not be reproduced within few steps from factory startup, attach .blend file.

Feb 5 2018, 5:29 PM · Animation, BF Blender: After Release, Cycles, BF Blender

Feb 3 2018

spandan acharyya (spandan) created T53996: blender is crashing.
Feb 3 2018, 8:33 PM · Animation, BF Blender: After Release, Cycles, BF Blender

Mar 6 2017

Julian Eisel (Severin) abandoned D1350: Multi-View: Fix Side by Side/Top Bottom mode bad cursor behaviour.

Committed rB80444effc62ac9, as it's also going to affect the ongoing HMD support implementation.

Mar 6 2017, 1:37 AM · BF Blender: After Release

Feb 24 2017

Brendon Murphy (meta-androcto) closed T44456: Armature custom display tool. as Archived.

no resolution here 18 months. closing as archived.

Feb 24 2017, 10:04 AM · BF Blender: After Release, Addons

Dec 2 2016

Sergey Sharybin (sergey) closed T49250: [rc1/oiio] bad memory access. as Resolved.

Should be resolved on Linux now and will be resolved on other platforms with the libs update call on ML [1]

Dec 2 2016, 2:17 PM · BF Blender: After Release, BF Blender

Oct 30 2016

Bastien Montagne (mont29) triaged T49881: Segfault on save over current file name - repeatable, not 100% as Needs Information from User priority.

Cannot reproduce, tried to save at least 20 times in a row, changing bone selection, PoV in 3DView… Steady as a rock here for me.

Oct 30 2016, 8:56 AM · BF Blender: Unconfirmed, Platform: macOS, BF Blender

Oct 29 2016

Andrew Musto (Arcevitis) created T49881: Segfault on save over current file name - repeatable, not 100%.
Oct 29 2016, 6:57 PM · BF Blender: Unconfirmed, Platform: macOS, BF Blender

Oct 1 2016

Brecht Van Lommel (brecht) closed T49519: More time for Render in 2.78 Vs 2.77 Os x as Invalid.

Thanks for the report, but we don't consider this a bug.

Oct 1 2016, 1:06 PM · BF Blender, BF Blender: After Release, Cycles
Nacho Campillos (NachoCruje) raised the priority of T49519: More time for Render in 2.78 Vs 2.77 Os x from Confirmed, High to Needs Triage by Developer.
Oct 1 2016, 10:39 AM · BF Blender, BF Blender: After Release, Cycles
Nacho Campillos (NachoCruje) created T49519: More time for Render in 2.78 Vs 2.77 Os x.
Oct 1 2016, 10:34 AM · BF Blender, BF Blender: After Release, Cycles

Sep 5 2016

Sergey Sharybin (sergey) claimed T49250: [rc1/oiio] bad memory access..

This isn't a new issue, so let's not touch libraries for 2.78 but to an update after the release.

Sep 5 2016, 1:17 PM · BF Blender: After Release, BF Blender

Aug 11 2016

Campbell Barton (campbellbarton) removed a reviewer for D1358: Audaspace 1.0 patch for Blender (C++11): Campbell Barton (campbellbarton).
Aug 11 2016, 6:23 AM · BF Blender: After Release
Campbell Barton (campbellbarton) removed a reviewer for D1350: Multi-View: Fix Side by Side/Top Bottom mode bad cursor behaviour: Campbell Barton (campbellbarton).
Aug 11 2016, 6:08 AM · BF Blender: After Release

May 3 2016

Thomas Dinges (dingto) closed T48339: Windows executables and installer lack digital signatures by Blender Foundation. as Invalid.

We don't sign binaries on Windows. That is not considered a bug.

May 3 2016, 12:02 PM · Platform: Windows
Nathan Pietres (syncolp) created T48339: Windows executables and installer lack digital signatures by Blender Foundation..
May 3 2016, 11:58 AM · Platform: Windows

Apr 27 2016

Alberto Salvia Novella (es20490446e) created T48291: Blender does not remember its windows size in the Unity desktop environment.
Apr 27 2016, 4:19 PM · BF Blender

Apr 12 2016

Blake Bailey (BlakeDevelopment) added a comment to T48128: Blender quits suddenly.

Hi there. I see you are having issues with Blender 2.7.7A. This was released not to long ago so there can be many bugs still in the version at the moment. There are still ways that it could be fixed without a bug issue. The first thing I would first try is just to reinstall the software. If that does not work than I would need to know more info on the situation to help you any further in this issue.

Apr 12 2016, 8:57 PM · BF Blender
almoontaha (almoontaha) created T48128: Blender quits suddenly.
Apr 12 2016, 8:42 PM · BF Blender

Feb 2 2016

Sergey Sharybin (sergey) closed T40059: Switching open windows by shift or ctrl-click bypasses the modifier key and registers as a simple click instead as Archived.

As was mentioned above -- it's a known TODO (http://wiki.blender.org/index.php/Dev:Source/Development/Todo/UserInterface#Events)

Feb 2 2016, 4:11 PM · BF Blender, Platform: Windows

Jan 16 2016

Campbell Barton (campbellbarton) abandoned D1516: Support applying scale for font objects.

Committed rBe0c05a1e6ab82b365146b5149cec1dfd89b1cd2f

Jan 16 2016, 6:20 AM · BF Blender: After Release

Nov 4 2015

Campbell Barton (campbellbarton) abandoned D1322: Minimal Drag&Drop implementation.
Nov 4 2015, 3:40 PM · BF Blender: After Release, BF Blender
Campbell Barton (campbellbarton) commandeered D1322: Minimal Drag&Drop implementation.

Committed rBb566adec5255a0d463dd7d16bc7acbb5d6fdbbaf

Nov 4 2015, 3:40 PM · BF Blender: After Release, BF Blender
Campbell Barton (campbellbarton) added a comment to D1322: Minimal Drag&Drop implementation.

other issues

Nov 4 2015, 3:39 PM · BF Blender: After Release, BF Blender
Gaia Clary (gaiaclary) added a comment to D1322: Minimal Drag&Drop implementation.

Moved the further development into a temporary branch remotes/origin/temp_file-dropper

Nov 4 2015, 2:43 PM · BF Blender: After Release, BF Blender

Nov 3 2015

Gaia Clary (gaiaclary) updated the diff for D1322: Minimal Drag&Drop implementation.

Added check for "file does not exist" (operator reports a message)

Nov 3 2015, 6:51 PM · BF Blender: After Release, BF Blender
Gaia Clary (gaiaclary) added a comment to D1322: Minimal Drag&Drop implementation.

I am happy with this version. However there is one pitfall still:

Nov 3 2015, 3:15 PM · BF Blender: After Release, BF Blender
Gaia Clary (gaiaclary) updated the diff for D1322: Minimal Drag&Drop implementation.

Added special case when only a directory is dropped

Nov 3 2015, 3:08 PM · BF Blender: After Release, BF Blender
Gaia Clary (gaiaclary) added a reviewer for D1322: Minimal Drag&Drop implementation: Bastien Montagne (mont29).
Nov 3 2015, 11:45 AM · BF Blender: After Release, BF Blender
Gaia Clary (gaiaclary) updated the diff for D1322: Minimal Drag&Drop implementation.
  • Added an event notifier to update the file browser area after dropping a new file path
Nov 3 2015, 11:26 AM · BF Blender: After Release, BF Blender

Nov 2 2015

Gaia Clary (gaiaclary) updated the diff for D1322: Minimal Drag&Drop implementation.
  • Merge branch 'master' into arcpatch-D1322
  • adjusted operator name to something more understandable
  • adjusted an API change in the file selector calling function
Nov 2 2015, 10:18 PM · BF Blender: After Release, BF Blender
Campbell Barton (campbellbarton) requested changes to D1322: Minimal Drag&Drop implementation.
Nov 2 2015, 2:30 PM · BF Blender: After Release, BF Blender
Campbell Barton (campbellbarton) added a comment to D1322: Minimal Drag&Drop implementation.

Found 2 odd things...

Nov 2 2015, 2:30 PM · BF Blender: After Release, BF Blender

Oct 30 2015

Julian Eisel (Severin) added a comment to T46649: Action editor key frames not displaying sometimes.

Please don't set priority on you own, this should be handled by devs.

Oct 30 2015, 9:58 PM · Animation, BF Blender
Viktor (codenigma) created T46649: Action editor key frames not displaying sometimes.
Oct 30 2015, 9:38 PM · Animation, BF Blender

Oct 27 2015

Seva Alekseyev (NIH) (sevaa) added a comment to T44758: Expanded X3D import addon.

Hi all,

Oct 27 2015, 5:29 PM · BF Blender: After Release, Addons, Import/Export, BF Blender

Oct 23 2015

Seva Alekseyev (NIH) (sevaa) added a comment to T44758: Expanded X3D import addon.

Found a subtle bug. I'll commit to master.

Oct 23 2015, 6:24 PM · BF Blender: After Release, Addons, Import/Export, BF Blender

Oct 15 2015

Bastien Montagne (mont29) closed T44758: Expanded X3D import addon as Resolved.

Made some more testing, everything looks fine so far, so merged it to master (rBA44cc56c92796ce) - real testing can only happen when users use it anyway…

Oct 15 2015, 12:49 PM · BF Blender: After Release, Addons, Import/Export, BF Blender

Oct 11 2015

Sergey Sharybin (sergey) accepted D1516: Support applying scale for font objects.

It doesn't really behave well with non-uniform scale, but this we can't really solve. Workign uniform scaled case is already handy.

Oct 11 2015, 4:03 PM · BF Blender: After Release

Oct 10 2015

Campbell Barton (campbellbarton) abandoned D1508: Random Seed Quick Hack.
Oct 10 2015, 2:58 PM · BF Blender: After Release, Quick Hacks
Campbell Barton (campbellbarton) commandeered D1508: Random Seed Quick Hack.

Pushed rB05acf3d43a1d9655ee41d68470647d9409eaff40

Oct 10 2015, 2:57 PM · BF Blender: After Release, Quick Hacks

Sep 29 2015

Bastien Montagne (mont29) added a comment to T44758: Expanded X3D import addon.

Sorry, no, did not had time for that last week (2.76 is not yet out anyway ;) ).

Sep 29 2015, 8:13 PM · BF Blender: After Release, Addons, Import/Export, BF Blender
Seva Alekseyev (NIH) (sevaa) added a comment to T44758: Expanded X3D import addon.

Any update re:testing?

Sep 29 2015, 6:47 PM · BF Blender: After Release, Addons, Import/Export, BF Blender

Sep 24 2015

Seva Alekseyev (NIH) (sevaa) added a comment to T44758: Expanded X3D import addon.

Fixed, committed, enjoy. Anything on your tests?

Sep 24 2015, 10:47 PM · BF Blender: After Release, Addons, Import/Export, BF Blender
Bastien Montagne (mont29) added a comment to T44758: Expanded X3D import addon.

No, feel free to commit, this is a branch so no need to bother about release and freeze here ;)

Sep 24 2015, 10:27 PM · BF Blender: After Release, Addons, Import/Export, BF Blender
Seva Alekseyev (NIH) (sevaa) added a comment to T44758: Expanded X3D import addon.

I've identified one pretty exotic use case where the importer misbehaves. X3DOM handles those cases. Shall I fix and commit, or would you rather have code freeze?

Sep 24 2015, 10:06 PM · BF Blender: After Release, Addons, Import/Export, BF Blender

Sep 21 2015

Seva Alekseyev (NIH) (sevaa) added a comment to T44758: Expanded X3D import addon.

FYI, my test models, save for Savage and a few reference ones, are coming from here: http://3dprint.nih.gov/

Sep 21 2015, 5:27 PM · BF Blender: After Release, Addons, Import/Export, BF Blender
Bastien Montagne (mont29) added a comment to T44758: Expanded X3D import addon.

Ok, then will do some more tests in comming days, and then once 2.76 is out for good we can merge into master. :)

Sep 21 2015, 5:22 PM · BF Blender: After Release, Addons, Import/Export, BF Blender
Seva Alekseyev (NIH) (sevaa) added a comment to T44758: Expanded X3D import addon.

That one looks pretty sensible to me, too. I trust the VRML parsing code changes were there for a reason; the X3D-not-VRML geometry bits that I've been working on are pretty much intact. My test models are all X3D anyway.

Sep 21 2015, 4:53 PM · BF Blender: After Release, Addons, Import/Export, BF Blender
Bastien Montagne (mont29) added a comment to T44758: Expanded X3D import addon.

*sigh* no, previous commit, as stated in commit message… https://developer.blender.org/rBA9733e526cf6c325e8b0e687825817841b50a9246

Sep 21 2015, 4:47 PM · BF Blender: After Release, Addons, Import/Export, BF Blender
Seva Alekseyev (NIH) (sevaa) added a comment to T44758: Expanded X3D import addon.

Maybe I was looking on the wrong place, but the merge seemed rather limited to me; just some checks for null objects. This one, right? https://developer.blender.org/rBAef984a976590fd619c35e898cbcc16cf9f947645

Sep 21 2015, 4:43 PM · BF Blender: After Release, Addons, Import/Export, BF Blender

Sep 20 2015

Bastien Montagne (mont29) added a comment to T44758: Expanded X3D import addon.

Well, merge has been done already, also fixed some issue in mesh importing code (just look at the branch's log).

Sep 20 2015, 8:53 AM · BF Blender: After Release, Addons, Import/Export, BF Blender
Seva Alekseyev (NIH) (sevaa) added a comment to T44758: Expanded X3D import addon.

Yes, absolutely. What should I do at this juncture? I guess I could test the import module against real models...

Sep 20 2015, 4:36 AM · BF Blender: After Release, Addons, Import/Export, BF Blender

Sep 19 2015

Bastien Montagne (mont29) added a comment to T44758: Expanded X3D import addon.

@Seva Alekseyev (NIH) (sevaa) are you still active/interested in getting that patch into Blender?

Sep 19 2015, 5:00 PM · BF Blender: After Release, Addons, Import/Export, BF Blender
Bastien Montagne (mont29) added a comment to T44758: Expanded X3D import addon.

@Campbell Barton (campbellbarton) did the merge, hopefully did not break anything… That patch is huge. :|

Sep 19 2015, 4:15 PM · BF Blender: After Release, Addons, Import/Export, BF Blender
Campbell Barton (campbellbarton) reassigned T44758: Expanded X3D import addon from Campbell Barton (campbellbarton) to Bastien Montagne (mont29).

Since this patch was submitted, 2 changes were made to X3D import that make the merge fail.

Sep 19 2015, 2:13 PM · BF Blender: After Release, Addons, Import/Export, BF Blender

Sep 10 2015

Campbell Barton (campbellbarton) added a task to D1516: Support applying scale for font objects: T46065: Text Object Geometry Properties Do not follow Scaling.
Sep 10 2015, 6:26 AM · BF Blender: After Release
Campbell Barton (campbellbarton) added a project to D1516: Support applying scale for font objects: BF Blender: After Release.
Sep 10 2015, 6:24 AM · BF Blender: After Release

Sep 9 2015

Julian Eisel (Severin) added a project to D1350: Multi-View: Fix Side by Side/Top Bottom mode bad cursor behaviour: BF Blender: After Release.
Sep 9 2015, 3:56 PM · BF Blender: After Release

Sep 8 2015

Campbell Barton (campbellbarton) added a project to D1508: Random Seed Quick Hack: BF Blender: After Release.
Sep 8 2015, 1:57 PM · BF Blender: After Release, Quick Hacks

Sep 6 2015

Julian Eisel (Severin) added a project to T40059: Switching open windows by shift or ctrl-click bypasses the modifier key and registers as a simple click instead: BF Blender: After Release.

Tried the fix, doesn't work for me :/ (yes, I un-commented USE_WIN_ACTIVATE)

Sep 6 2015, 12:51 AM · BF Blender, Platform: Windows

Aug 17 2015

Seva Alekseyev (NIH) (sevaa) added a comment to T44758: Expanded X3D import addon.

Thanks, got it.

Aug 17 2015, 9:19 PM · BF Blender: After Release, Addons, Import/Export, BF Blender
Aaron Carlisle (Blendify) added a comment to T44758: Expanded X3D import addon.

2.75a was bug fixes only no new features or anything are aloud

Aug 17 2015, 9:18 PM · BF Blender: After Release, Addons, Import/Export, BF Blender
Seva Alekseyev (NIH) (sevaa) added a comment to T44758: Expanded X3D import addon.

I see this one wasn't published with 2.75a... May I ask why not?

Aug 17 2015, 9:14 PM · BF Blender: After Release, Addons, Import/Export, BF Blender

Jul 28 2015

Campbell Barton (campbellbarton) accepted D1358: Audaspace 1.0 patch for Blender (C++11).
Jul 28 2015, 11:35 AM · BF Blender: After Release

Jul 25 2015

Joerg Mueller (nexyon) updated the diff for D1358: Audaspace 1.0 patch for Blender (C++11).

Ok, I renamed the libraries. Don't foget to rebuild/reinstall audaspace and reconfigure when trying.

Jul 25 2015, 5:20 PM · BF Blender: After Release
Campbell Barton (campbellbarton) added a comment to D1358: Audaspace 1.0 patch for Blender (C++11).

@Joerg Mueller (nexyon), the purpose of these names isn't to match the file exactly, its so we can have a good way to reference multiple libraries for a package, See CUDA.

Jul 25 2015, 1:29 PM · BF Blender: After Release

Jul 24 2015

Joerg Mueller (nexyon) updated the diff for D1358: Audaspace 1.0 patch for Blender (C++11).

@Campbell Barton (campbellbarton): as I said in IRC, I would need information on how to reproduce the memory leak. So far I coudln't. I also added the AUDASPACE_ROOT_DIR, but I won't rename AUDASPACE_C_LIBRARIES as the library is called caudaspace and not audaspace-c or audaspace_c, same for the python version.

Jul 24 2015, 4:46 PM · BF Blender: After Release

Jul 23 2015

Campbell Barton (campbellbarton) added a comment to D1358: Audaspace 1.0 patch for Blender (C++11).

Hi, patch seems quite close

Jul 23 2015, 10:55 AM · BF Blender: After Release
Sergey Sharybin (sergey) added a comment to D1358: Audaspace 1.0 patch for Blender (C++11).

Tested on linux build environment, 64bit only for now. Compiled fine, didn't test sound yet tho.

Jul 23 2015, 10:54 AM · BF Blender: After Release

Jul 21 2015

Joerg Mueller (nexyon) updated the diff for D1358: Audaspace 1.0 patch for Blender (C++11).
Jul 21 2015, 10:39 PM · BF Blender: After Release
Sergey Sharybin (sergey) requested changes to D1358: Audaspace 1.0 patch for Blender (C++11).

Am i right this change switches blender code to use new API? As in, once the old audspace is deprecated and removed we don't need to port blender to yet another new C-API calls.

Jul 21 2015, 2:54 PM · BF Blender: After Release

Jul 20 2015

Joerg Mueller (nexyon) updated the diff for D1358: Audaspace 1.0 patch for Blender (C++11).

I removed the audaspace version in extern/ and made WITH_SYSTEM_AUDASPACE work on windows. On Mac this needs to be done by someone else, as I don't have access to a Mac.

Jul 20 2015, 10:47 AM · BF Blender: After Release

Jul 9 2015

Sergey Sharybin (sergey) added a comment to D1358: Audaspace 1.0 patch for Blender (C++11).

While interface might be C89 only you'll still need to compile library on all platforms,and while doing this quite a few of underwater stones will be unleashed by platform maintainers.

Jul 9 2015, 7:05 PM · BF Blender: After Release
Joerg Mueller (nexyon) added a comment to D1358: Audaspace 1.0 patch for Blender (C++11).

Then the last two points of @Campbell Barton (campbellbarton)'s list don't make sense, as the interface would be C89 only. Why does blender need to be C++11 then?

Jul 9 2015, 6:55 PM · BF Blender: After Release
Sergey Sharybin (sergey) added a comment to D1358: Audaspace 1.0 patch for Blender (C++11).

@Joerg Mueller (nexyon), the patch also adds new audaspace to extern/, which does not correlate with mine and cambo's suggestion. So in this regard patch is not ready for merge.

Jul 9 2015, 6:42 PM · BF Blender: After Release